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Super Mario Flash

PostPosted: September 17th, 2011, 9:03 am
by Charcoal
Let me know if someone has already posted a topic about this.


I think it's a lot like The Lost Levels or something.

It's also got a Level Editor.


-->ENJOY<--

Re: Super Mario Flash

PostPosted: September 17th, 2011, 9:06 am
by ScardySquaril
Hey I joined the forum for this game, before I joined this site.
Anyways, I used to play SMF, the lvl designer was more harder to make an awesome lvl
Than SM63. Thats why I joined in this site.

Anyways, the game was good, but not too good
Seriously Like I said, I used to play this years ago.

Re: Super Mario Flash

PostPosted: September 17th, 2011, 9:14 am
by Charcoal
I played this game about like two years before I played SM63.

Re: Super Mario Flash

PostPosted: September 17th, 2011, 9:34 am
by JSlayerXero
I remember this

I made a level series called "Jokes" which were based on Kaizo Mario World... Jokes 3 took me several hours to beat it as there are no checkpoints and dying restarts the WHOLE level.

Re: Super Mario Flash

PostPosted: September 17th, 2011, 6:29 pm
by Master1.0
...LD on this is bull ♥♥♥♥.

Re: Super Mario Flash

PostPosted: September 18th, 2011, 2:13 am
by Blablob
Master1.0 wrote:...LD on this is bull ♥♥♥♥.

I can't even begin to explain how much posts like this irritate me. No offense, Master.
Anyways.

The LD is actually really good for its time, especially for a game made in Flash. Many people who have played Super Mario 63 may not even bother to glance at this, but the truth is they shouldn't actually be compared; SMF is well-known for its simplicity and its strong roots heading back to the original SMB, while SM63 is known for its highly-advanced game engine, the fact that it pulls elements from many different Mario games, and its rather complex level designer. It was also extremely popular if I remember correctly; not too sure how that popularity is holding up, though.
Yeah, I actually loved the level designer. I wasn't really the one to make levels for the game (I made a few, though); I was the one to jump in to other user's levels, and the game engine made it really easy to do that.

Re: Super Mario Flash

PostPosted: September 18th, 2011, 7:26 am
by Asterocrat
Aaaaaah.

Finally. Someone actually found good ol' Super Mario Flash.

I remember that game. That was the game I actually played for a so long time before finding Super Mario 63 which completly blew my mind. I made quite some levels, and I was a renommed Level designer there too. Aagh great. You really should have a look at my levels. Truly.

--> ENJOY! <--


Without thinking I'll rate that game 9.5/10. It's not as good as SM63 but it's really good.

Re: Super Mario Flash

PostPosted: September 18th, 2011, 10:03 am
by GMDragon11
ScardySquaril wrote:Hey I joined the forum for this game, before I joined this site.
Anyways, I used to play SMF, the lvl designer was more harder to make an awesome lvl
Than SM63. Thats why I joined in this site.

Anyways, the game was good, but not too good
Seriously Like I said, I used to play this years ago.

I played it 3 years ago....


Before I came here

Re: Super Mario Flash

PostPosted: September 20th, 2011, 5:18 am
by Karyete
The creator, Pouetpu, has TOTALLY forgotten his site even exists. Years ago, he said he'd make updates, new game, etc.

That's his only game. No updates. No new games. FInal Destination.

Re: Super Mario Flash

PostPosted: September 20th, 2011, 5:22 am
by ScardySquaril
Karyete wrote:The creator, Pouetpu, has TOTALLY forgotten his site even exists. Years ago, he said he'd make updates, new game, etc.

That's his only game. No updates. No new games. FInal Destination.


That...I totally agree with him
Who wants to join Pouetpu?