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Re: 24th Level Designer Contest

PostPosted: May 27th, 2013, 4:01 pm
by MessengerOfDreams
Tempted to throw out a quick platformer for the lulz to Primal Rave. Watch out maybe biches.

Re: 24th Level Designer Contest

PostPosted: May 27th, 2013, 6:23 pm
by AwesomeJRFD
Whoa, a lot of competition.

Yoshi Boo 118 wrote:
AwesomeJRFD wrote:Question, do we have to use the jungle tileset, or is anything fine as long as it looks like a jungle?


If you can make it look like a Jungle, you can use anything.

That's what I thought. Thanks for clarifying.

Re: 24th Level Designer Contest

PostPosted: May 27th, 2013, 11:37 pm
by Megar
MessengerOfDreams wrote:Tempted to throw out a quick platformer for the lulz to Primal Rave. Watch out maybe biches.

you spell ♥♥♥♥♥ like my cousin, i'm not sure your competent enough to win this time around

Re: 24th Level Designer Contest

PostPosted: May 28th, 2013, 7:01 am
by MessengerOfDreams
Jaaaaaaaaaaacksfiiiiiiiiiillllllllms

also holy ♥♥♥♥ Awe your signature is doubling the width of my screen is it a level code in disguise?

Re: 24th Level Designer Contest

PostPosted: May 28th, 2013, 10:15 am
by Megar
Just wondering - exactly what would qualify for jungle? Just a lot of trees and plants? I'm using grass tiles, see.

Re: 24th Level Designer Contest

PostPosted: May 28th, 2013, 10:21 am
by CedarBranch
Jungle/Forest

Could forests also qualify, rather than purely a "jungle?"

Re: 24th Level Designer Contest

PostPosted: May 28th, 2013, 10:27 am
by ~MP3 Amplifier~
Well if it looks like a jungle or a forest or both, it can pass for the theme.

I know they're not exactly similar in real life, but in SM63, there's not much difference you can make between either. I suppose I put that on the banner just so it leaves you with more possibilities.

Re: 24th Level Designer Contest

PostPosted: May 28th, 2013, 10:29 am
by -BY
I'm thinking it shall only be able to get seen as a forest in the end. Meaning. +50% of the level should be forest/jungle. I wouldn't go for a snow/desert/castle/etc. background/tiles too much, if trying to capture the atmosphere that's searched in this contest. I'm also thinking that alternative music could also help to make it more similar to forests/jungles since there's no ingame theme which fits that good.

Re: 24th Level Designer Contest

PostPosted: May 28th, 2013, 10:32 am
by Megar
i'm pretty just making a very grassy level with lots of trees, most of which branches are covered because the theme is green everywhere
is that acceptable

Re: 24th Level Designer Contest

PostPosted: May 28th, 2013, 10:37 am
by ~MP3 Amplifier~
Yes, Mega. As long as it doesn't lag. :>