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Re: 11th Level Designer Contest

PostPosted: February 22nd, 2011, 11:26 pm
by Mr_SaxMan
Dang, another third. Oh well, guess I could have done better. Can I lock the topic? :awe:

plzplzplzplzplzplzplzplz

Re: 11th Level Designer Contest

PostPosted: February 22nd, 2011, 11:27 pm
by MessengerOfDreams
In a week. :D

Re: 11th Level Designer Contest

PostPosted: February 23rd, 2011, 12:55 am
by Asterocrat
Okay ! Ladies and Gentlemen ! Here are my ratings of the 11th Level Designer Contest !


Please, take your seat belt, you'll need it. Please, do not s**t in your pants while you are seeing the ratings !


How I judge: show
Very simple.

---Fun : --/10
Some comments on the fun !
---Graphics : --/5
Some comments on the graphics !
---Other : --/5
Some comments on other stuff !
---Anything else : --/0
This part is particular to me. It's a part that not concerns your level, but the moment when you post it, or if it stays in the theme of other stuff like this. You can lose or win points, but it's bonus points. The overall is still on 20.
---Overall : --/20
Some general comments on your level !
---Advices : That is also a part particular to me. I give you advices to make your level better, because no level is perfect (and some are far from perfect, by the way...).


Knowing all of this, you can start viewing.


My ratings: show
Okay. Here are my ratings. But caution, I'm really rude. For exemple, if you make anything on your level after the dead line (31st of January) it will cost you points (-0.25 until the 9th of February, after it is -0.5). Any level post after the dead line get -1.

2012-Castles Remains by jda7

---Fun : 4.5/10
Alright, the idea is good. But where are all the enemies ? I wan meh enemies ! It's a little boring at the end. You could do far better.
---Graphics : 1.5/5 :
OMFG ! I almost died of a heart attack. Background and music don't fit. The castle ? Awful. Seriously, what are this floating platforms in the castle ?
---Other : 1/5
Man, that was bad. I only liked the no-gravity part. And that's all.
[+1] No-gravity part
---Anthing else : 0.5/0
[+0.5] You were the first one.
---Overall : 7.5/20
Well, that's not a level like I like to see in a LDC. Need approvement. But thanks.
---Advices : Make a better background inside the Castle. Make big holes, no just many multiples small holes. And change the background.



Killswitch's series by Killswitch :awe:

1-Disaster Strikes
---Fun : 8.5/10
OMG. That's fun. All the parts are excellent. It just starts to get boring at the end, because it's long. But OMG it's fun.
[-1] Parts too hard
[-0.5] Too long
---Graphics : 4.5/5
Graphics are amazing, man. You didn't overdid it. It's just awesome.
[+1] Amazingly well placed 1-up mushrooms
---Other : 4/5
Dude. That was one awesome level. Funny penguins looking at TV ! I liked the healing pods.
---Anything else : -0.25/0
Sorry, but you edited it after the dead line *get shot*.
---Overall : 16.75/20
Nice one, Killswitch :razz: !

2-Road to Bowser's Castle
---Fun : 7/10
Well. Not as funny as the first part. But easier.
[-0.5] Part are still too hard
[-0.5] Too long
[-2] Unfinished
---Graphics : 3.5/5
Overload of decoration ! Too much trees, on a volcano ! Come on. And healing pod are starting to get less well made...
[-1] Overload
[-0.5] "Inside a volcano" background, while you are outside.
---Other : 3.5/5
Less funny than the first. Volcano thing is getting boring at the end. But it still an awesome level.
---Anything else : -0.25/0
Come on, you edited it after the dead line. I'm sorry.
---Overall : 13.75/20
Come on, you could have finished it. Still a great level.

---Overall of the series : 15.25/20
Great level series ! It was a great pleasure to play it.
---Advices : Make more parts (four, for exemple, instead of two) and finish this level !



Shroomday by Avolerators

---Fun : 9/10
Dude, congrats. This level is so awesome I almost cried. Fun is everywhere, and I like the story. Not too hard. A bit long.
[+0.5] Happy End !
---Graphics : 4/5
A little bit under-decorated level.
[+1] For well-placed coins and 1-up mushrooms.
---Other : 4/5
This level is awesome too. I liked the two first parts, and that you put checkpoints in your level. The last part is also amazing. Congrats.
---Anything else : 0/0
No, nothing else.
---Overall : 17/20
That, is one awesome level. This, is what I was looking for. This, is an apocalyptic level.
---Advices : Make multiples levels.



My level by Firestar

---Fun : 1/10
OMG, you will all think. How a level can have 0.5/10 at fun ? Simple, just look at this level. Your level begin in a room, with a sign : "What was this noise outside ?". Then you go outside. You see a brocken bridge and black mass at the right. A sign say : "Let's take the car". Awesome. Then you can understand if you are niot too silly that the black mass you are on is a road. then you pass the level transition. Well, you try. You can't actually pass the level transition. And then, in Edit, I see that this level is just unfinished ! OMFG !
---Graphics : 0.5/5
OMFG. Except the background and the music that fit, no graphics.
[-1] Level name : "My level"
---Other : 0.5/5
Well you tried to make a funny level. With the car.
---Anything else : 0/0
No, nothing else.
---Overall : 2/20
Come on, you knew that this level was crap. But you posted it. Nice try, but nah.
---Advices : Finish this level, make a better decoration. Don't forget to verify if it is possible.



Through the Meteor Storm by AwesomeJRFD

---Fun : 3/10
Again ? That what I said when I saw it. Again what ? Come on, make efforts in your level. That's just falling meteors, and Shine Sprite in the middle. That's funny at the beginning, but that starts to get boring after 30 seconds.
---Graphics : 0.5/10
Absolutely no graphics. Lava and fallaing meteors. That's ALL.
---Other : 1/5
Okay, let's say it's an original idea.
---Anthing else : 0/0
No, nothing else.
---Overall : 4.5/20
Okay, I hope it's the last crappy level I see. But thanks.
---Advices : Don't make only this part for your level. Continue it.



2012's Series by sirknightingfail

1-Part 1
---Fun : 2/10
And I'm nice. No, really, I couldn't pass the house. I'm stuck in the house. I had to move the Start position. Second, the level is hard, too hard.
[-3] Impossible level
---Graphics : 0/5
I'm rude, but no trees and other things. I could put 1, but my computer went slow because of an overload of enemies. For nothing. No coins, no 1-up.
[-1] Overload of enemies : Computer slow
---Other : 1.5/5
New idea for the contest. Small phrase on the sign.
---Anything else : 0/0
No, nothing else.
---Overall : 3/20
Come on, you can do better.

2-Part 2
---Fun : 4.5/10
That wasn't funnier. But is it possible, this time, so I put more.
---Graphics : 1/5
Slill a bad decoration. But the castle was a bit good. Thanks.
---Other : 1/5
Shine Sprite in the Launch Star, underwater part. Good.
---Anything else : -0.5/5
Ouch ! You don't have a lot of points, and you lose some more ?! Yes, but you put the Start Point at the wrong place... You must have move it and you didn't place it at the right place.
---Overall : 6/20
Ouch. Let's hope the last ones get better !

3-Part 3
---Fun : 4.5/10
That was a bit funnier. Finally ! But there is no enemies...
---Graphics : 2/5
It still have no decoration, but it hard to put one in the sky. But it still have no coins or 1-up.
---Other : 2.5/5
Glitches ! Good idea of the trampolines.
---Anything else : -0.25/0
The level is a bit not in the theme. A little bit.
---Overall : 8.75/20
Okay ! I had so far only crap levels and awesome levels. Finally one in the middle !

4-Part 4
---Fun : 0.5/10
The only thing in the level : A sign, a house, a Shine Sprite. It's just a level to say : the end.
---Graphics : 0/5
No graphics, except a house. And that's not enough.
---Other : 0/5
What can I put ? This level is for nothing !
---Anything else : 0/0
No, nothing else.
---Overall : --/20
I'm nice, I won't count it in the level series Overall. But I think that other judges won't be as nice as me.

---Overall of the series : 5.92/20
Ouch. Sorry, that was a little crappy. But it was a pleasure to play it :)
---Advices : Decorate your levels more. Make sure that your level can be complete.



2012-Escape the MK's series by master1.0

1-Part 1
---Fun : 8.5/10
Okay, good level. Maybe a bit easy, but the level is good. Congrats !
---Graphics : 3.5/5
Well decorated at the beginning, less at the end. But it's good anyway.
---Other : 4/5
Good story. Imaginary character of Murph, the opposite of Mario... Nice.
---Anything else : 0/0
No, nothing else.
---Overall : 16/20
Nice beginning ! I like that. Let's see the next one...

2-Part 2
---Fun : 9/10
this level just blew my eyes ! It's more awesome than the first one.
---Graphics : 3.5/5
It stills a bit under-decorated. Don't much coins. And I need 1-up mushrooms.
---Other : 4/5
Nice thing of the falling meteor and the falling ceilling.
---Anything else : 0/0
No, nothing else.
---Overall : 16.5/20
Awesome level again ! let's hope it's getting better...

3-The Finale *dramatic music* :awe:
---Fun : 8.5/10
Okay, that's one finale. One awesome level. One thing, through, that wasn't ewactly what I call a Finale. Not veryt hard or challenging, or boss... But never mind.
---Graphics : 4.5/5
A little bit under-decorated, but well placed coins and ONE 1-up mushroom (thank you, God !) give you the points back ! And also amazingly well made planets.
---Other : 3.5
Nothing special, a space level, that's all. But an amazing story and funny moments.
---Anything else : 0/0
No, nothing else.
---Overall : 16.5
That, is one awesome Finale.

---Overall of the series : 16.33/20
That is an amazing mark, dude ! Amazing level series. It was a great moment.
---Advices : Decorate a little bit more your levels. But it'a great job.



2012 by SuperMarioMan639

---Fun : 7/10
Okay, it's fun, but not enough.
---Graphics : 2.5/5
Graphics were okay, and that's all. No coins or 1-up mushrooms (NOOOOO !).
---Other : 3.5/5
Funny signs. The end is a bit strange, but okay, let's accept it :) .
---Anything else : 0/0
No, nothing else.
---Overall : 13/20
Good level, but enough to get in the top. Funny, yes, but not fun. I saw better levels.
---Advices : A longer level will be fine, and also coins and mushrooms (please :cry: !)



Goombzilla by Star king

Can't judge it, it's my level :awe: !



Surviving the End by NanTheDark

---Fun : 8/10
Very fun level. It starts to get a bit borig at the end, because it's a bit long, but it's great level.
---Graphics : 3.5/5
Graphics were simple. No &-up mushrooms. too bad. A bit under-decorated.
---Other : 4/5
I really liked the earthquake, how it was made. You really tried to make something very good, and you did it. Nice story, by the way.
---Anything else : 0/0
No, nothing else.
---Overall : 15.5/20
You really tried to make something awesome, and you succeed. Thanks, it was a great pleasure to play your level :D !
---Advices : Decorate a little more, and add few coins and 1-up.



The Conspiracy of Runouw.com by Mr_SaxMan

---Fun : 8/10
Well, this level is not the funniest I saw. a bit long, and slow... But it's very funny. Not too hard, that's fine.
---Graphics : 3.5/5
Okay, the garphics were good, but that's it. Not enough, for me ! You, the best in decoration !
Okay, but thanks for 1-up mushroomS (yes, there is more than one) and for coins. Plus, the decoration was a bit crappy at the lava part and the snow part, somewhere :o_O: .
---Other : 5/5
No, other rating could show the fact that your level is awesome. It is so rare to obtain 5/5 in this, so you must be proud of that :D ! Really, thanks for all the glitches, the rain, and other things ! Falling meteors, tornados, jokes with Jello and Ven... That is awesome.
---Anything else : -1/5
Ouch ! Yes, dear Mr_SaxMan, you lose one point because you posted your level after the dead line ! Plus, you edited it, but I'm so nice I won't count it.
---Overall : 15.5/20
Awesome score, SaxMan ! Okay I was rude, but I'm like that, you know. Don't worry about that, I'm sure you'll win anyway.
---Advices : Put a little more decoration, like burning trees in the lava. Make sure all the tiles are okay, and make the part 2 !





SO HERE WE ARE !
All the levels get judged ! So, who are the three best level designers of this LDC ?

In THIRD place, we have...

Two people ! Because we have :
Mr_SaxManand NanTheDark ! with 15.5 each !



In SECOND place, we have :
master1.0 ! with 16.33 !



And in FIRST, we have :
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ME ! :D *is shot*
No, really. We have :
Avolerators with 17 !!!

Wow. With all this awesome levels, I'm quite sure I will never get the third place... My level is crap when we see Mr_SaxMan, NanTheDark, master1.0 and Avo... Well, congrats to you !

And thanks to all the runners-up to have participated to the 11th Level Designer Contest !

Re: 11th Level Designer Contest

PostPosted: February 23rd, 2011, 3:02 am
by Buff_
Well done everyone who entered the LDC! Continue to do well in your level making. :D

Re: 11th Level Designer Contest

PostPosted: February 23rd, 2011, 11:51 am
by nin10mode
Congratz on your second bronze medal, Sax. :P

I'll have to play some of these levels sometime. Some of those scores look low enough for me to delete if they were in the portal high enough for me to play through without getting bored two minutes in. butnotnaocuzimlazyandwanttoworkonmy12thldclevelandstuff

Re: 11th Level Designer Contest

PostPosted: February 23rd, 2011, 12:15 pm
by Yoshi Boo 118
Mah ratings:

Jda7-2012-Castle Remains

Total: 9/20

Fun: 3/10
Eh, this level wasn’t that enjoyable. There were no enemies whatsoever, and really no challenges either. I just walked through the level and beat it in about a minute. Try adding more items to spice up the level.

Graphics: 3/5
I know that you tried to make the castle look like a wreck, but it didn’t seem to work too perfectly. The floor looked more like they belonged then some of the walls. However, there wasn’t that much cutoff, so I won’t add or subtract points.

Other: 3/5
Nothing too special.

Overall, this level needs quite a bit of work. If you add enemies, items, and make the castle look more fitting, this level might turn out better.



Killswitch-Disaster Strikes!

Total: 17/20

Fun: 9/10
Fantastic job. The whole level was great. Almost no lag and a good amount of challenges. The level was beautiful, and I enjoyed playing it the whole way through.

Graphics: 5/5
I really don’t need to say much. No cutoff, and trees everywhere. Great job.

Other: 3/5
Nothing much to say.

This is an amazing level, one that is sure to get a medal.



Avolerators-Shroomsday

Total: 15/20

Fun: 7/10
The level was fun to play. I liked going around the area trying to escape. Maybe just a little bit more challenge and your level will be even better.

Graphics: 5/5
Really good graphics. I didn’t see much cutoff and everything looked neatly assorted.

Other: 3/5
Nothing special.

This level is a job well done. Add a challenge or two and it’s perfect.



Firestar- My Level

Total: 4/20

Fun: 1/10
Not much to say. The level is incomplete so I can’t play much. It just ends abruptly too.

Graphics: 1/5
Cutoff, not many things to look at.

Other: 2/5
Incomplete. -1

Um, well…I can’t really judge well until this level is done. Sorry.



AwesomeJFRD-Through the Meteor Storm

Total: 11/20

Fun: 4/10
While I liked the climbing up the meteors, there wasn’t really much in the level. Just rocketing up several times to reach the Shine Sprite. It was okay, but you could expand way more on this by adding more parts, like enemies and items.

Graphics: 2/5
Not really anything in the level. But no cutoff, I’ll give you that.

Other: 3/5
Nothing special.

Overall, this level could use more parts and challenges. But you’re on your way.



Sirknightingfail-The apocalypse

Total: 9/20

Fun: 5/10
Wow. Much of the series had me confused. I had to check the designer to find out that there was a door hidden from a transition, and look for a launch star that was hidden in a sea of NO items or any indication of where I had to go. It was pretty messy. However, one of the few things I like was part 3, with the easy and hard path, plus the trampoline thing. I do think that part 4 was unnecessary, since you could have just used transitions to separate it. And the transitions…some of them were put in pretty bad places…also, there were no enemies. It was essentially empty. I think you can improve by adding more elements to your level.

Graphics: 1/5
Yikes. This level had a bunch of cutoff, and no trees whatsoever. Especially a huge chunk of land missing in part one. Try to add more scenery.

Other: 3/5
Again, nothing special.

Overall, this level needs to be fixed. By adding some more enemies and items and fixing cutoff, you might be able to create a great level.



Master1.0-2012, Escape the MK!

Total: 15.5/20

Fun: 8/10
I really enjoyed this level. The design was amazing and the storyline was well executed. It was fun going through the areas to find the Star Rock. A good amount of enemies and everything else. Nice job.

Graphics: 4.5/5
There was just the TINYEST bit of cutoff with the lava and some grass in the first half of part one. Other than that, great job with the graphics.

Other: 3/5
Normal as usual.

With a little tweaking of cutoff, this level can become even greater. Well done, your skills are great.



SuperMarioFan639-2012

Total: 7/20

Fun: 2/10
There’s not much to enjoy in this level. Just some items and signs. It was basically too short. All I did was leave the house, get a Hover Fludd and boom, I’m done. You should add more enemies, challenges, and items to spice up your level.

Graphics: 3/5
The bad tile cutoff balanced with the okay graphics and nice scenery, so you get a 3.

Other:2/5
Too short and almost nothing in the level. -1

This level wasn’t very good. Add more enemies and items in your level, fix cutoff, and just maybe, you can start to make a professional level.



Star King-Goombzilla

Total: 15.5/20

Fun: 7/10
This level was well developed! It put Mario straight into the action, making him run away from the terrifying Goombzilla. It was a great escape level, and the end was good too, since you had to use the creature to finish the level. Nice work!

Graphics: 4.5/5
The grass just seemed a little awkward being in between the sidewalk tiles. Other than that, I liked the rest of the graphics, especially Goombzilla.

Other: 4/5
I liked how you used Goombzilla to reach the Shine Sprite. +1

Overall, this level was created well. You have a great level designing talent.



NanTheDark-Surviving the End

Total: 14/20

Fun: 7/10
This level was fun to play. I liked racing to get to the shelter, and the challenges it took to get there. Maybe you could add a few more enemies, but the level was enjoyable. Good job.

Graphics: 4/5
There wasn’t really much cutoff, but some areas looked like they were barren and missing trees. Maybe add some more next time?

Other: 3/5
Nothing stands out too much.

The level was pretty good. If you work on it and fix a few things, this good level could become a great level.



Mr_SaxMan-The Conspiracy of Runouw.com

Total: 15/20

Fun: 7.5/10
I liked this level. The story was good and the level was fun. The only annoyance: THE LAG. It lagged fairly on my computer, sometimes below 5 FPS. This made the level less enjoyable. However, the rest was just fine. You made a good level.

Graphics: 4.5/5
No cutoff, everything looked nice. Maybe an extra tree or two would add to the scenery.

Other: 3/5
Normal as usual.

Overall, this level was well designed. If you could fix the lag, the level would become spectacular.



Happy nao? :P

NAO EVERYONE START GETTING FOCUSED FOR THE 12TH LDC [/selfpromotion]

Re: 11th Level Designer Contest

PostPosted: February 23rd, 2011, 2:25 pm
by Mr_SaxMan
Wait... I just realized Star King took off a point for me turning in the level late even though I had an extension... :(

Re: 11th Level Designer Contest

PostPosted: February 23rd, 2011, 2:39 pm
by MessengerOfDreams
...you're right. It won't change anything though.

Re: 11th Level Designer Contest

PostPosted: February 25th, 2011, 10:16 pm
by Mr_SaxMan
Well, lag lost me the battle. I am making a New Day's Resolution to make LESS LAGGY LEVELS!

I can't believe I didn't say this. Big congrats to Kill and Avo! And nice job to everyone else. (Star, you are NOT a bad level designer!)

Re: 11th Level Designer Contest

PostPosted: February 25th, 2011, 10:17 pm
by MessengerOfDreams
...who wants to give them their medals?