30th SM63 Level Designer Contest

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Re: 30th SM63 Level Designer Contest

Postby Awesomeguy 99 » December 28th, 2015, 6:38 pm

Response to my judgings

The main reason that there were so many different themes and glitches was that Bowser was throwing everything that he had at you, no matter the mess it made of his castle and lives lost. And the main inconsistency comes from this.
When making a castle, I always kind of wonder how to decorate it the right way. It's a castle, so most plants wouldn't work, and why would there be amazing decor in a castle where everything is being thrown at you for your death? And especially Bowser, as most of any decoration he has is cannons in the shape of his face and maybe a rug then and there.
Well, that butterfly wasn't the only hint to the hidden pipe. If you looked at the checkered pattern of the flooring, you'd notice that the tile that the pipe is on isn't checkered like the rest of the floor.

NOTE: I'm not trying to say "Your judgings aren't accurate! I should have won first!" I'm just saying what I want to say to my judgings. Congrats to the winners and those who participated!
Might be ready in a bit.

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Re: 30th SM63 Level Designer Contest

Postby MessengerOfDreams » December 28th, 2015, 6:44 pm

Supershroom wrote:EDIT: I'm a german mathematician and by this I define a bomb to be something very positive. ^_^


...
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Fanfic: Worth a Thousand Words
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Fanfic: Ecstatic Silence
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Fanfic: Far From the Edge
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Re: 30th SM63 Level Designer Contest

Postby ~MP3 Amplifier~ » December 29th, 2015, 1:33 am

Is everyone ready for the medals to be handed out? :)
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LDC #30: Finale/The Ultimate Battle

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Re: 30th SM63 Level Designer Contest

Postby Supershroom » December 29th, 2015, 1:45 am

Maybe do one last check on the scores of Peter / Christian / FL, as these are the most narrow, but otherwise, go!
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Thank you, FF.

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1 star: (0 - 5.75 in LDC) These levels need a lot of work. They're totally un-elaborated, and/or inherently flawed due to things like cutoff or enemy spam, or they're untested and there are too many bugs gameplay-wise, in short: Many many things went wrong in such a level.

2 stars: (6 - 9.75) These levels are not terrible, but poor. They're too short, lack scenery or they have errors and/or bugs but it's still barely enjoyable. Again, spend more effort and try to do better. (if it's your first level that I rate two stars, it's not bad. There's a long way you can still go)

3 stars: (10 - 12.75) These levels are about mediocre. They may be still a little bit short, the gameplay is fine but not very original and graphics are also solid, but not breath-taking. Try to keep improving!

4 stars: (13 - 15) These levels are nice, but not the best. Effort has been put into them, there can some professionality be seen in gameplay and graphics, they're a nice experience to play, but there are still things you can do to make it even better. Try to go the extra mile!

5 stars: (15.25 - 20) These are really great levels, those which, as said, I would give more than 15 in an LDC. These suffice many high requirements, and it already goes into subtleties if you want to make them better. These levels are successful all around. Bravo.

These are just general principles I try to follow when rating. Sometimes I don't leave a further comment when rating, most times I do, if you have questions about it, feel free to ask further.
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Re: 30th SM63 Level Designer Contest

Thumbs up x1

Postby Oranjui » December 29th, 2015, 7:05 am

I'm ready
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Re: 30th SM63 Level Designer Contest

Postby Jumbo101 » December 29th, 2015, 4:54 pm

Sorry everyone, I was working on my studies and stuff. It seems I missed everything that's happened here. Btw I never expected to get a third place medal! Congratulations to everyone! I hope we had fun doing all of this, thankfully it's off our backs now and we did have a lot of pride making these. Once again, thank you all for participating.
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LDC #32: Nature(Green) vs. Civilization(Red)

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Re: 30th SM63 Level Designer Contest

Postby Charcoal » December 29th, 2015, 4:57 pm

Yay.
Medals.
They're looking neat
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Re: 30th SM63 Level Designer Contest

Postby MessengerOfDreams » December 29th, 2015, 5:22 pm

Good goin' dude. It was a pleasure to work with you.
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My Most Recent Works: show
I switch my signature a lot. If you wanna see some of my past ones, here you go.
Silent Conversations and a Crow's Final Song!
My latest story, and one of my personal favorites. A girl bound in silence finds the words to say to her prospective girlfriend as they visit her religious father in a dusty town on the edge of Kansas, where the crows' migration south brings forth anchored memories, the path to resolution, and a new start.

Form (25quared)
This might be like nothing you've seen before.
Updated Works! Some of my past best and current stuff: show
Writing Works!
Fanfic: Shut Up and Dance
why do I write so much about dancing you don't dance you've never danced in your entire life
lying little ♥♥♥♥ with your ♥♥♥♥ story ♥♥♥♥ you
also Diddy/Lucina <3

Fanfic: Worth a Thousand Words
Because the world needed a Samus/Dedede story
Fanfic: Ecstatic Silence
Just wanted to write and ♥♥♥♥ like this happens, you'd think I'd know better.
Fanfic: Far From the Edge
It's a dance that's been a long time coming for a brand new man and an unchanging woman, but once one takes the plunge there's no falling back up.
Original: Jealous Ghosts of the Mississippi
The story of Rachel meeting Amber after a lifetime of silence and being shunned
Original: Your Hand in Mine
One of my most personal stories about a dangerous romance. Now to be published in a college lit journal!
-------------------------
Recent LDC Work:
Level Series: Leaves From The Vine (ft Star King)
For the 29th LDC, a theme of grassland taken through the growth of our designing society. Won the 29th LDC!
--
Levels at Large:
Level Topic: Collection of MoD's Levels!
If you've ever wanted to see any level I made worth a damn, go here! From the quiet 14th LDC entrant Finis to the megasmash level series Dark, you can find links here!
"You were always a revolutionary, now there's just less of a chance of you crying in the corner." ~Ridder
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Re: 30th SM63 Level Designer Contest

Postby Charcoal » December 29th, 2015, 8:08 pm

Thanks. You too. :D
Kinda stressful near the end. Sorry about that.
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Re: 30th SM63 Level Designer Contest

Postby Raz » January 2nd, 2016, 4:23 pm

graveyarded since medals are out
Karyete, Master of Civil Conversation
Disclaimer: none of these messages have been edited, context can be provided if needed (thanks discord!) but absolutely does not change anything about these messages and that he's too overly defensive and cocky to make situations better

Karyete: I don't have anything to say to you, I've been deliberately trying to not offend you for years, actually, but apparently everything I say to you is wrong. You come across as so aggressive that you successfully intimidated me into not wanting to talk to you
Karyete: Seriously, what is your problem? And not only that, you fail to even acknowledge you might be in some wrong here.
Karyete: Oooh it's you? Hello. Feel free to drop this right now. You're going to make yourself look like an idiot.
Karyete: We don't want to hear your opinion at this stage.
Karyete: You're not getting any apology, especially after now.
Karyete: You can stay up on your high horse, continue to twist the truth and act like an absolute child all you want. I refuse to give respect to a man who right now is picking up a dropped argument because he simply cannot fathom the idea that he might be in the wrong.
Karyete: How pathetic
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