~The √25th 25quared Contest~

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~The √25th 25quared Contest~

Thumbs up x3

Postby *Emelia K. Fletcher » March 7th, 2016, 9:29 am

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Deadline: Over! 27th of March, 11:59PM UTC-8 (PST)
Theme: Anything Goes


Hello! This is the Fifth 25quared Contest - a special occasion; the next Major Index of 25 doesn't come up until 25 itself! You'll be able to brag that you entered this one.

This is where you design an SM63 25x25 level and post it in the Vault! After the deadline, our judges will rate the entries over a week, and then we'll be announcing the results and handing out some sweet awards!



Judging Panel
*Emelia K. Fletcher
Supershroom
---
-Zero
(Venexis)



Post your levels here in the Vault, and the Standalone Level Designer is here if you need it - let's go!
Last edited by *Emelia K. Fletcher on April 9th, 2016, 8:54 am, edited 6 times in total.


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Who's this douchebag?

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Re: ~The √25th 25quared Contest~

Postby Supershroom » March 7th, 2016, 9:55 am

Prepare yourselves!

I'll be entering

and judging

and (probably) hit the 100 points mark after the results

and the rest is yet to be determined
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Thank you, FF.

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1 star: (0 - 5.75 in LDC) These levels need a lot of work. They're totally un-elaborated, and/or inherently flawed due to things like cutoff or enemy spam, or they're untested and there are too many bugs gameplay-wise, in short: Many many things went wrong in such a level.

2 stars: (6 - 9.75) These levels are not terrible, but poor. They're too short, lack scenery or they have errors and/or bugs but it's still barely enjoyable. Again, spend more effort and try to do better. (if it's your first level that I rate two stars, it's not bad. There's a long way you can still go)

3 stars: (10 - 12.75) These levels are about mediocre. They may be still a little bit short, the gameplay is fine but not very original and graphics are also solid, but not breath-taking. Try to keep improving!

4 stars: (13 - 15) These levels are nice, but not the best. Effort has been put into them, there can some professionality be seen in gameplay and graphics, they're a nice experience to play, but there are still things you can do to make it even better. Try to go the extra mile!

5 stars: (15.25 - 20) These are really great levels, those which, as said, I would give more than 15 in an LDC. These suffice many high requirements, and it already goes into subtleties if you want to make them better. These levels are successful all around. Bravo.

These are just general principles I try to follow when rating. Sometimes I don't leave a further comment when rating, most times I do, if you have questions about it, feel free to ask further.
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A showcase of the 25 best levels of 2011, including such fantastic levels as Niveau Victorieux Galaxy, Plastic Beach, Dimension Infinity, Realm of the Heavens/Parallel Spires, and more!

My Level Collection: http://runouw.com/forums/viewtopic.php?f=25&t=47186

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Last Legacy Level Designer tutorial
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Eternal SM63 Score Table (all LDC scores available)
Top 10 Lists for LDC's (highest averages in a single judging criterion)
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Re: ~The √25th 25quared Contest~

Postby NanTheDark » March 7th, 2016, 10:48 am

Eh, sure why not.
Some day I'll fix my sig.

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Re: ~The √25th 25quared Contest~

Postby Charcoal » March 7th, 2016, 1:33 pm

Hmm...I might give this one a shot. I've got spring break so I'm sure I'll have time to do it.
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Re: ~The √25th 25quared Contest~

Postby Raiyuuni » March 7th, 2016, 1:45 pm

Let's see if I can get a different medal, this time.
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Re: ~The √25th 25quared Contest~

Postby npromin1 » March 7th, 2016, 2:55 pm

Great! A chance for me to redeem myself from doing terrible in the Runolympics LDC,then not being on the site since.
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Re: ~The √25th 25quared Contest~

Postby Vajrin » March 7th, 2016, 6:57 pm

I definitely join this.
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All of my SM63 levels (except Moonlight Fireflies Forest, Frost Citadel and Silent Seabed) now use Jhynjhiruu and Forgotten's respawning.swf so make sure you are connected to the internet and use the full version!
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Re: ~The √25th 25quared Contest~

Thumbs up x2

Postby Oranjui » March 7th, 2016, 9:08 pm

for your convenience



mmmm i reeeaaaally want to do an ldc properly soon after the past two personal flops, but school, family, extracurriculars, a spontaneous potential health issue, starjew valley, and consuming media are all things

hopefully I can find time to ♥♥♥♥ fill up 625 tiles in a flash game, but no promises yet. count me in like 60%
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Re: ~The √25th 25quared Contest~

Postby Harmless » March 7th, 2016, 9:58 pm

ditto
Expect something cool here soon!

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Re: ~The √25th 25quared Contest~

Postby Charcoal » March 8th, 2016, 5:32 am

I'm going to try to implement the disabled rotating blocks trick Raiyuuni posted about. I've noticed pros and cons about it too. It does well with decoration, but it puts an invisible barrier above or below the spot at which you placed the block due to the speed.
Well, if I learned anything from FMAB, to obtain, something has to be given in return. That's what happened to me with the disabled rotating block trick.
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25quared: Mini-LDC #5

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