Gameplay
9.5/10
Oh boy. That was quite a chaotic trip. And I grant you bonus points for that. You performed the chaotic environment and the war quite well. Though it did cost me several tries to get through the chaotic area in Stranded, and I was not amused by the lack of checkpoints there, considering the amount of time it took for me to load the level at every try. I had a really fun time with the platforming, however, and it was very diversified.
The story was yet again amazing, though I was kinda expecting to see something different from the usual “where am I, what am I doing here” intro. Overall, the development affected my gameplay a lot, in a good way, and I’m glad it did, at least.
Anyways, it was a really outstanding adventure, even with its flaws and moments of frustration due to the ambitiousness of the project, and I'm eagerly expecting more of these.
Scenery
4.75/5
In both Stranded and Baptism, the graphics were divine, regardless of the area. I couldn’t see the same beauty in Nucleus, though. It was such a mess of tiles and items clashing together that took some part in my gameplay, and it didn’t feel like it was crafted as carefully as the other two levels. It was good for what you wanted to achieve, however.
Miscellaneous
3.5/5
[+0.75] Mario Segalli? That name rings a bell…
[+0.25] Specially amazing music choices. Without them, the story just wouldn’t be the same. I would probably just use M83 for every area though.
[+0.25:] I liked how you deliberately gave hints to the checkpoints in some areas.
[-0.0] Little bugs compilation:
It was possible to press that switch inside the wooden box in the very beginning of Nucleus.
If you time it correctly, you can still grab the fake Shine Sprite over the tower.
Sometimes, when I crossed transitions in any of the levels, it would teleport Mario out of the boundaries, making my frustration levels go up in 1% every time it happened.
There was a very very very very very small water misplacement in Baptism but I’m just mentioning it because I can.
Those are just small bugs, though, so I won’t reduce points.
[-0.75] The loading time and the lag were already big generally, but in Stranded, the loading time was so big it took me another computer to load it.
TOTAL
17.75/20