Incredible! Star king, posting a comic, AND WITHOUT ANY DELAYS?
There must be something. Well, no, I just suddenly had an idea (thanks MK), and poof, here is the comic
MM3 - The Ultimate Meme Collection: Nyan Cat
Come on. I can't make a meme collection without Nyan Cat.So, I have two announcements. One about Still-Life, the other about the comic itself. Good news so far.
MKSTAR26 wrote:Oh, and then carry on with Still Life. I practically gave you the whole storyline.
I know, I know. But I'm having more fun making small comics. I know, I wrote the entire story on Word, I've got everything. I just need to continue... The problem is that I got everytime new comic ideas, so I make them to be sure I do not forget them. Still-Life is in fact my back-up plan in a case I do not have idea (like two days ago, but now I'm full of ideas). But don't worry, don't worry. I'll continue it soon.
Then, secondly.
Dear comic lovers (and the other ones too)
I, Star king, author of Bagz - The Comic, have decided to create a game, starring our dear 8-bit bags. So far, it's a project, I didn't have started yet, but I know it will be called Bagz - The Game (in contrast with Bagz - The Comic), except if I find a better name, and will be RPG-like. I already have some parts of the storyline, some musics (mainly ripped from existing games), and some project of characters (such as a King, who will probably get kidnapped to create the main plot of the game; Superbag; MacWhite, a ghost who will appear in a later comic; some robot; maybe aliens) and of places (Bagzville, some roads, King's Castle, some Haunted Mansion).
There will probably have a sequel, because it is my first complete game I plan to make, and this may suck a bit. But I will surely imrove my technics until then. I will start soon. If you ever see a game, called Bagz - The Comic (DEMO), you know you have to click it.
Thanks to you. Without you and your support, I would probably have abondoned the comic, and that game would have never been a project

~Star king
Oh. Don't forget to comment
