~The Fourth 25quared Contest~

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Re: ~The Fourth 25quared Contest~

Postby Kimonio » May 7th, 2015, 5:47 pm

If mine even gets above last place I will be amazed, honestly. I couldn't really get the idea I had going implemented.
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Re: ~The Fourth 25quared Contest~

Postby SuperMIC » May 7th, 2015, 6:42 pm

Wait doesn't the equation in the description equal 18
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Re: ~The Fourth 25quared Contest~

Postby Konradix » May 7th, 2015, 10:27 pm

SuperMIC wrote:Wait doesn't the equation in the description equal 18


Nah, it equals 4. I was actually bored enough to check this
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Re: ~The Fourth 25quared Contest~

Postby Supershroom » May 8th, 2015, 4:03 am

It does equal 4 but there's a closing bracket missing at the end

*shot for nit-pickyness*
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Re: ~The Fourth 25quared Contest~

Postby Karyete » May 12th, 2015, 10:51 pm

Well I can't think of anything else to do for the contest, and my current entry sucks. As a result I'm dropping out. Good luck to the rest of you!
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Re: ~The Fourth 25quared Contest~

Postby Supershroom » May 12th, 2015, 11:19 pm

No matter if you can make another level or not, you still have a level in the Vault which will give you points for the Universal Score Table even if it sucks.

(even if you think it sucks, it's definitely not so bad that you should toss it in the trash)
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1 star: (0 - 5.75 in LDC) These levels need a lot of work. They're totally un-elaborated, and/or inherently flawed due to things like cutoff or enemy spam, or they're untested and there are too many bugs gameplay-wise, in short: Many many things went wrong in such a level.

2 stars: (6 - 9.75) These levels are not terrible, but poor. They're too short, lack scenery or they have errors and/or bugs but it's still barely enjoyable. Again, spend more effort and try to do better. (if it's your first level that I rate two stars, it's not bad. There's a long way you can still go)

3 stars: (10 - 12.75) These levels are about mediocre. They may be still a little bit short, the gameplay is fine but not very original and graphics are also solid, but not breath-taking. Try to keep improving!

4 stars: (13 - 15) These levels are nice, but not the best. Effort has been put into them, there can some professionality be seen in gameplay and graphics, they're a nice experience to play, but there are still things you can do to make it even better. Try to go the extra mile!

5 stars: (15.25 - 20) These are really great levels, those which, as said, I would give more than 15 in an LDC. These suffice many high requirements, and it already goes into subtleties if you want to make them better. These levels are successful all around. Bravo.

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Re: ~The Fourth 25quared Contest~

Postby Nwolf » May 13th, 2015, 7:51 am

*reworks level* *nearly done* *some guy in TS sends video* *watches in fullscreen* *doesn't think* *does the alt+f4*











*hit head on desk*
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Re: ~The Fourth 25quared Contest~

Postby Karyete » May 13th, 2015, 8:13 am

Supershroom wrote:No matter if you can make another level or not, you still have a level in the Vault which will give you points for the Universal Score Table even if it sucks.

(even if you think it sucks, it's definitely not so bad that you should toss it in the trash)


There is no way I won't get a horrible score. I don't want that to be recorded ;.;
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Re: ~The Fourth 25quared Contest~

Postby ~MP3 Amplifier~ » May 13th, 2015, 8:20 am

I'm designing the last room for my level now. I'm quite happy with what I've done so far.
I just need to bug check and stuff etc, there will be lag in one section of the level due to bullet bills but that's just the nature of one of the challenges.
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Re: ~The Fourth 25quared Contest~

Postby Doram » May 13th, 2015, 10:52 am

Hoo. That came together nicely. My entry is in. Definitely one of the densest things I have ever created...
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