Re: 1st Official Last Legacy Level Designer Contest

Posted:
March 13th, 2014, 9:03 am
by ~MP3 Amplifier~
MessengerOfDreams wrote:Highest scoring level ever?
Highest scoring level ever.
We should make an LL LDC hall of fame and add that to it. :p
Re: 1st Official Last Legacy Level Designer Contest

Posted:
March 13th, 2014, 9:14 am
by NanTheDark
Neat. ^_^
Maybe someday I'll make a Dark Forest level which will just be a Dark Forest. aka what if Nan made the level alone

We still did pretty good I guess.
Re: 1st Official Last Legacy Level Designer Contest

Posted:
March 13th, 2014, 10:06 am
by Volkove
Huh. This is surprising, to say the least.
Something I noticed, though - most of the miscellaneous scores start at a base of 2.5, but for the levels Raz judged, they start at 0.
~MP3 Amplifier~ wrote:That's awesome, Volkove beat Space Colony with that score. xD
And I am relieved to know that JRFD/Nan clenched third. I don't think I should get a medal as I didn't do much, but congratz anyways.
MessengerOfDreams wrote:Highest scoring level ever?
Highest scoring level ever.
Not true. The scores are out of 25, not 20.
Re: 1st Official Last Legacy Level Designer Contest

Posted:
March 13th, 2014, 11:49 am
by JSlayerXero
To anybody who's curious, for the unfinished levels, I used a different scoring scheme. Normally, I started at half and added or subtracted as I saw fit, with the closer it being to 50%, the more mediocre, forgettable, etc. I thought a level was. However, with the unfinished levels, I capped it at half, and reduced points for anything I thought wrong. An unfinished level could theoretically score 50%, but it's highly unlikely.
I'm still the lowest rating or tied for it for any of these levels, so I definitely didn't stray far from my norm. I had no idea which levels were finished and which weren't, so I just looked at each one. My reviews can be bit long-winded because I usually write them as I'm playing the level. Hence why there's a review for every level here. Some of these I feel I could've said more though. I read through my reviews and see some awkward wording, bad sentences and typos that originated from how I originally wrote a sentence and what edits I made or didn't make.
To add to what Volkove said, a 20/25 = 16/20. I'm pretty sure there have been SM63 levels that have scored over 16. I thought it was nuts when Nan's level got a -.5 miscellaneous, but then I realized that Raz started at 0. It's a bit odd to see that. By the way, Runouw accidentally put my review of Yoshidude's level in twice.
Re: 1st Official Last Legacy Level Designer Contest

Posted:
March 14th, 2014, 11:28 am
by KABOOM
Congrats to everyone who entered!
Re: 1st Official Last Legacy Level Designer Contest

Posted:
March 14th, 2014, 2:56 pm
by ChaosYoshi
That has to be the shortest results post I've seen.
Re: 1st Official Last Legacy Level Designer Contest

Posted:
March 14th, 2014, 3:30 pm
by Raz
ChaosYoshi wrote:That has to be the shortest results post I've seen.
And the best, seriously. I hate drama spaces.
Re: 1st Official Last Legacy Level Designer Contest

Posted:
March 15th, 2014, 6:18 pm
by JSlayerXero
Raz wrote:ChaosYoshi wrote:That has to be the shortest results post I've seen.
And the best, seriously. I hate drama spaces.
I second the notion of removing drama space. If nothing else, since neither LL LDC has done this yet, let's leave LL out of the drama space trend.
Re: 1st Official Last Legacy Level Designer Contest

Posted:
March 15th, 2014, 8:24 pm
by Runouw
You forget that the first post of this thread has drama space.