SM126?

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Re: SM126?

Postby Worst_master » July 8th, 2010, 6:49 am

Blablob wrote:worst_master, if he doesn't want to specify controls and characters for his game, he doesn't have to. It's his idea, so he can detail us about whatever he wants.

That being said, maybe there could be an option where if a second player isn't playing as Luigi, maybe it could be controlled as a computer? And maybe an option to switch between the 2 characters at any time. That could come in handy for puzzles. :)

I haven't tell him to. I just tell him he can make them, if I am he.
I think "V" this butto nfo rchanging msut great, (If). Everyone look at the "If", and stop stalking this. Will you use fludd? Each char have what special? As you say you have different char, so I ask you, if char is the same expert the face will annoying (If).
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Re: SM126?

Postby xpo20 » July 8th, 2010, 10:47 am

@W_M I had to read that 3 times because of your grammer to understand it. Luigi's specail could be a vaccum. Mario's could be a bunch of pills to throw, if your asking about specials. This is a sequel to 63, which is owned by runouw. therefore, its his choice, we're just gathering ideas for him. We cannot make it, the title is known as Runouw's. so, stop about "you make it, and move this to programming!" because, you always are complaining. During the D-PAD comics. you made a museum. In various other things, we probably could make a museum. So, stop with the complaining, we're getting sick of it.
@blab GOOD! Nice idea. the first idea other than mine. It makes it sound like four swords :P !
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Re: SM126?

Postby Worst_master » July 8th, 2010, 6:54 pm

xpo20 wrote:@W_M I had to read that 3 times because of your grammer to understand it. Luigi's specail could be a vaccum. Mario's could be a bunch of pills to throw, if your asking about specials. This is a sequel to 63, which is owned by runouw. therefore, its his choice, we're just gathering ideas for him. We cannot make it, the title is known as Runouw's. so, stop about "you make it, and move this to programming!" because, you always are complaining. During the D-PAD comics. you made a museum. In various other things, we probably could make a museum. So, stop with the complaining, we're getting sick of it.
@blab GOOD! Nice idea. the first idea other than mine. It makes it sound like four swords :P !

:facepalm: :facepalm: :facepalm:
I am not tell you to move it to programming, I am tell you if you really make the games, you r topic will move to programming, but basically you aren't, you jsut make the idea, and you can JUST! JUST! JUST! JUST make the controll and char WITHOUT MAKING A NEW GAEMS! YOU can MAKE THE WHOLE IDEA!Like this idea topic:
viewtopic.php?f=16&t=4643
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Re: SM126?

Postby RazorTH » July 8th, 2010, 7:01 pm

If somebody did invent SM126,It would need as many of the tiles,items,music,and,Backgrounds from the game in the LD,because,with Runouw's SM63 game it was just like,"Ha!I have more items,in the LD,than you!",wich no matter what you do(Collect all the coins,star coins,shines,and,beat them in record time)did,get that stuff in the LD.

Ideas for a Minigame:"Level Race"You race through a level,killing enemies,and,collecting coins.Then,the results come out like this:Who had the most points?Who had the most coins?Who finished the level first?Whoever wins 2/3 of those questions would be the winner.

"Swicth-uation"(The worst pun ever)You So,there are 9 switches.3 rows,and,3 switches each row.Pick the right switch.After there are no more switches.Whoever got the most correct geusses won!

Special 2 Player boss:In this one,you help each other.There are 3 bosses,on the same screen.Bowser,King Boo,and,A Giant Pirahna Plant.Player 1 defeats Bowser(A simple version of him,nothing hard",Player 2 defeats King Boo.You do this all,while avoiding a Giant Pirahna Plant.Once you defeat them both,you destroy the Giant Pirahna Plant.Player 2,has to get a chance to get behind the Pirahna Plant,and,the other player has 5 seconds(On easy,on medium you have 4 seconds,and,on Hard you have 3),to run,and,Triple-jump on the Pirahna plants head.Also,if Player 2 holds the Pirahna plant for too long(5,4,or,3 seconds)He falls back,and,has to hang on a ledge,wich,he can only stay there for 10 minutes(5 Minutes on medium,2.5 minutes on hard),to save you have to find a oppritunity,to go around him,without him having distraction except,a Bob-omb wich you have 20 of(15 on medium,10 on hard).After those 10(5,or,2.5 minutes),you got a player with one lost life.It only takes 3 jumps on the head,but,if you jump to late,he gobbles you up.


P.S.If the colors annoyed you,I'm sorry,but,after making this long peice of text it boered the crap out of me.So,it atleast was colorful.
Image
^Credit to MOY for the pic^
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Re: SM126?

Postby Blablob » July 9th, 2010, 3:17 am

worst_master, please calm down before this resorts to a flame war, because your attitude towards this is mindblowing. If he doesn't want to post ideas about characters and shiz, he doesn't have to! We all know it's not going to be moved to Programming, so stop bringing it up!

Worst_master, you know you can add your own ideas rather than just yelling at xpo to post his own ideas. I suggest__...no, I DEMAND you do that if you have an idea about this game.
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Re: SM126?

Postby Worst_master » July 9th, 2010, 5:17 am

Blablob wrote:worst_master, please calm down before this resorts to a flame war, because your attitude towards this is mindblowing. If he doesn't want to post ideas about characters and shiz, he doesn't have to! We all know it's not going to be moved to Programming, so stop bringing it up!

Worst_master, you know you can add your own ideas rather than just yelling at xpo to post his own ideas. I suggest__...no, I DEMAND you do that if you have an idea about this game.

Beacause he get missunderstand. I am not going to tell him to make a real games.

Well, I suggest for this game (not really.) is like SM63, but fewer castle course, more outside adventure must good.Mini game from Salmo must good, but........
Salmo wrote:Ideas for a Minigame:"Level Race"You race through a level,killing enemies,and,collecting coins.Then,the results come out like this:Who had the most points?Who had the most coins?Who finished the level first?Whoever wins 2/3 of those questions would be the winner.

I think change them to score must good:
Like point, 1:1 to score
Coins, can be 1:1 to score, but, can be buying things. <-- Just a idea for making the whole (not real!!!) games more funny. More items and more interesting.
Finish the level first... eghhh...
For example, first can be 100, second can be 90, third can be 80.......
So most score must be the winner.
Salmo wrote:"Swicth-uation"(The worst pun ever)You So,there are 9 switches.3 rows,and,3 switches each row.Pick the right switch.After there are no more switches.Whoever got the most correct geusses won!

It must be very annoying, why don't add some affect if you hit the wrong switch, a bonus or secret thing after pick the right switch......
Well, I suggest we need: (NOT REALLY OKAY, FOR RUNOUW, WE CAN SUGGEST, STOP YOUR MISSUNDERSTAND, sorry about shouting, but, sorry, not flaming, not blaming.)
All item in LD.
Some more different switch for affecting. Must be need recolor of switch to make mroe "switch".
Money.
Or more thing, I don't list here!
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Re: SM126?

Postby xpo20 » July 9th, 2010, 10:56 am

Hmmm... Good Idea, W_M, a shop would be nice. You could buy shines and levels. Not levels that were made by level designer, levels that are just... made by Runouw, and you get shines for story mode. About the thing about "too many char bad", how? You could just Select your character before a course. Wario and Waluigi can stay unlockable. You can also add the character Creator that Runouw said was going to be on SSBE, so we can stop worrying about char. Sound good?
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Project M: Fox, G&W, Metaknight.

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Challenge me anytime in any game through Netplay/Online. Just message me or grab my attention in the IRC!

My name is pronounced X-P-O, like initials. Not pronounced "Expo". So no, I am not a marker.
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Re: SM126?

Postby daniellikesmario63 » July 9th, 2010, 3:25 pm

nicklaw, sorry. i didnt know how big it was when i posted it. (i left the room after.) whoops D:
SSBB move swaps are awesome. IF YOU HAVE A COMBO OF 2 CHARACTERS, PM ME.

level up mah egg for cookies :3
http://pokefarm.org/_ext/PFvNvFRT2
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Re: SM126?

Postby Worst_master » July 9th, 2010, 6:56 pm

xpo20 wrote:Hmmm... Good Idea, W_M, a shop would be nice. You could buy shines and levels. Not levels that were made by level designer, levels that are just... made by Runouw, and you get shines for story mode. About the thing about "too many char bad", how? You could just Select your character before a course. Wario and Waluigi can stay unlockable. You can also add the character Creator that Runouw said was going to be on SSBE, so we can stop worrying about char. Sound good?

Oh yeah, sound good, why don't ... can be make 2 char together???
Expert shine and levels, cna be buy some usements like fludd will good!
Wario and Waluigi ... how to get it? Why don't buying? Or saving from a course like Ghastly Wario's Golden Castle...... (own'd by Bowser).......
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Re: SM126?

Postby xpo20 » July 10th, 2010, 11:30 am

:awe: :awe: lol sell wario [harrassment] you would find him somewhere. fludds can also be in the shop.
Smash Mains: show
Melee: Falco, Marth, Captain Falcon, occasionally Fox.

Project M: Fox, G&W, Metaknight.

Tr4sh: Pika, Sheik.

Challenge me anytime in any game through Netplay/Online. Just message me or grab my attention in the IRC!

My name is pronounced X-P-O, like initials. Not pronounced "Expo". So no, I am not a marker.
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