26th SM63 Level Designer Contest

Locked topics are stored here.

Re: 26th SM63 Level Designer Contest

Postby ~MP3 Amplifier~ » February 28th, 2014, 10:14 am

♥♥♥♥, forgot that today is the last day of the month, even though it's the 28th. I've got 2 days less than I thought.. ah well, I'm still making good progress.
"I treat everyone equally, depending on how much I like them." ~Me
The below image is a montage of my individual highest placing LDC creations, as a reminder to myself that level designing is a part of my life that I can't just leave behind

Image
I made this sig so credits to mee :amp smile:
User avatar
~MP3 Amplifier~
THE DARK LAMP

Error contacting Twitter
 
Posts: 4383
Joined: May 6th, 2011, 12:35 pm
Location: Maaars d(^_^)b

SM63 Level Designer Contest Winner
LDC #30: Finale/The Ultimate Battle

Thumbs Up given: 226 times
Thumbs Up received: 611 times

Re: 26th SM63 Level Designer Contest

Postby geo » March 2nd, 2014, 11:36 am

I've got a level called pendalum pit.I don't think anyone except me could do it
geo
Initiated to the Runouwlution

 
Posts: 1
Joined: March 1st, 2014, 11:50 am

Thumbs Up given: 0 times
Thumbs Up received: 0 times

Re: 26th SM63 Level Designer Contest

Thumbs up x1

Postby Harmless » March 2nd, 2014, 7:55 pm

geo wrote:I've got a level called pendalum pit.I don't think anyone except me could do it

Watch out, we got a badass over here.

On a more relative note, I'm hoping I could get another three-day extension to cover the days that I worked on the level for Runouw Survivor's 4th immunity challenge. My series is starting to feel rushed...
Expect something cool here soon!

~ Tesla Bromonovich
User avatar
Harmless
Is it lunch time yet?

 
Posts: 2793
Joined: June 25th, 2011, 11:53 am
Location: Mother Russia!

Runouw Votes Winner
For winning Master of a Hidden Talent in the RV Summer 2017

Thumbs Up given: 271 times
Thumbs Up received: 240 times

Re: 26th SM63 Level Designer Contest

Postby -BY » March 3rd, 2014, 9:40 am

story and some enemy placement made by Magnen, ending and some signs by Harmless, Graphics, Gameplay and such, by me.


I hope you weren't serious with that one. Despite having more than enough time + these days I've added already, you get the idea to use this as your reasoning for another one. I'm sorry. But if you're needing up to three days for a bunch of signs, that's definitely no reason to give you an extension. Also. One could always go for 1 level after all. There's no rule as using the max limit of levels in LDC's.

As I clearly mentioned. It'd better be a good reason if you go for an extension here.
Image

Big thank you to FrozenFire who created this masterpiece. : )
User avatar
-BY
Honorary Member

 
Posts: 900
Joined: May 23rd, 2012, 11:43 pm
Location: 298

Razzian Fighter

Thumbs Up given: 72 times
Thumbs Up received: 100 times

Re: 26th SM63 Level Designer Contest

Postby Asterocrat » March 3rd, 2014, 9:46 am

Welp, I quit. Not big soup rice.

I keep telling myself I'll do it tomorrow but let's face it, if I am not motivated today, there is no way I will be tomorrow. I'm way more motivated by Super Mario Countdown, so I'll just get back to that. Sorry, BY, I know you wanted me to enter it, I had good progress but my motivation died, and now there is no way it happens now, because there is not enough time left.

I'll just continue my Lethal remake later. Sucks that I can't now.
Image
Gift by Forgotten - Full size here!: show
Image

Image

User avatar
Asterocrat
Former Cosmic Ruler

Error contacting Twitter
 
Posts: 2243
Joined: July 1st, 2010, 2:37 am
Location: Strasbourg, Alsace, Eastern France

Runouw Votes Winner
Best Super Mario 63 Level (Can't fix what isn't broken) with "Neon City" in Runouw Votes Summer 2014!

Thumbs Up given: 266 times
Thumbs Up received: 309 times

Re: 26th SM63 Level Designer Contest

Postby ~MP3 Amplifier~ » March 3rd, 2014, 9:48 am

You could always enter it unfinished- if what you have of it is done nicely and has good progress, it's still capable of getting a decent score. Besides it would be a shame to put that work to waste.
"I treat everyone equally, depending on how much I like them." ~Me
The below image is a montage of my individual highest placing LDC creations, as a reminder to myself that level designing is a part of my life that I can't just leave behind

Image
I made this sig so credits to mee :amp smile:
User avatar
~MP3 Amplifier~
THE DARK LAMP

Error contacting Twitter
 
Posts: 4383
Joined: May 6th, 2011, 12:35 pm
Location: Maaars d(^_^)b

SM63 Level Designer Contest Winner
LDC #30: Finale/The Ultimate Battle

Thumbs Up given: 226 times
Thumbs Up received: 611 times

Re: 26th SM63 Level Designer Contest

Postby Asterocrat » March 3rd, 2014, 9:50 am

It would look like a bad joke to enter with an unfinished Lethal a second time :P
Image
Gift by Forgotten - Full size here!: show
Image

Image

User avatar
Asterocrat
Former Cosmic Ruler

Error contacting Twitter
 
Posts: 2243
Joined: July 1st, 2010, 2:37 am
Location: Strasbourg, Alsace, Eastern France

Runouw Votes Winner
Best Super Mario 63 Level (Can't fix what isn't broken) with "Neon City" in Runouw Votes Summer 2014!

Thumbs Up given: 266 times
Thumbs Up received: 309 times

Re: 26th SM63 Level Designer Contest

Postby ~MP3 Amplifier~ » March 3rd, 2014, 9:57 am

...I forgot you were doing a second Lethal, now that would be funny. :3
"I treat everyone equally, depending on how much I like them." ~Me
The below image is a montage of my individual highest placing LDC creations, as a reminder to myself that level designing is a part of my life that I can't just leave behind

Image
I made this sig so credits to mee :amp smile:
User avatar
~MP3 Amplifier~
THE DARK LAMP

Error contacting Twitter
 
Posts: 4383
Joined: May 6th, 2011, 12:35 pm
Location: Maaars d(^_^)b

SM63 Level Designer Contest Winner
LDC #30: Finale/The Ultimate Battle

Thumbs Up given: 226 times
Thumbs Up received: 611 times

Re: 26th SM63 Level Designer Contest

Postby Harmless » March 3rd, 2014, 10:13 am

-KT wrote:
story and some enemy placement made by Magnen, ending and some signs by Harmless, Graphics, Gameplay and such, by me.


I hope you weren't serious with that one. Despite having more than enough time + these days I've added already, you get the idea to use this as your reasoning for another one. I'm sorry. But if you're needing up to three days for a bunch of signs, that's definitely no reason to give you an extension. Also. One could always go for 1 level after all. There's no rule as using the max limit of levels in LDC's.

As I clearly mentioned. It'd better be a good reason if you go for an extension here.

What the ♥♥♥♥, he thinks I only did the signs and ending...?

I ADDED LIKE 40% OF THE CONTENT IN THAT LEVEL...
Expect something cool here soon!

~ Tesla Bromonovich
User avatar
Harmless
Is it lunch time yet?

 
Posts: 2793
Joined: June 25th, 2011, 11:53 am
Location: Mother Russia!

Runouw Votes Winner
For winning Master of a Hidden Talent in the RV Summer 2017

Thumbs Up given: 271 times
Thumbs Up received: 240 times

Re: 26th SM63 Level Designer Contest

Postby 1018peter » March 3rd, 2014, 1:35 pm

With all these people dropping out,I think it will be like the Fire LDC again,4 medals only.
Indefinite hiatus on Level Designing...
Upcoming Levels: show
Elix Lowland - Located within an untouched continent, this lowland has seawater gushing through its area, yet it never floods. The lowland's ecosystem becomes incredibly lively due to all the circumstances...
Ruby Dungeon Omega (But wait!) - The legendary dungeon of rubies, reborn in LL! Can you retrieve the legendary weapons of flame in this hellish inferno?

Art Topic!: show

Image
Check out my Art Thread!
User avatar
1018peter
Code: Awesome

 
Posts: 481
Joined: October 23rd, 2010, 3:45 am
Location: Ivalice

Level Master

Thumbs Up given: 17 times
Thumbs Up received: 35 times

PreviousNext

Return to Graveyard