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Re: 25th SM63 Level Designer Contest

PostPosted: September 26th, 2013, 9:49 am
by Doram
And now that I think about it, (*beep boop beep... analysis complete*) MoD, you are being way too harsh with yourself here. You did very well, and you should be proud of that. Everything you are upset about can be fixed easily by learning from your mistake and doing better in the future. Bemoaning the past cannot change it, nothing can, so the important part is going forward as a better person.

Re: 25th SM63 Level Designer Contest

PostPosted: September 26th, 2013, 10:36 am
by Asterocrat
Judging: show
TRIPLE J
Fun: 7/10
Graphics: 4/5
Other: 3/5
Overall: 14/20

TIMI
Fun: 8/10
Graphics: 4/5
Other: 4/5
Overall: 16

KEVINOC
Fun: 7/10
Graphics: 4/5
Other: 4/5
Overall: 15/20

NWOLF
Fun: 9/10
Graphics: 4/5
Other: 4/5
Overall: 17/20

MP3 AMPLIFIER
Fun: 7.5/10
Graphics: 5/5
Other: 3.5/5
Overall: 16/20

1018PETER
Fun: 7/10
Graphics: 4/5
Other: 4/5
Overall: 15/20

THEENDLESSJOURNEY012
Fun: 7.5/10
Graphics: 3.5/5
Other: 4.5/5
Overall: 15/20

JSLAYERXERO
Fun: 9/10
Graphics: 2/5
Other: 4/5
Overall: 15/20

DTROID:
Fun: 5.5/10
Graphics: 3/5
Other: 3.5/5
Overall: 12/20

KARYETE
Fun: 6.5/10
Graphics: 3/5
Other: 3/5
Overall: 12.5/20

SPROCKET
Fun: 6.5/10
Graphics: 2.5/10
Other: 2.5/5
Overall: 11.5/20

MICROPHONE
Fun: 8/10
Graphics: 3/5
Other: 5/5
Overall: 16/20

YOSHI NNB
Fun: 5/10
Graphics: 1/5
Other: 2/5
Overall: 8/20

DORAM
Fun: 9/10
Graphics: 3/5
Other: 5/5
Overall: 17/20

VOLKOVE
Fun: 7.5/10
Graphics: 3/5
Other: 5/5
Overall: 15.5/20

-KT
Fun: 7.5/10
Graphics: 5/5
Other: 4/5
Overall: 16.5/20

MESSENGEROFDREAMS
Fun: 8.5/10
Graphics: 4/5
Other: 5/5
Overall: 17.5/20

Yes I did them the quick way because I wanted the judging to be as fast as possible. If you want me to expand on your review (and maybe post it in your level post in the Portal if you have one), feel free to PM me. I'll be happy to help. Just know that the main cause for Fun points removal is difficulty and/or shortness (but the latter is a lot rarer), and the Other section usually gets its points from original or just great challenges and additions (ie Bullet Bills runs in Volkove's, or the incredible story in MoD's). Again, if you want why you got 4/5 in Other, PM me.

I'll lock this in 12 hours so there is time for you to leave any comment.

Re: 25th SM63 Level Designer Contest

PostPosted: September 26th, 2013, 10:40 am
by MessengerOfDreams
Graphics 4/5 and Other 5/5? The opposite of what I expected. I would immensely appreciate a review.

Re: 25th SM63 Level Designer Contest

PostPosted: September 26th, 2013, 11:27 am
by JSlayerXero
Suddenly two pages of posts happen when I'm not looking, marvelous. Awww yeah, tanking on the graphics points. 8-)

Re: 25th SM63 Level Designer Contest

PostPosted: September 26th, 2013, 12:29 pm
by MICrophone
I really have no idea how I did that well given how incomplete that level was. Ah well. Not complaining. Maybe next summer I'll actually have the time to do a complete entry. Maybe.

Re: 25th SM63 Level Designer Contest

PostPosted: September 26th, 2013, 12:41 pm
by MessengerOfDreams
Highest scoring eighth placer ever, actually. It was actually higher scoring than your 2nd placing level in the 6th LDC...

Re: 25th SM63 Level Designer Contest

PostPosted: September 26th, 2013, 1:14 pm
by CedarBranch
What about mi--*head shot*

Re: 25th SM63 Level Designer Contest

PostPosted: September 26th, 2013, 1:37 pm
by Timi
Actually surprised that I did that well (rushed entry) 16 points from Star king O.o

Ice-Fire-Temple by Timi
Fun: 4/10 Your level had nice ideas and some were well executed but most of them backfired too. The fire vines made the time switch kinda impossible (just that it's not but it made it pretty annoying), the area where the only ground is platforms with 3 flame towers where you also have to go back because time switch blocking path is kinda annoying because the flame towers and platforms don't work that good together in the way you did it (some timing changes and it would be better though) and the bullet cannons stop shooting bullets if you are too far away and that is where you still need one.
Graphics: 3.75/5 Everything looks fine but lava cut-off ;_;
Other: 3/5 +0.25: Hardly any lag but medium-length loading time
-0.25: Never use the invincibility star with flying Bumpties this way. It glitches.
Overall: 10.75/20

This is intended. You should still have one or two bullets following you when you reach the last platform. I will test that later because I don't have much time right now.

However I agree that the platforms can be quite ... hard ...

Re: 25th SM63 Level Designer Contest

PostPosted: September 26th, 2013, 5:04 pm
by KevinOC
>2013
>Still not giving Kevin 1st place
>Being this plebeian
>Still using meme arrows

Image

Re: 25th SM63 Level Designer Contest

PostPosted: September 26th, 2013, 6:43 pm
by Harmless
Well then.

I suppose we have another great LDC to look back to. And no, I'm not talking about Page 20+. :P