32nd Level Designer Contest: The Results

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Re: 32nd Level Designer Contest: The Results

Postby Maaaaarrrrriiiiio » July 21st, 2017, 4:00 am

cmon chill guys :(
I am Maaaaarrrrriiiiio, A Minecraft Maniac.

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You guys are the best!

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Sorry guys I removed the done date because I have way less time to make SM63 levels now.
Rating Standards: show
This is my Portal rating standards:
I give every level a overview with a total of 100 points.
1. Difficulty(20 points): I will take points off depending on how far has the level been beyond easy or hard. But generally, most of the levels should get full points on this.
2. Graphics(10 points): I will take points off depending on how laggy this level is. Again, generally, most of the levels should get full points on this.
detailed standards on this:
>25 fps: 10/10
20-25 fps: 6-9/10
15-20 fps:1-5/10
<15 fps:0/10
3. In-game playing(40 points): This score shows how fun, playable and unique this level is.
detailed standards on this:
30-40:excellent
20-30:good
10-20:ok
<10:poor
4. Other(30 points):I will give points on this depending on how well does the level use the tiles and items(15 points each).And all points from special rules are added here.
Overall:
0-29/100:1☆
30-49/100:2☆
50-69/100:3☆
70-89/100:4☆
>90/100:5☆

!!!Special Rules!!!
1. If I see any cutoffs-any at all, at least 10 points will be lost.
2. If level does not fit theme, 25 points will be lost.
3. If there's anything that's extraordinarily inspiring and unique, I will add extra points.
4. The harshness of my rating, that means how strict I am while rating the level depends on how long has the author been designing.
5. If there're any flaws that doesn't pertain to all rules above, I will deduct points within reason.

EDIT 1(April 11): decreased the amount of the points given for laggy and bad game playing
Previous Quotes(chronological order): show
Why, Impossible......

My level judgement is very harsh.

A level, just like a person, is Never perfect.

Every time you have more of an item, that item becomes less valuable.

---------My SM63 Level collections!----------My Minecraft Diary!-------------
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Re: 32nd Level Designer Contest: The Results

Postby John » July 21st, 2017, 4:50 am

John wrote:So I won't talk about the scores anymore. This LDC has gone and the scores will not change. So let's look forward to next LDC and keep on making good levels on the portal.

I'll say this again. And I really agree what Karyete said:
Karyete wrote:How about we drop this discussion, chill out and enjoy the fact that this LDC is done, huh?

Why not drop this and do not let things get worse? We do want to chat in a friendly way. (Also say to me)
Last edited by John on July 21st, 2017, 8:35 pm, edited 1 time in total.
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My rating standards: show
I have rated so many levels but I didn't obey any rules. Here is my own rating standard. ( New judging standards! )



I'll give each level an unoffical overview with 100 points in total.



1.Level Quality: (25/100 points): Include level diffculty, graphics and the designing of the level. If a level is so hard or laggy that I can't pass this star will immediately be lost. And if a level is so easy that I can EASILY pass it, I'll cost scores according to the circumstances.
How to judge if a level is laggy:

FPS: 26+: Good.

FPS: 20-26: Not very good, but it can be accepted.

FPS: 14-20: Bad.
FPS: 14-: Terrible, I can't stand!

Here is a tutorial that can prevent a "laggy" level:Why is a Level Laggy?
Tutorial that can make better text in LD: Coming Soon!



2.In-game playing: (45/100 points): Include level decoration, the use of tiles. And if this level is interesting, fascinating and chellenging, etc.



3.Other (30/100 points): Mistakes, bugs and warm tips. If there is any bugs that can't let me pass the level, I'll reduce a lot of points..



Final rating:
0-29 = 1 star
25-59 = 2 stars

60-74 = 3 stars
75-84 = 4 stars
85-100 = 5 stars



I'll continue updating these rules and I'll use these rules to rate levels.
Upcoming levels: show
The Secret Room 2
Completed!
I'm making a sigbar...probably by Minecraft.

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SM63 Level Designer Contest Winner
LDC #32: Nature(Green) vs. Civilization(Red)

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Re: 32nd Level Designer Contest: The Results

Postby Vajrin » July 21st, 2017, 6:50 am

drama is ended

Medals when
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Credit to l.m

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All of my SM63 levels (except Moonlight Fireflies Forest, Frost Citadel and Silent Seabed) now use Jhynjhiruu and Forgotten's respawning.swf so make sure you are connected to the internet and use the full version!
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LDC #31: Dream

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Re: 32nd Level Designer Contest: The Results

Postby ~Yuri » July 21st, 2017, 7:06 am

Lawl, can this even classified as drama, it was so small :P

But yeah, gg everyone
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Re: 32nd Level Designer Contest: The Results

Postby Harmless » July 22nd, 2017, 6:21 am

Was about to say, definitely not the worst drama we've had here lmao

But yeah, was still a fun LDC overall, despite me being late for judgings and stuff.
Expect something cool here soon!

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Re: 32nd Level Designer Contest: The Results

Postby Doram » July 22nd, 2017, 4:39 pm

Yeah. This is NOTHING for drama. Don't stress too much. Seriously.


So... Medals when?

Oh, yeah, that's MY job!

So... ENJOY!
Martin Luther King Jr. wrote:Man must evolve, for all human conflict, a method which rejects revenge, aggression, and retaliation.
The foundation of such a method is love.
More words from a wise man on activism, terrorism, violence, and peace
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Re: 32nd Level Designer Contest: The Results

Postby Vajrin » July 22nd, 2017, 4:45 pm

Ty <33
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Alternate signature: show

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Credit to l.m

Read this!: show
All of my SM63 levels (except Moonlight Fireflies Forest, Frost Citadel and Silent Seabed) now use Jhynjhiruu and Forgotten's respawning.swf so make sure you are connected to the internet and use the full version!
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Vajrin
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Joined: April 20th, 2015, 4:39 am
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SM63 Level Designer Contest Winner
LDC #31: Dream

Thumbs Up given: 73 times
Thumbs Up received: 20 times

Re: 32nd Level Designer Contest: The Results

Postby Jumbo101 » July 22nd, 2017, 6:57 pm

Phew! At last, the results are here. The wait was certainly worth it.
Good game as usual everyone. It was a pleasure participating in another exciting event.
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Hi there!
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SM63 Level Designer Contest Winner
LDC #32: Nature(Green) vs. Civilization(Red)

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Thumbs Up received: 17 times

Re: 32nd Level Designer Contest: The Results

Postby John » July 26th, 2017, 5:41 am

Oh, I'm curious where [SYSTEM] is. Is it in use now?
And I don't know why Yuri likes 6th place and makes the 6th medal as the featured medal. He has got many 1st places in LDC...
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A Super Mario/Terraria/Minecraft/Grant Theft Auto player

-----My profile ( It seems unnecessary )-----My level collections-----
Old sigbar: show


I'm s Minecraft noob so don't laugh at me...

JPG :rarrow: update! :rarrow: GIF!
My rating standards: show
I have rated so many levels but I didn't obey any rules. Here is my own rating standard. ( New judging standards! )



I'll give each level an unoffical overview with 100 points in total.



1.Level Quality: (25/100 points): Include level diffculty, graphics and the designing of the level. If a level is so hard or laggy that I can't pass this star will immediately be lost. And if a level is so easy that I can EASILY pass it, I'll cost scores according to the circumstances.
How to judge if a level is laggy:

FPS: 26+: Good.

FPS: 20-26: Not very good, but it can be accepted.

FPS: 14-20: Bad.
FPS: 14-: Terrible, I can't stand!

Here is a tutorial that can prevent a "laggy" level:Why is a Level Laggy?
Tutorial that can make better text in LD: Coming Soon!



2.In-game playing: (45/100 points): Include level decoration, the use of tiles. And if this level is interesting, fascinating and chellenging, etc.



3.Other (30/100 points): Mistakes, bugs and warm tips. If there is any bugs that can't let me pass the level, I'll reduce a lot of points..



Final rating:
0-29 = 1 star
25-59 = 2 stars

60-74 = 3 stars
75-84 = 4 stars
85-100 = 5 stars



I'll continue updating these rules and I'll use these rules to rate levels.
Upcoming levels: show
The Secret Room 2
Completed!
I'm making a sigbar...probably by Minecraft.

User avatar
John
As Ninja As Myst

 
Posts: 188
Joined: February 15th, 2015, 8:17 pm
Location: Where you are looking at.

SM63 Level Designer Contest Winner
LDC #32: Nature(Green) vs. Civilization(Red)

Thumbs Up given: 10 times
Thumbs Up received: 1 time

Re: 32nd Level Designer Contest: The Results

Postby asdfmoviecaleb » July 28th, 2017, 12:40 am

Ugh.
Question:
Did the judges even finish my level?
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