22nd Level Designer Contest

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Re: 22nd Level Designer Contest

Postby MessengerOfDreams » December 24th, 2012, 9:01 am

Huh.
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I switch my signature a lot. If you wanna see some of my past ones, here you go.
Silent Conversations and a Crow's Final Song!
My latest story, and one of my personal favorites. A girl bound in silence finds the words to say to her prospective girlfriend as they visit her religious father in a dusty town on the edge of Kansas, where the crows' migration south brings forth anchored memories, the path to resolution, and a new start.

Form (25quared)
This might be like nothing you've seen before.
Updated Works! Some of my past best and current stuff: show
Writing Works!
Fanfic: Shut Up and Dance
why do I write so much about dancing you don't dance you've never danced in your entire life
lying little ♥♥♥♥ with your ♥♥♥♥ story ♥♥♥♥ you
also Diddy/Lucina <3

Fanfic: Worth a Thousand Words
Because the world needed a Samus/Dedede story
Fanfic: Ecstatic Silence
Just wanted to write and ♥♥♥♥ like this happens, you'd think I'd know better.
Fanfic: Far From the Edge
It's a dance that's been a long time coming for a brand new man and an unchanging woman, but once one takes the plunge there's no falling back up.
Original: Jealous Ghosts of the Mississippi
The story of Rachel meeting Amber after a lifetime of silence and being shunned
Original: Your Hand in Mine
One of my most personal stories about a dangerous romance. Now to be published in a college lit journal!
-------------------------
Recent LDC Work:
Level Series: Leaves From The Vine (ft Star King)
For the 29th LDC, a theme of grassland taken through the growth of our designing society. Won the 29th LDC!
--
Levels at Large:
Level Topic: Collection of MoD's Levels!
If you've ever wanted to see any level I made worth a damn, go here! From the quiet 14th LDC entrant Finis to the megasmash level series Dark, you can find links here!
"You were always a revolutionary, now there's just less of a chance of you crying in the corner." ~Ridder
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Re: 22nd Level Designer Contest

Postby MessengerOfDreams » December 24th, 2012, 9:05 am

Saying that to someone who has both anger issues and autism is pretty much a useless excuse.
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My Most Recent Works: show
I switch my signature a lot. If you wanna see some of my past ones, here you go.
Silent Conversations and a Crow's Final Song!
My latest story, and one of my personal favorites. A girl bound in silence finds the words to say to her prospective girlfriend as they visit her religious father in a dusty town on the edge of Kansas, where the crows' migration south brings forth anchored memories, the path to resolution, and a new start.

Form (25quared)
This might be like nothing you've seen before.
Updated Works! Some of my past best and current stuff: show
Writing Works!
Fanfic: Shut Up and Dance
why do I write so much about dancing you don't dance you've never danced in your entire life
lying little ♥♥♥♥ with your ♥♥♥♥ story ♥♥♥♥ you
also Diddy/Lucina <3

Fanfic: Worth a Thousand Words
Because the world needed a Samus/Dedede story
Fanfic: Ecstatic Silence
Just wanted to write and ♥♥♥♥ like this happens, you'd think I'd know better.
Fanfic: Far From the Edge
It's a dance that's been a long time coming for a brand new man and an unchanging woman, but once one takes the plunge there's no falling back up.
Original: Jealous Ghosts of the Mississippi
The story of Rachel meeting Amber after a lifetime of silence and being shunned
Original: Your Hand in Mine
One of my most personal stories about a dangerous romance. Now to be published in a college lit journal!
-------------------------
Recent LDC Work:
Level Series: Leaves From The Vine (ft Star King)
For the 29th LDC, a theme of grassland taken through the growth of our designing society. Won the 29th LDC!
--
Levels at Large:
Level Topic: Collection of MoD's Levels!
If you've ever wanted to see any level I made worth a damn, go here! From the quiet 14th LDC entrant Finis to the megasmash level series Dark, you can find links here!
"You were always a revolutionary, now there's just less of a chance of you crying in the corner." ~Ridder
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Re: 22nd Level Designer Contest

Postby Megar » December 24th, 2012, 9:08 am

This is exactly what I'm talking about.
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Re: 22nd Level Designer Contest

Postby lordpat » December 24th, 2012, 9:09 am

MegaR wrote:This is exactly what I'm talking about.


Mega, I understand how angry you are now. Insulting MoD will lead nowhere. You need to chill out a bit, or else you won't be able to discuss about anything.
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Re: 22nd Level Designer Contest

Postby Yoshi Boo 118 » December 24th, 2012, 9:52 am

Melty Magma Lair-Mega
Total: 12/20
Fun: 5.5
This level was enjoyable, but I felt it was too simple. With this level not being too difficult, showing the Invincibility Stars wasn’t really necessary for such a small area to explore. I just thought you could have made the level longer or add more challenge. At least what you did have was nice, with a good variation of enemies and the tile spread-out.
Graphics: 3.5
This level seemed too barren of coins from what I saw. You could have added some more in areas that lacked items. It just made the area feel too empty.
Other: 3/5
Nothing special to comment on.
Overall this level is nice, but can be improved in multiple ways. Coins can be added, and the level can have a bit more challenge too.

Meteor Ravine- Arceus
Total: 14.5/20
Fun: 7/10
This level was fun to play and was constructed fairly well. I do like the different paths you can take, as well as the inclusion of a secret area. There was a fair amount of challenge included as well. Perhaps it would have been nicer if you made it longer, but it was enough that it wasn’t such a big deal to me.
Graphics: 3.5/5
I know how people add top tiles in with the below-ground tiles to make it look like it has layers and look cooler, but to me I don’t like the way it looks with Cavern tiles. I also prefer Top tiles to be under the lava. It looks strange when lava simply touches other tiles below it. But besides those things, the background items were spread out enough to make the level look neat.
Other: 4/5
+1 The Street Fighter music makes the level much more exciting.
This is a good level, and with a few graphics fixes it can be improved greatly.


In all honestly these were nice levels. I didn't really try out much of the others so I didn't have much to compare it to, so they might have been different had I been a full-time judge.
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Credit to Buff for my normal avatar and lordpat for the Red Yoshi sig. Ninny made the Valentine's Gift. <3 Thanks!


Click on the left and right side of my main signature to see my Level Series (Paper Mario 63) and my Levels!

Stories (That are more than just a prologue long):
Unlocked (One of my first stories, pretty much abandoned now)
Koopa's Final Blow (Halloween 2011)
Resonance (Posted here first, but other link is better)
The Gibus Games (TF2 related)
My fanfics are posted here, where the most recent updates will be on.

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Re: 22nd Level Designer Contest

Postby Megar » December 24th, 2012, 9:54 am

TIL I need moar coins
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Re: 22nd Level Designer Contest

Thumbs up x6

Postby MessengerOfDreams » December 24th, 2012, 9:55 am

Okay, looks like I'm spending Christmas eve defending my beliefs on where production and judging ♥♥♥♥ the pooch. But hey, I does the crime, I does the time.
1) I think everything up until the deadline went smoothly, so props for that.
2) But you never ever ever just go out into an LDC and say "I played so and sos level. It sucked." "Especially before the results, especially when you're a judge, especially when you lead the LDC, and especially so offhandedly rude. Nwolf should have kept his mouth shut until after the LDC and everyone else shouldn't have hoped on that train with him. Not only is it unfun and unprofessional to just start ganging up on someone after they finish their level, it's even more so before results are announced. I don't care if it was a contender like Amp or a last-placer like koolkid, it's not okay. Ever.
3) I certainly didn't help things by pranking N with the results. Bad me. Baaaad.
4) There were definitely problems with judging. One, just because you traditionally don't like some elements in a level doesn't mean you should automatically let it cloud your judging. If you're not a fan of puzzle levels, don't punish a level for being a puzzle level. This has been a constant, famous problem within judging, such as SMIC punishing for levels not having enough puzzle, and Star king for levels not having coins or 1ups or even Buff for not liking story level. If you don't think you can let personal bias go while you judge, DON'T JUDGE.
5) You don't actually give people tons of points for praising Nwolf! He was joking! Even if you found it funny, it doesn't constitute two whole points! That's ♥♥♥♥ and when you take that ridiculous bit out or lower it to a reasonable point five points, you knock down poor Kaboom several places. The fun and graphics part of the level and the enjoyment therein should be the primary gathering of points.
6) Quit being so vague. From a good amount of judging I couldn't tell what people liked and disliked about the level. "It was odd", "It was ehh", or "It looked off" don't give people the slightest bit of critique.
7) Don't hire a new judge without testing them with a couple of judging. I don't know why Arceus was so low, but I don't know if he was properly vetted, and he needs to be. He hasn't properly proved himself capable of a position, and I did the same with Nwolf and others.
8) Amp, don't give out medals before we are clear on everything. Places look to change and only Suyo only has the ability to delete medals.
9) Don't flip your ♥♥♥♥ just because someone isn't happy with you. Good luck with that Anti-MoD campaign, now that, you know, I have no position of power.

There was simply an embarrassing amount of flaws, and everyone, MYSELF INCLUDED, shares the blame.
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My Most Recent Works: show
I switch my signature a lot. If you wanna see some of my past ones, here you go.
Silent Conversations and a Crow's Final Song!
My latest story, and one of my personal favorites. A girl bound in silence finds the words to say to her prospective girlfriend as they visit her religious father in a dusty town on the edge of Kansas, where the crows' migration south brings forth anchored memories, the path to resolution, and a new start.

Form (25quared)
This might be like nothing you've seen before.
Updated Works! Some of my past best and current stuff: show
Writing Works!
Fanfic: Shut Up and Dance
why do I write so much about dancing you don't dance you've never danced in your entire life
lying little ♥♥♥♥ with your ♥♥♥♥ story ♥♥♥♥ you
also Diddy/Lucina <3

Fanfic: Worth a Thousand Words
Because the world needed a Samus/Dedede story
Fanfic: Ecstatic Silence
Just wanted to write and ♥♥♥♥ like this happens, you'd think I'd know better.
Fanfic: Far From the Edge
It's a dance that's been a long time coming for a brand new man and an unchanging woman, but once one takes the plunge there's no falling back up.
Original: Jealous Ghosts of the Mississippi
The story of Rachel meeting Amber after a lifetime of silence and being shunned
Original: Your Hand in Mine
One of my most personal stories about a dangerous romance. Now to be published in a college lit journal!
-------------------------
Recent LDC Work:
Level Series: Leaves From The Vine (ft Star King)
For the 29th LDC, a theme of grassland taken through the growth of our designing society. Won the 29th LDC!
--
Levels at Large:
Level Topic: Collection of MoD's Levels!
If you've ever wanted to see any level I made worth a damn, go here! From the quiet 14th LDC entrant Finis to the megasmash level series Dark, you can find links here!
"You were always a revolutionary, now there's just less of a chance of you crying in the corner." ~Ridder
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Winter
2016 Story Contest

Thumbs Up given: 519 times
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Re: 22nd Level Designer Contest

Postby KevinOC » December 24th, 2012, 9:59 am

glad to see i placed so highly no please it's ok I insist that you all be pedantic dildogobbling ♥♥♥♥ it's fine by me.





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Re: 22nd Level Designer Contest

Postby Megar » December 24th, 2012, 10:04 am

i'd complain again but cba
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Re: 22nd Level Designer Contest

Postby Yoshi Boo 118 » December 24th, 2012, 10:18 am

MoD, I understand what you're saying about bias, but isn't variation on one's thoughts on a level the reason we have multiple judges in the first place? I know that there's a line that can be crossed when personal opinion gets in the way of a good level, but I think that there should be enough judges to have checks and balances on what the consensus is for a well-rounded level.

MegaR wrote:TIL I need moar coins

With the whole item placement thing...I'm sure I'm not the only one who agrees that adding objects in a level that you can interact with makes for a much more interesting experience than a completely straightforward level. And that was not the sole reason you didn't get a 5/5 on graphics. The scenery didn't stand out in a way that made me think, "wow, this is a standout level in terms of appearance". But that's just my take on it.
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Awesome Things, and My Works: show
ImageImage

Credit to Buff for my normal avatar and lordpat for the Red Yoshi sig. Ninny made the Valentine's Gift. <3 Thanks!


Click on the left and right side of my main signature to see my Level Series (Paper Mario 63) and my Levels!

Stories (That are more than just a prologue long):
Unlocked (One of my first stories, pretty much abandoned now)
Koopa's Final Blow (Halloween 2011)
Resonance (Posted here first, but other link is better)
The Gibus Games (TF2 related)
My fanfics are posted here, where the most recent updates will be on.

Image
User avatar
Yoshi Boo 118
Ex umbra in solem

 
Posts: 1700
Joined: October 17th, 2009, 4:05 pm
Location: Ever heard of Yoshi's Mansion?

SM63 Level Designer Contest Winner
1st Place in the Runolympics SM63 LDC Event. Congratulations!

Thumbs Up given: 139 times
Thumbs Up received: 102 times

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