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Re: Megaman: project -1

PostPosted: June 17th, 2010, 4:48 pm
by xpo20
NOW WE NEED A PROGRAMMER...How much did you program, anyway?

Re: Megaman: project -1

PostPosted: June 17th, 2010, 4:49 pm
by General Guy 101
A lot but the sprites are wrong

Re: Megaman: project -1

PostPosted: June 17th, 2010, 4:50 pm
by xpo20
Can we see?

Re: Megaman: project -1

PostPosted: June 17th, 2010, 4:51 pm
by General Guy 101
no no no they are wrong so I have to keep dem safe

Re: Megaman: project -1

PostPosted: June 17th, 2010, 4:53 pm
by xpo20
oh, come on, cant you just let us LOOK?

Re: Megaman: project -1

PostPosted: June 17th, 2010, 4:54 pm
by General Guy 101
Noooooooo

Re: Megaman: project -1

PostPosted: June 17th, 2010, 4:55 pm
by xpo20
WE DONT CARE ABOUT IT, WE JUST WANNA SEE!Right, Nin10mode?

Re: Megaman: project -1

PostPosted: June 17th, 2010, 4:57 pm
by General Guy 101
Fine you wanna see then go to the spoiler
if reading open: show
NO

Re: Megaman: project -1

PostPosted: June 17th, 2010, 4:59 pm
by xpo20
Fine. Be selfish. We dont care about the wrong sprites.

Re: Megaman: project -1

PostPosted: June 17th, 2010, 7:55 pm
by Kimonio
Personally, I think the player is the one who worries about the sprites. They should care how they think they look. o_O