Page 1 of 3

Alucard's Animation shop

PostPosted: August 19th, 2010, 10:30 am
by AlucardX60
I found this great program for making Animated .gifs so I am opening shop for anyone who wants an animated .gif

Rules:yes I have rules.

1. if you want me to make a .gif for you please do so in this format.

[Name for .gif]
[frame images] (please post them in order, or tell me in great description what you want)
[Background color] (a general color, or transparency (if you want an exact color please give me the Hex code))
[Loop] (yes/no)
[frame delay] (the number of frames to delay before the next frame NOTE: 60 frames=1 sec.)

2. Don't spam request, I will only take three at any given time, if you post while a slot is not available you will be ignored.
3. you may make your request through PM or topic, but rule #2 still applies. (.gifs will be pm'd to you if entry through PM, otherwise you will find it here)

Request:

1. -open-
2. -still open-
3. -would you request already-

Sprites I have
Sprites: show
nearly everything from SMB.3 (SNES Version)
Some stuff from SMB.1, and 2 (SNES Version)
Alucard, and some enemies from Castlevania SotN (PS1)
Mario from SMB.3(SNES Version), Mario & Luigi SSS, and M&LBIS
Nearly everything from SMW
Some Sonic stuff


.Gifs so far

Mine: show
Image
Image
Image
Image
Image
Image
Image


Fireheart: show
Image
Image


BT2009: show
Image


Daniellikesmario63: show
Image


James35: show
Image

Re: Alucard's Animation shop

PostPosted: August 20th, 2010, 1:09 am
by Firestar
This look's kewl. :awe:

Name: Trapped goomba

Desc.:Just a goomba walking in-between pipes.
Color: Transperant.
Loop: Yes
Frame delay: None.

Can't wait!

Re: Alucard's Animation shop

PostPosted: August 20th, 2010, 7:15 am
by AlucardX60
I can do that, but do you have a particular Goomba you want me to use? (SMB., SMB.3, SMW, etc.)

Re: Alucard's Animation shop

PostPosted: August 20th, 2010, 7:35 am
by Firestar
Um, any kind is good. I guess super Mario World.

Re: Alucard's Animation shop

PostPosted: August 20th, 2010, 8:14 am
by AlucardX60
Done, It actually looks good at no frame delay, but if you want me to slow it down a bit I can.

Re: Alucard's Animation shop

PostPosted: August 20th, 2010, 8:28 am
by Firestar
It does look a little fast...yeah, slow it down a little.

Re: Alucard's Animation shop

PostPosted: August 20th, 2010, 9:40 am
by AlucardX60
Alright, put the frame delay to 15, now it looks more like in the actual game.

Re: Alucard's Animation shop

PostPosted: August 21st, 2010, 11:27 am
by daniellikesmario63
do you think you can do an exploding SMW castle?
and yes, make it loop.

Re: Alucard's Animation shop

PostPosted: August 21st, 2010, 2:27 pm
by UsuarioTHf
Guize, Alucard's job would be much easier if you could give him the frames/sprites.
You requesters are all lazy bums.

Anyways, Alucard, your job is quite good. Do you use a specific EXE or do it from internet?

Re: Alucard's Animation shop

PostPosted: August 21st, 2010, 9:29 pm
by AlucardX60
I use UnFREEz.

its an .exe that is pretty simple to use, drag your frames in, set the frame delay, and whither or not you want it to loop and your done.

but it helps if all the frames are the same size.

EDIT: I just realized that I just put myself out of business. :facepalm: