RUNOUW.COM GAME JAM - THEME: ONE BUTTON ONLY

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Re: RUNOUW.COM GAME JAM - THEME: ONE BUTTON ONLY

Postby Yoshi Boo 118 » November 5th, 2011, 5:22 am

Killswitch wrote:Yep. Here we go. Also, good luck to all the participants! I'm expecting great games to be made by you guys. :awe:


Lol I don't barely know how stencil works. So if I end up not making One, it's cause I suck at programming. :P
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Re: RUNOUW.COM GAME JAM - THEME: ONE BUTTON ONLY

Postby Suyo » November 5th, 2011, 5:41 am

Buffooner wrote:Right.. great games when you can only use one button.


Canabalt

just sayin'
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Re: RUNOUW.COM GAME JAM - THEME: ONE BUTTON ONLY

Postby Buff_ » November 5th, 2011, 7:19 am

I was just playing that.. then I read your post.




How restrictive are we in terms of One button? Say if you're using the mouse as your button, could you use it to click different things, or just click to do a certain action?
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Re: RUNOUW.COM GAME JAM - THEME: ONE BUTTON ONLY

Postby Suyo » November 5th, 2011, 7:44 am

Moving the mouse is not a button, so you can also click on things. If you wanted, you could make a point'n'click adventure. Time's pretty short for such a thing, though.
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Re: RUNOUW.COM GAME JAM - THEME: ONE BUTTON ONLY

Thumbs up x1

Postby fourinone » November 5th, 2011, 9:39 am

Just to clarify, if the whole game is created using only the mouse and left click, then it satisfies the requirements? Because if that's the case, touchscreen heavy DS games such as Kirby Canvas Curse, Kirby Mass Attack, and Warioware Touched can be considered "one-button-only" games. "One button only" and "One button and mouse only" makes a world of difference.
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Re: RUNOUW.COM GAME JAM - THEME: ONE BUTTON ONLY

Postby Suyo » November 5th, 2011, 9:56 am

Yes, these are counted one-button-only. I'm going after the rules of a Mini-Ludum Dare, where this was a requirement some months ago.

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Re: RUNOUW.COM GAME JAM - THEME: ONE BUTTON ONLY

Postby Jellonator » November 5th, 2011, 12:05 pm

now that i know i can use the mouse i'm going to be able to make the game a little more interesting.
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Re: RUNOUW.COM GAME JAM - THEME: ONE BUTTON ONLY

Postby Yoshi Boo 118 » November 6th, 2011, 12:16 pm

I don't want to do this, but I have to drop out. It was a dumb idea for me to try to get used to a program like Stencyl and make a good game in three days. Sorry guys. :/
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Credit to Buff for my normal avatar and lordpat for the Red Yoshi sig. Ninny made the Valentine's Gift. <3 Thanks!


Click on the left and right side of my main signature to see my Level Series (Paper Mario 63) and my Levels!

Stories (That are more than just a prologue long):
Unlocked (One of my first stories, pretty much abandoned now)
Koopa's Final Blow (Halloween 2011)
Resonance (Posted here first, but other link is better)
The Gibus Games (TF2 related)
My fanfics are posted here, where the most recent updates will be on.

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Re: RUNOUW.COM GAME JAM - THEME: ONE BUTTON ONLY

Thumbs up x1

Postby Buff_ » November 6th, 2011, 12:21 pm

First screen: Press space to move forward.
Second screen: Press space to go up, let go to come down to avoid whatever.

etc
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Re: RUNOUW.COM GAME JAM - THEME: ONE BUTTON ONLY

Postby Killswitch » November 6th, 2011, 3:41 pm

Buffooner wrote:First screen: Press space to move forward.
Second screen: Press space to go up, let go to come down to avoid whatever. <-- My first idea but yeah, that idea is good.

etc
etc


XD I also picked the keyboard, I planned that I should use the "Up" button only.

Main Menu: Press the Up button to press a button at the right time.
Main Game: It's a secret! :awe:
Others: Also secret! :awe:

Also Suyo, I'm getting a feeling that not all of us is getting done on this day. Can you make an extension?
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