Re: 11th Level Designer Contest
Dang, another third. Oh well, guess I could have done better. Can I lock the topic? 
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Jda7-2012-Castle Remains
Total: 9/20
Fun: 3/10
Eh, this level wasn’t that enjoyable. There were no enemies whatsoever, and really no challenges either. I just walked through the level and beat it in about a minute. Try adding more items to spice up the level.
Graphics: 3/5
I know that you tried to make the castle look like a wreck, but it didn’t seem to work too perfectly. The floor looked more like they belonged then some of the walls. However, there wasn’t that much cutoff, so I won’t add or subtract points.
Other: 3/5
Nothing too special.
Overall, this level needs quite a bit of work. If you add enemies, items, and make the castle look more fitting, this level might turn out better.
Killswitch-Disaster Strikes!
Total: 17/20
Fun: 9/10
Fantastic job. The whole level was great. Almost no lag and a good amount of challenges. The level was beautiful, and I enjoyed playing it the whole way through.
Graphics: 5/5
I really don’t need to say much. No cutoff, and trees everywhere. Great job.
Other: 3/5
Nothing much to say.
This is an amazing level, one that is sure to get a medal.
Avolerators-Shroomsday
Total: 15/20
Fun: 7/10
The level was fun to play. I liked going around the area trying to escape. Maybe just a little bit more challenge and your level will be even better.
Graphics: 5/5
Really good graphics. I didn’t see much cutoff and everything looked neatly assorted.
Other: 3/5
Nothing special.
This level is a job well done. Add a challenge or two and it’s perfect.
Firestar- My Level
Total: 4/20
Fun: 1/10
Not much to say. The level is incomplete so I can’t play much. It just ends abruptly too.
Graphics: 1/5
Cutoff, not many things to look at.
Other: 2/5
Incomplete. -1
Um, well…I can’t really judge well until this level is done. Sorry.
AwesomeJFRD-Through the Meteor Storm
Total: 11/20
Fun: 4/10
While I liked the climbing up the meteors, there wasn’t really much in the level. Just rocketing up several times to reach the Shine Sprite. It was okay, but you could expand way more on this by adding more parts, like enemies and items.
Graphics: 2/5
Not really anything in the level. But no cutoff, I’ll give you that.
Other: 3/5
Nothing special.
Overall, this level could use more parts and challenges. But you’re on your way.
Sirknightingfail-The apocalypse
Total: 9/20
Fun: 5/10
Wow. Much of the series had me confused. I had to check the designer to find out that there was a door hidden from a transition, and look for a launch star that was hidden in a sea of NO items or any indication of where I had to go. It was pretty messy. However, one of the few things I like was part 3, with the easy and hard path, plus the trampoline thing. I do think that part 4 was unnecessary, since you could have just used transitions to separate it. And the transitions…some of them were put in pretty bad places…also, there were no enemies. It was essentially empty. I think you can improve by adding more elements to your level.
Graphics: 1/5
Yikes. This level had a bunch of cutoff, and no trees whatsoever. Especially a huge chunk of land missing in part one. Try to add more scenery.
Other: 3/5
Again, nothing special.
Overall, this level needs to be fixed. By adding some more enemies and items and fixing cutoff, you might be able to create a great level.
Master1.0-2012, Escape the MK!
Total: 15.5/20
Fun: 8/10
I really enjoyed this level. The design was amazing and the storyline was well executed. It was fun going through the areas to find the Star Rock. A good amount of enemies and everything else. Nice job.
Graphics: 4.5/5
There was just the TINYEST bit of cutoff with the lava and some grass in the first half of part one. Other than that, great job with the graphics.
Other: 3/5
Normal as usual.
With a little tweaking of cutoff, this level can become even greater. Well done, your skills are great.
SuperMarioFan639-2012
Total: 7/20
Fun: 2/10
There’s not much to enjoy in this level. Just some items and signs. It was basically too short. All I did was leave the house, get a Hover Fludd and boom, I’m done. You should add more enemies, challenges, and items to spice up your level.
Graphics: 3/5
The bad tile cutoff balanced with the okay graphics and nice scenery, so you get a 3.
Other:2/5
Too short and almost nothing in the level. -1
This level wasn’t very good. Add more enemies and items in your level, fix cutoff, and just maybe, you can start to make a professional level.
Star King-Goombzilla
Total: 15.5/20
Fun: 7/10
This level was well developed! It put Mario straight into the action, making him run away from the terrifying Goombzilla. It was a great escape level, and the end was good too, since you had to use the creature to finish the level. Nice work!
Graphics: 4.5/5
The grass just seemed a little awkward being in between the sidewalk tiles. Other than that, I liked the rest of the graphics, especially Goombzilla.
Other: 4/5
I liked how you used Goombzilla to reach the Shine Sprite. +1
Overall, this level was created well. You have a great level designing talent.
NanTheDark-Surviving the End
Total: 14/20
Fun: 7/10
This level was fun to play. I liked racing to get to the shelter, and the challenges it took to get there. Maybe you could add a few more enemies, but the level was enjoyable. Good job.
Graphics: 4/5
There wasn’t really much cutoff, but some areas looked like they were barren and missing trees. Maybe add some more next time?
Other: 3/5
Nothing stands out too much.
The level was pretty good. If you work on it and fix a few things, this good level could become a great level.
Mr_SaxMan-The Conspiracy of Runouw.com
Total: 15/20
Fun: 7.5/10
I liked this level. The story was good and the level was fun. The only annoyance: THE LAG. It lagged fairly on my computer, sometimes below 5 FPS. This made the level less enjoyable. However, the rest was just fine. You made a good level.
Graphics: 4.5/5
No cutoff, everything looked nice. Maybe an extra tree or two would add to the scenery.
Other: 3/5
Normal as usual.
Overall, this level was well designed. If you could fix the lag, the level would become spectacular.