20th Level Designer Contest

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Re: 20th Level Designer Contest

Postby ~MP3 Amplifier~ » July 18th, 2012, 10:24 am

~MP3 Amplifier~ wrote:Then it's a damn good thing I ain't judging this contest. ;)


Jk. I would've given him a -2 anyways.
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Re: 20th Level Designer Contest

Thumbs up x1

Postby MessengerOfDreams » July 23rd, 2012, 7:44 pm

Wow, okay. So I have to say. Wow.

I've played most of the levels, and I'm kind of stunned by the incredibly, incredibly high quality that I've seen, and the consistency of it. I have no clue who is going to win. I count... five frontrunners, maybe, and they're everything from simple platformers to story-driven series to whole games in and of themselves. Simplicity to ambition, everything is covered very well, and I do not know which will win. I will say this: do not underestimate the small levels because they can bite back and win. I could easily see a simpler level beating the series here, but no matter who wins, I have a feeling they will deserve it.

Another step forward in evolution, fellows. :)

If you must know the frontrunners
MP3 and Star king- even if some parts dip low, some are absolutely fabulous and showcase both people's best work. The references to past games are incorporated very well with completely original ideas.
SuperMIC- his best work by a mile- he managed to incorporate fantastic gameplay and a great story with seamless coordination. His gameplay is also seamless and thankfully bugless. He had to crunch a bit in the level using his story to cover some parts of it, but nevertheless it was a fulfilling prequel.
Nwolf- It's low key, but the appetizer of a simple, flawless recreation of the SM64 Big Boo's Haunt (and a ♥♥♥♥' piano with 118 blocks) is a perfect lead in to a fabulous Rainbow Road segment, also Nwolf's best work. It's just a fabulous atmosphere. :D
Buffooner- The simple platformer that may take the day. This is literally JUST LIKE a Yoshi's Island level. Everything from the graphics to the fine aesthetics to the platforming style and every little touch you could think of, it's all there. If you've played Yoshi's Island, your heart will flutter.
Blackyoshi- With this competition he's more of a long shot, but you have to admire his two unique Yoshi's Island interpretations, with a tremendous, if not very laggy, cave.
BrawlerEX- It's a very long shot seeing as he never finished, but I kid you not, Brawler does the most original gameplay and some of the best graphics on this site. Also, no bugs! :D
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Re: 20th Level Designer Contest

Postby Charcoal » July 24th, 2012, 5:13 am

MessengerOfDreams wrote:Wow, okay. So I have to say. Wow.

I've played most of the levels, and I'm kind of stunned by the incredibly, incredibly high quality that I've seen, and the consistency of it. I have no clue who is going to win. I count... five frontrunners, maybe, and they're everything from simple platformers to story-driven series to whole games in and of themselves. Simplicity to ambition, everything is covered very well, and I do not know which will win. I will say this: do not underestimate the small levels because they can bite back and win. I could easily see a simpler level beating the series here, but no matter who wins, I have a feeling they will deserve it.

Another step forward in evolution, fellows. :)



Oh boy. This going to be tense. My heart is thumping like crazy. :shock:
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Re: 20th Level Designer Contest

Postby lordpat » July 24th, 2012, 5:17 am

DarkBlaze wrote:
MessengerOfDreams wrote:Wow, okay. So I have to say. Wow.

I've played most of the levels, and I'm kind of stunned by the incredibly, incredibly high quality that I've seen, and the consistency of it. I have no clue who is going to win. I count... five frontrunners, maybe, and they're everything from simple platformers to story-driven series to whole games in and of themselves. Simplicity to ambition, everything is covered very well, and I do not know which will win. I will say this: do not underestimate the small levels because they can bite back and win. I could easily see a simpler level beating the series here, but no matter who wins, I have a feeling they will deserve it.

Another step forward in evolution, fellows. :)



Oh boy. This going to be tense. My heart is thumping like crazy. :shock:


Lol, I think that comment was somehow talking about you, Dark XD.
I don't care too much about the 20th LDC anymore. The contest is finished, the only thing I can make now is waiting. And now I'm working on other projects, so there's no point on worrying too much on it. I'll worry as soon as the scores are ready :P
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Re: 20th Level Designer Contest

Postby ~MP3 Amplifier~ » July 24th, 2012, 6:39 am

I'm honoured to know that Star & I are one of the 5 entries you think have the biggest chance of winning this. :) It would mean a lot to me if we did win, however I'm not as fussed about it as I used to be, so I'd be pretty happy for anyone who wins and wherever we place in this LDC.
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The below image is a montage of my individual highest placing LDC creations, as a reminder to myself that level designing is a part of my life that I can't just leave behind

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I made this sig so credits to mee :amp smile:
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Re: 20th Level Designer Contest

Postby Asterocrat » July 24th, 2012, 11:54 pm

Holy ♥♥♥♥.

The Twentieth LDC is like... the most heated LDC since... No wait, THE most heated LDC I've been into.

I just can't wait to see the final results.
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Re: 20th Level Designer Contest

Postby GMDragon11 » July 25th, 2012, 2:31 pm

God this is tense, with all these amazing levels, it's going to be hard to judge.
But what I noticed is that mos of these levels are pretty much platformers, like mine. I didn't focus on graphics this time.

You know you wanna watch it.....
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Re: 20th Level Designer Contest

Postby Oranjui » July 30th, 2012, 12:16 am

So.


Is this getting judged or what? Really getting impatient.
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Re: 20th Level Designer Contest

Postby Buff_ » July 30th, 2012, 2:54 am

Or in other, polite words: How's the judging going? Any of you done, or near completion?
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Re: 20th Level Designer Contest

Postby -BY » July 30th, 2012, 3:40 am

Don't forget that there are really much levels. And sometimes really huge series. Glares at Mirror Island.
I also think that they are probably not that often here. They will hopefully finish it in the next 3 or 4 weeks. :D
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