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Re: 15th Level Designer Contest

PostPosted: October 18th, 2011, 3:15 pm
by Buff_
GMDragon11 wrote:How about me?




GMEdit: I'm pretty sure I'm last. But I don't really care.

viewtopic.php?f=15&t=33317&start=650 You can look for it yourself. You could have just gone back a few pages, but instead I've provided this nice shiny link.



Oh, and the 16th Level Designer Contest has started, so get over there and start creating!




I shall be locking this in a few days (after posting the edited results for Star king) so do whatever 'til then.

Re: 15th Level Designer Contest

PostPosted: October 18th, 2011, 3:50 pm
by MessengerOfDreams
Wait... will placings change?

Re: 15th Level Designer Contest

PostPosted: October 18th, 2011, 4:02 pm
by Volkove
This proves that my level was better level making than yours and only was defeated by technicalities! \o/

Clearly has nothing to do with the lag and other problems your level has. :roll:

NanTheDark wrote:@Volcove I'll challenge you, but not right now :P When I do I shall formally send you a PM about it.

I'll try to find a good date for us to duel. :D


Sooner rather than later would be ideal, such as during this month. I question my availability next month.

Otherwise, 'kay.

Y U NO LEAVE ME ALONE D: MoD, Usu, and Volcove (he thumbs up Usu's post, though I don't know if it's because of what Usu said on me, but anyway he is shouting at me when I take too much time to post my judgings because I have a school)



Volcove wrote:
Star king wrote:Dang. I need to make one epic level. I'm missing first place.


Can you please post your reviews?


I question how that can be misconstrued as shouting. It was a simple request, nothing more.


Otherwise, I thumbed his post because his point seems to be spot-on in regards to your general arrogance.
Sorry, but it doesn't seem like a joke on this end whatsoever. It isn't always easy to tell when one is kidding around through text, just like how you misinterpreted my post as 'shouting'.

Re: 15th Level Designer Contest

PostPosted: October 18th, 2011, 11:18 pm
by Asterocrat
Volcove wrote:Otherwise, I thumbed his post because his point seems to be spot-on in regards to your general arrogance.
Sorry, but it doesn't seem like a joke on this end whatsoever. It isn't always easy to tell when one is kidding around through text, just like how you misinterpreted my post as 'shouting'.


Sorry for anything, Volcove.

Let's forget about that, kay? Thanks.

Re: 15th Level Designer Contest

PostPosted: October 19th, 2011, 7:39 am
by Buff_
MessengerOfDreams wrote:Wait... will placings change?

I PM'd Doram the edited results, so they should not.

Re: 15th Level Designer Contest

PostPosted: October 20th, 2011, 2:58 am
by The Masked One
*climbs out of his grave* RESULTS?
*reads*
Who parked their car, on my win sandwitch?
Scardy: I did!
>:@ *explodes*
*gets to work on next level*

Re: 15th Level Designer Contest

PostPosted: October 20th, 2011, 7:25 am
by Buff_
wut..



Star king's slightly edited results (so.. not that much):

Star king: show
Hillside Havoc! by Kareyte

• Well, I've been quite surprised by this level, in a good way. For a first level to judge, it was a good start.

--- Fun: 6/10
• This was kinda fun, though way too short. The beginning was actually just passing through pipes. So, yeah, this was not a really REALLY fun level.

--- Graphics: 4.25/5
• Good start, once again. You put coins, and trees, and that was cool. No 1-ups, though, and the sky part was a bit too messy. You just randomly put clouds and that's it. Meh. But at least it didn't lag at all.

--- Other: 4.5/5
• [+1] Boss battle at the end
• [+0.5] Nice platform structure at the end


--- Overall: 14.75/20
• Well well well, good start, good start. But you know, the goal of this contest is not to post first, but to in fact make the best level. You had 21 days, you just made something in one day. Of course it's not the best.


• --- Advices: Don't rush. Your level could have been good if you would have taken more time. That's all.

Mario and the Floating Islands by King

• Well, this was a somehow great level! You really took 2 hours to make that? Well, in 2 hours, this is great. Anyway, judgings.

--- Fun: 8/10
• Challenging enough (maybe a bit too much), long enough, I gotta say, this is really good. It could have been a bit longer and a less challenging, but that's good anyway.

--- Graphics: 4/5
• Nice... Once again. Though I thought there was some coins messing, a bit not enough 1-ups and the sky part are sometimes just random small clouds called a day. Some lag too (mainly after the first transition)

--- Other: 4/5
• [+1] Second Secret Shine Sprite (lol SSSS)


--- Overall: 16/20
• A very nice level for a second judging. I still can't believe you made that in 2 hours, but never mind that.


• --- Advices: Make it a bit longer, and add a bit more coins. That would be all.

Mountain Climbing Series by Chessplayer

• Climbing the mountain...

◦ I've been really disappointed by this level. I mean really. It was a too simple level, and.. and... Oh, never mind, you'll see.

• --- Fun: 3/10
◦ Well well well. You wonder how you lost all your points at once? Well, your level is unfortunately impossible. I know it's a glitch, I sometimes have this one too. Other than that, too short, too easy but then suddenly a bit too hard...

• --- Graphics: 2/5
◦ OMG CUTOFF IT'S EVERYWHERE! No seriously, there was cutoff in the level. Quite unnoticeable at first, but then too much mad me feel sick. Also there were some trees missing and no 1-ups.

• --- Other: 2.5/5
◦ [-0.5] Lag at some point


• --- Part's Overall: 7.5/20
◦ Oops. Well, looks like this glitch seemed to have eaten all your points...


◦ --- Advices: Add trees, fix that glitch, and add some 1-ups. Also try to get rid of cutoff!

• ...up into the sky!

◦ A hard but possible level. Unfortunately...

• --- Fun: 6/10
◦ Better! At least possible. Well, when I mean possible... This was kinda hard at the end, I had to do it 5 times before deciding to take the other path. I died 2 times and finally I got the Shine Sprite. Few.

• --- Graphics: 4/5
◦ The sky. Don't just glu clouds and call it a day. It was just non-stop clouds. Some 1-ups missing.

• --- Other: 3.5/5
◦ [+0.5] Multiple Shine Sprites


• --- Part's Overall: 13.5/20
◦ A better level, but which still improvements.


◦ --- Advices: Add flying islands, add 1-ups. Maybe try to fit some trees and make it a bit less hard...

--- Overall: 10.5/20
• Levels can't be perfect... But let's say it was destiny's fault too. The glitch screwed everything up. You could have asked someone to actually fix the glitch. I 'm rather sure I could have done it...


Earth & Sky by ScardySquaril

DISQUALIFIED
The maker was banned for postcounting, and edited his level after the contest finished.


From Ground to Sky by Master1.0

• Part 1

◦ Well, I've been quite impressed by your talent. But you more sepnt your time on glitches, so you forgot some things...

• --- Fun: 6/10
◦ This has been maybe one of the best level ever... Though I've been stuck. This happened to me everytime, though it seems it works fine for the others. Also hard.

• --- Graphics: 3.5/5
◦ Nice... Too much? Nah. But once again, where are the coins? The 1-ups? Also, there is a bit too much cutoff sometimes. Cave blocks in the middle of Jungle tiles is not that good.

• --- Other: 4.5/5
◦ [+1] Really nice use of glitches
◦ [+1] Nice story
◦ [-0.5] Lag


• --- Part's Overall: 14/20
◦ Nice level...


◦ --- Advices: Add coins, 1-ups. Also make sure it's playable!

• Part 2

◦ Too much epicness stored in one level... That's epicly epic. But is that so much epic?

• --- Fun: 9/10
◦ Woohoo. That was great. I gotta say, you just glued me to the chair. Even without checkpoint, that was the first level I would like to play again. Congratulationousness.

• --- Graphics: 4/5
◦ Good all the line. The stars! I mean look at them! Look at the coins! Oh wait, there are none. Too bad.

• --- Other: 3/5
◦ [+1] Boss battle
◦ [-1] You are getting a bit outside of the theme. The theme was sky, not space. In a two part level, you could have at least one part of sky. Nice try anyway.


• --- Part's Overall: 16/20
◦ Epic level... But wasn't exactly fitting the theme.


◦ --- Advices: Add coins. Be sure to be sure it follows the theme (lol what did I just say?)

--- Overall: 15/20
• This, was one great level. Unfortunately, a little bit out of the theme, a small technical problem, and all went bad. Small things that make you a huge hole in your score.


Green Path by Nworlds

• A simple and challenging level.

--- Fun: 7/10
• I must say this was good. I liked the part with the flying platforms. Quite challenging also. A bit too hard maybe? Mainly in the hidden pipe I found randomly

--- Graphics: 4.5/5
• Quite good. There is some 1-ups missing.

--- Other: 3.5/5
• [+0.5] Alternate path


--- Overall: 15/20
• This is a nice level. This is how to make a good but simple level. Congrats!


• --- Advices: Add 1-ups. Alternate path is a bit too hard. But it's an alternate path, after all.

Un the Tall Mountain by Blue Fanged Fang Bat

• The first level I've done in one try. YAY. I'm so proud of me.

--- Fun: 6/10
• Quite good. Maybe a bit simple and a bit short don't you think?

--- Graphics: 4.5/5
• For the first time in my history, I will say... There is TOO MUCH coins. This causes lag. Also 1-ups! Yay! That would be all.

--- Other: 2.5/5
• [-0.5] Lag


--- Overall: 13/20
• A nice level. Unfortunately too short. Come on, you had way more time to make it! You could have make it longer.


• --- Advices: I said it just above: Make it longer. Remove some coins, and add transitions to reduce lag.

Into the Deaths by Firestar

DISQUALIFIED
The level doesn't follow the theme. Come on, a level called "Into the Deaths" for a Earth&Sky theme? You are joking right?


The Escape by M M M M M MARIO

• Well, what a good level name. For the 2012-themed LDC. Unfortunately here it's Earth & Sky...

--- Fun: 6/10
• Let's say it was fun. But a bit too simple...

--- Graphics: 2.5/5
• This was not really well-decorated... You could have add some coins, some 1-ups... Also some cutoff at the volcano part.

--- Other: 2/5
• [-0.5] I don't know for you, but he didn't really followed the theme, am I right?


--- Overall: 10.5/20
• Not bad, not good. A middle-class level.


• --- Advices: Add 1-ups, coins, some trees... Everything !

Skyhigh Adventure by DarkBlaze

• Skyhigh Fields

◦ Not bad, not bad. A good Red Coins level.

• --- Fun: 6.5/10
◦ I must admit this is not bad. But it's still a bit short. A bit easy.

• --- Graphics: 4.5/5
◦ Nice. I don't know what to say. There is some missing 1-ups.

• --- Other: 3.5/5
◦ [+0.5] Good Red Coins level


• --- Part's Overall: 14.5/20
◦ That's good. Nice job!


◦ --- Advices: Add some 1-ups. Also make it a bit longer.

• Skyhigh Forest

◦ Nice level. A bit too similar to the first, perhaps?

• --- Fun: 7/10
◦ A bit funnier than the first. Good job on that one.

• --- Graphics: 4/5
◦ Not bad. Unfortunately no 1-ups, and this trees are a bit confusing.

• --- Other: 3.5/5
◦ [+0.5] Good Red Coins level


• --- Part's Overall: 14.5/20
◦ Same as the first. But at least it made it longer.


◦ --- Advices: Add 1-ups.

--- Overall: 14.5/20
• The two levels were a bit too similar... You could have kept one level at least. Never mind it won't change you score.


Such Great Heights by MessengerOfDreams

• Part 1

◦ A really good level.

• --- Fun: 9/10
◦ Boom. Maybe the funnest level I've seen so far. I really like the Tree part. It wasn't too hard, nor too long.

• --- Graphics: 4.5/5
◦ Good. I've not seen any 1-ups, though.

• --- Other: 2.5/5
◦ [+1] Story is epic


• [-1] Epic lag when loading or dying
• [-0.5] Lag in the level

• --- Part's Overall: 16/20
◦ The best level so far ?


◦ --- Advices: 1-ups ?

• Part 2

• NOT JUDGED
• Unfortunately too laggy.

--- Overall: 16/20
• That was a nice one, MoD.


The Hanging Gardens of Babylon by ~MP3 Amplifier~

NOT JUDGED
Unfortunately too laggy.


The Temple of Heart by SuperMIC

• Draining Power

◦ Wow. This was quite amazing. Though, once again, a laggy-to-death level.

• --- Fun: 7/10
◦ Well, really good. This was one of the best level so far, I must say. But. A bit too hard and a bit too long.

• --- Graphics: 5/5
◦ I gotta say this was very good ! It made me feel like playing one of my levels Though there is no 1-ups.

• --- Other: 2/5
◦ [-1] Epic lag when loading or dying


• --- Part's Overall: 14/20
◦ Freaking laggy level. It was good, this was just a bit, no wait, a lot laggy.


◦ --- Advices: 1-ups. Where are they ? Also try to make less laggy levels D:

• Weakening Knowledge

• DISQUALIFIED
• Too many warp malfunctions.

--- Overall: 12/20
• Well... Twelve is quite a good score. Though it could have been a bit less laggy, no ?


Starpeak Series by Venexis

DISQUALIFIED
Requested by the maker.


From the Ground to the Sky ! by Pencilmaster

• Shortness at his maximum form possible in a LDC.

--- Fun: 6/10
• This, would be good for a hidden Shine Sprite in a big level. But as a single Shine Sprite, it is not. It is too short. Though, this was kinda fun. And enough challenging.

--- Graphics: 4/5
• There were only a little piece of decorated land, and it was nice. Coins were there, this was nice too.

--- Other: 2/5
• -1 Too short


--- Overall: 12/20
• Good score for that short level...


• --- Advices: Make it longer. This would be good for the start of a bigger level, or as a small part of a Multiple Shine Sprite level.

Mario scaling the Earth by GMDragon11

• Well... This was... interesting.

--- Fun: 5/10
• A fun level. Enough long... BUT REALLY HARD. Some coins are just impossible to grab. You will just think you will die when trying to grab them. But anyway, this was good anyway.

--- Graphics: 3.5/5
• Not that bad graphics.

--- Other: 2.5/5
• [-0.5] No sky part...


--- Overall: 11/20
• A middle-class level. Not crap, but not epic.


• --- Advices: Add some 1-ups.

15th LDC entry by SuYo1141

• This level is... well, not that bad.

--- Fun: 7/10
• A fun level, though a bit hard at the end. But long enough.

--- Graphics: 2/5
• No trees, only a few coins, 1-ups, only one...

--- Other: 3/5


--- Overall: 12/20
• Another middle-class level. Though quite good. But underdecorated.


• --- Advices: Add trees, coins, 1-ups.

Beyond by Oranj

• Oranj ? Making a level ? With a that interesting name ? I have to find out.

--- Fun: 8/10
• Quite a fun level. I liked passing in different zones.

--- Graphics: 4/5
• Pretty well decorated. Just no 1-ups.

--- Other: 0.5/5
• [-0.5] No sky bit
• [-2] Unfinished


--- Overall: 12.5/20
• The first time I see a SM63 level from Oranj, and it was quite good.


• --- Advices: 1-ups, and also finish it, I'm sure it can be awesome.

Earth and sky by bowsernotcool

• Erm... Whoever you are, just now that this was cool !

--- Fun: 8/10
• Though it was short, this was kinda nice to play.

--- Graphics: 4.5/5
• Erm ._. Wow. This is the first time I see that guy, but he understood how to please me. Coins, trees, 1-ups. Everything. Butn maybe the sky part, like I used to say at the beginning, was maybe a bit rushed.

--- Other: 3/5
• Nothing in there.


--- Overall: 15.5/20
• Wow. Whoever you are, continue that way. You just remembers me at first, when I was a newbie. My levels was kinda looking that way... Just now you can get better, so try the best you can to get yourself known


• --- Advices: Nothing in this.

Skyland by The Masked One

• A new surprise: TMO posting a level? Well looks like I haven't seen all...

--- Fun: 8/10
• Nice level.

--- Graphics: 2.5/5
• No coins, no 1-ups. Some cut-off. Not enough trees?

--- Other: 3.5/5
• [+0.5] I liked the credits sign at the end


--- Overall: 14/20
• Nice for a first start.


• --- Advices: 1-ups, coins, trees.

Frost Lightning by Killswitch

• :omg: That pretty well describes this level.

--- Fun: 8/10
• This was fun. I liked the thing that you had to go in high places to find the invisibility cap to continue.

--- Graphics: 5/5
• What do I have to say? It's just epic.

--- Other: 3/5


--- Overall: 16/20
• Epicness to his maximum form.


• --- Advices: Nothing here.

Stone Tower Temple by Volcove

• As I can see, my rival decided to participate. Let's see what he have done.

--- Fun: 7.5/10
• This is nice. You sort of blew up my mind. This is nice.

--- Graphics: 4/5
• As usual, like Killswitch, Volcove's decoration is epic. Though, I was waiting for more trees.

--- Other: 4/5
• [+0.5] I liked the underground lava part. With moving blocks.
• [+0.5] The idea of rotation is epic


--- Overall: 15.5/20
• Niceliness all the way!


• --- Advices: Nothing out there!

Re: 15th Level Designer Contest

PostPosted: October 20th, 2011, 11:04 pm
by Asterocrat
Hey, when will we have our medals? Just wondering.

Re: 15th Level Designer Contest

PostPosted: October 25th, 2011, 10:19 am
by ~MP3 Amplifier~
I'm pretty sure this should be taken to the graveyard now - but I'll leave it to you Buff, as it was your contest. :P

Re: 15th Level Designer Contest

PostPosted: October 26th, 2011, 1:59 pm
by Master1.0
Star king wrote:Hey, when will we have our medals? Just wondering.


I asked MoD to give them out. Tada, your shiny new medal, Star!