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Re: Ludum Dare

PostPosted: April 25th, 2014, 5:54 pm
by Killswitch
AlucardX60 wrote:Theme is Beneath the Surface.

Tell me that we aren't the only ones doing it.


HAHA. Raced me first. :awe: Good luck, all! :P

Re: Ludum Dare

PostPosted: April 28th, 2014, 6:07 pm
by AlucardX60
Woo done! http://www.ludumdare.com/compo/ludum-da ... &uid=10948

This jam managed to be both grueling and fun so quit pleased with it.

Re: Ludum Dare

PostPosted: April 28th, 2014, 6:32 pm
by Killswitch

Re: Ludum Dare

PostPosted: May 20th, 2014, 8:18 pm
by AlucardX60
I guess it's a little late but the scores are in.

----- Coolness ---------- 56%
#77 Fun(Jam) --------- 3.61
#89 Overall(Jam) ----- 3.71
#133 Theme(Jam) ----- 3.65
#181 Innovation(Jam) -3.42
#252 Audio(Jam) ------ 3.33
#332 Mood(Jam) ------- 3.12
#371 Graphics(Jam) --- 3.38
#458 Humor(Jam)-------2.35

Re: Ludum Dare

PostPosted: May 20th, 2014, 10:36 pm
by *Emelia K. Fletcher
#252 in audio


:x

Re: Ludum Dare

PostPosted: August 11th, 2014, 5:24 pm
by Killswitch
LD30 in 10 days! :awe:

Who will join?

Re: Ludum Dare

PostPosted: August 12th, 2014, 2:06 am
by *Emelia K. Fletcher
Jello goes solo every even-numbered LD so glhf

Re: Ludum Dare

PostPosted: August 14th, 2014, 8:16 am
by Bogdan
Got my team!
Bogdan (that's me) - Stencyling, whatever else needs to be done
NanTheDark - Audio
Karyete - Graphics

Re: Ludum Dare

PostPosted: August 18th, 2014, 6:28 pm
by AlucardX60
I might attempt a solo, either compo or jam. Unfortunately the game engine I'm most proficient at is RPGMaker VX Ace which is pretty restrictive, but I'm a little curious as of what it could do. If I end up making something decent I'll put it up.

Re: Ludum Dare

PostPosted: August 22nd, 2014, 9:10 am
by Killswitch
I hope AwesomeJRFD joins. :)

Also, reserved for theme announcement because someone will post it first. :awe: