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Re: Segendo Comics

Posted:
February 3rd, 2011, 2:46 pm
by Ridder
@Alucardx60 Wtf is this sheot, I liked your "Lost Child" single panel comic.

Re: Segendo Comics

Posted:
February 3rd, 2011, 3:01 pm
by UsuarioTHf
Okay. That's considerably better, but not so much.
One rule you must always take in count when working on sprites. Be it either recoloring, sprite clashing or comics.
NEVER.
EVER.
RESIZE.
Sometimes works, but most of the times resizing doesn't. It makes the sprite/background look crappy.
At least you have some speech bubbles, which is pretty nice.
Now, COMIC-WISE COMMENT!
It was just weird to see Sonic still in front of the loop. In the games, when Sonic goes trough a loop, he ends up in front--> behind it or behind-->in front of it. Depending on from where you go. In this comic, Sonic went front-->behind it, so he should have been behind the loop. It was awkward to see Sonic standing in front of the loop after doing it.
But yeah. Nice improvement, actually. You could try revamping the "Segendo" logo in each comic.
...
...Yeah...
Re: Segendo Comics

Posted:
February 3rd, 2011, 6:54 pm
by Dr. Ocsid
Good Idea. I will remember your's and Alucard's tips!
Re: Segendo Comics

Posted:
February 4th, 2011, 3:42 am
by StarF
Mariox64 wrote:Thank you for your review! I also have uploaded the next one. So, what do you think? Does it fare better as a single-panel or 6-panel comic?
EDIT: Dammit, I forgot to upload it. It's uploaded now.
It's not a comic any more, it's a skit.
Basically a scene or sprite still art.
Re: Segendo Comics

Posted:
February 4th, 2011, 9:29 am
by AlucardX60
Dot Dot Dot. A review by AlucardX60. Score: 000000000000000000000000000000000000001
I rally don wan to say this, but I have to now.
THIS COMIC IS SO BETTER!!!
Actual background, sprites are fine, text balloon is so much better.
The only thing I noticed was that the conveyor belt looked like it might have been re-sized, it's not bad I just kinda noticed it. And the part below the text balloon, it looks like a inverted triangle. I always preferred making a line that was at a slight angle going towards the character, and then another one that was at farther away and thus a higher angle. You can look at some of my comics if you would like a example.
all in all, both of these problems don't have to be fixed for this comic to be awesome now. I mean it would be awesomer if you did. But still pretty great without it.
Re: Segendo Comics

Posted:
February 4th, 2011, 3:03 pm
by Dr. Ocsid
Thank you for your review, but if you said the comic was awesome, then why give it a 4/10? And I will try to fix the mistakes in the comic.
Re: Segendo Comics

Posted:
February 4th, 2011, 3:59 pm
by Ridder
It's a reference to a flash of a voicetrack of a review of another flash.
Re: Segendo Comics

Posted:
February 4th, 2011, 4:35 pm
by Dr. Ocsid
Eh Wot? I don't have any idea what you are talking about.
Re: Segendo Comics

Posted:
February 4th, 2011, 4:58 pm
by AlucardX60
Ridder wrote:It's a reference to a flash of a voicetrack of a review of another flash.
Which reminds me that the score was supposed to be 1. Which also reminds me that I forgot to post the actual score. 8/10
Re: Segendo Comics

Posted:
February 4th, 2011, 11:26 pm
by Dr. Ocsid
Oh! Well then thank you for your review score.
