32nd Level Designer Contest: The Results

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Re: 32nd Level Designer Contest: The Results

Postby ~Yuri » July 19th, 2017, 11:30 pm

Again, not implying any of you did it, it's more of a general advice for anyone who is considering judging for the next LDC. I really like the way everything went this time ♡
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Re: 32nd Level Designer Contest: The Results

Postby KABOOM » July 20th, 2017, 5:21 am

Worried that the scores I gave were too low...
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Re: 32nd Level Designer Contest: The Results

Postby John » July 20th, 2017, 8:39 pm

KABOOM wrote:Worried that the scores I gave were too low...

I deleted that comment, too.
Last edited by John on July 21st, 2017, 4:54 am, edited 1 time in total.
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My rating standards: show
I have rated so many levels but I didn't obey any rules. Here is my own rating standard. ( New judging standards! )



I'll give each level an unoffical overview with 100 points in total.



1.Level Quality: (25/100 points): Include level diffculty, graphics and the designing of the level. If a level is so hard or laggy that I can't pass this star will immediately be lost. And if a level is so easy that I can EASILY pass it, I'll cost scores according to the circumstances.
How to judge if a level is laggy:

FPS: 26+: Good.

FPS: 20-26: Not very good, but it can be accepted.

FPS: 14-20: Bad.
FPS: 14-: Terrible, I can't stand!

Here is a tutorial that can prevent a "laggy" level:Why is a Level Laggy?
Tutorial that can make better text in LD: Coming Soon!



2.In-game playing: (45/100 points): Include level decoration, the use of tiles. And if this level is interesting, fascinating and chellenging, etc.



3.Other (30/100 points): Mistakes, bugs and warm tips. If there is any bugs that can't let me pass the level, I'll reduce a lot of points..



Final rating:
0-29 = 1 star
25-59 = 2 stars

60-74 = 3 stars
75-84 = 4 stars
85-100 = 5 stars



I'll continue updating these rules and I'll use these rules to rate levels.
Upcoming levels: show
The Secret Room 2
Completed!
I'm making a sigbar...probably by Minecraft.

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John
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Posts: 188
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SM63 Level Designer Contest Winner
LDC #32: Nature(Green) vs. Civilization(Red)

Thumbs Up given: 10 times
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Re: 32nd Level Designer Contest: The Results

Postby Vajrin » July 20th, 2017, 8:49 pm

John wrote:
KABOOM wrote:Worried that the scores I gave were too low...

And then made you a 1st place :ninja:


Wait wat
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SM63 Level Designer Contest Winner
LDC #31: Dream

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Re: 32nd Level Designer Contest: The Results

Postby John » July 20th, 2017, 9:05 pm

So I won't talk about the scores anymore. This LDC has gone and the scores will not change. So let's look forward to next LDC and keep on making good levels on the portal.
Also, the users who enter LDC aren't new LDers, so there will always be few cons to find, all the levels are perfect, in every LDC. So I'll always be generous in later LDCs, but not like someone...
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A Super Mario/Terraria/Minecraft/Grant Theft Auto player

-----My profile ( It seems unnecessary )-----My level collections-----
Old sigbar: show


I'm s Minecraft noob so don't laugh at me...

JPG :rarrow: update! :rarrow: GIF!
My rating standards: show
I have rated so many levels but I didn't obey any rules. Here is my own rating standard. ( New judging standards! )



I'll give each level an unoffical overview with 100 points in total.



1.Level Quality: (25/100 points): Include level diffculty, graphics and the designing of the level. If a level is so hard or laggy that I can't pass this star will immediately be lost. And if a level is so easy that I can EASILY pass it, I'll cost scores according to the circumstances.
How to judge if a level is laggy:

FPS: 26+: Good.

FPS: 20-26: Not very good, but it can be accepted.

FPS: 14-20: Bad.
FPS: 14-: Terrible, I can't stand!

Here is a tutorial that can prevent a "laggy" level:Why is a Level Laggy?
Tutorial that can make better text in LD: Coming Soon!



2.In-game playing: (45/100 points): Include level decoration, the use of tiles. And if this level is interesting, fascinating and chellenging, etc.



3.Other (30/100 points): Mistakes, bugs and warm tips. If there is any bugs that can't let me pass the level, I'll reduce a lot of points..



Final rating:
0-29 = 1 star
25-59 = 2 stars

60-74 = 3 stars
75-84 = 4 stars
85-100 = 5 stars



I'll continue updating these rules and I'll use these rules to rate levels.
Upcoming levels: show
The Secret Room 2
Completed!
I'm making a sigbar...probably by Minecraft.

User avatar
John
As Ninja As Myst

 
Posts: 188
Joined: February 15th, 2015, 8:17 pm
Location: Where you are looking at.

SM63 Level Designer Contest Winner
LDC #32: Nature(Green) vs. Civilization(Red)

Thumbs Up given: 10 times
Thumbs Up received: 1 time

Re: 32nd Level Designer Contest: The Results

Postby ~Yuri » July 20th, 2017, 9:42 pm

John wrote:
KABOOM wrote:Worried that the scores I gave were too low...

And then made you a 1st place :ninja:

Kab isn't first because of his "low" scores, he's first because he genuinely made the best level of this entire LDC. You're making a baseless accusation now.
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credits to Nan for this amazing gif ^-^
other sigs: show
Image
Awesome sig made by MessengerOfDreams, way back in 2013. She's awesome <3
Image
Amazing sigbar made by FrozenFire!
Image
Image

Great sig made by Raiyuuni!

Image

Made by Konradix! ^-^ (clickable!)
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~Yuri
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Posts: 677
Joined: December 5th, 2012, 3:09 pm
Location: lost, can you please give me some directions?

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NanTheDark: "Congrats on winning our duel. May the trees watch over you."

Thumbs Up given: 46 times
Thumbs Up received: 85 times

Re: 32nd Level Designer Contest: The Results

Postby Vajrin » July 20th, 2017, 9:56 pm

Ok I'm sorry for commenting like that.
Last edited by Vajrin on July 21st, 2017, 2:27 am, edited 2 times in total.
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Credit to l.m

Read this!: show
All of my SM63 levels (except Moonlight Fireflies Forest, Frost Citadel and Silent Seabed) now use Jhynjhiruu and Forgotten's respawning.swf so make sure you are connected to the internet and use the full version!
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Vajrin
Code: Awesome

 
Posts: 318
Joined: April 20th, 2015, 4:39 am
Location: Azathoth's Dream

SM63 Level Designer Contest Winner
LDC #31: Dream

Thumbs Up given: 73 times
Thumbs Up received: 20 times

Re: 32nd Level Designer Contest: The Results

Postby John » July 20th, 2017, 10:38 pm

~Yuri wrote:
John wrote:
KABOOM wrote:Worried that the scores I gave were too low...

And then made you a 1st place :ninja:

Kab isn't first because of his "low" scores, he's first because he genuinely made the best level of this entire LDC. You're making a baseless accusation now.

:facepalm: I 'm just joking. I have played his level and found his level is really good. If I were thinking seriously, I would delete the approval stamp.
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A Super Mario/Terraria/Minecraft/Grant Theft Auto player

-----My profile ( It seems unnecessary )-----My level collections-----
Old sigbar: show


I'm s Minecraft noob so don't laugh at me...

JPG :rarrow: update! :rarrow: GIF!
My rating standards: show
I have rated so many levels but I didn't obey any rules. Here is my own rating standard. ( New judging standards! )



I'll give each level an unoffical overview with 100 points in total.



1.Level Quality: (25/100 points): Include level diffculty, graphics and the designing of the level. If a level is so hard or laggy that I can't pass this star will immediately be lost. And if a level is so easy that I can EASILY pass it, I'll cost scores according to the circumstances.
How to judge if a level is laggy:

FPS: 26+: Good.

FPS: 20-26: Not very good, but it can be accepted.

FPS: 14-20: Bad.
FPS: 14-: Terrible, I can't stand!

Here is a tutorial that can prevent a "laggy" level:Why is a Level Laggy?
Tutorial that can make better text in LD: Coming Soon!



2.In-game playing: (45/100 points): Include level decoration, the use of tiles. And if this level is interesting, fascinating and chellenging, etc.



3.Other (30/100 points): Mistakes, bugs and warm tips. If there is any bugs that can't let me pass the level, I'll reduce a lot of points..



Final rating:
0-29 = 1 star
25-59 = 2 stars

60-74 = 3 stars
75-84 = 4 stars
85-100 = 5 stars



I'll continue updating these rules and I'll use these rules to rate levels.
Upcoming levels: show
The Secret Room 2
Completed!
I'm making a sigbar...probably by Minecraft.

User avatar
John
As Ninja As Myst

 
Posts: 188
Joined: February 15th, 2015, 8:17 pm
Location: Where you are looking at.

SM63 Level Designer Contest Winner
LDC #32: Nature(Green) vs. Civilization(Red)

Thumbs Up given: 10 times
Thumbs Up received: 1 time

Re: 32nd Level Designer Contest: The Results

Postby Karyete » July 21st, 2017, 2:05 am

FluorescenceLight wrote:bow wow wow traditional LDC drama


Comments like this do not help.

How about we drop this discussion, chill out and enjoy the fact that this LDC is done, huh?
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Re: 32nd Level Designer Contest: The Results

Postby Vajrin » July 21st, 2017, 2:34 am

I'm sorry for replying like that but btw, this LDC was fun, especially involving LL levels.
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Alternate signature: show

Image


Credit to l.m

Read this!: show
All of my SM63 levels (except Moonlight Fireflies Forest, Frost Citadel and Silent Seabed) now use Jhynjhiruu and Forgotten's respawning.swf so make sure you are connected to the internet and use the full version!
User avatar
Vajrin
Code: Awesome

 
Posts: 318
Joined: April 20th, 2015, 4:39 am
Location: Azathoth's Dream

SM63 Level Designer Contest Winner
LDC #31: Dream

Thumbs Up given: 73 times
Thumbs Up received: 20 times

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