~The √25th 25quared Contest~

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Re: ~The √25th 25quared Contest~

Postby l.m » March 8th, 2016, 1:59 pm

Won't be able to join. How sad, pretty disappointing, cruel life, etc.
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Re: ~The √25th 25quared Contest~

Postby Oranjui » March 8th, 2016, 3:49 pm

When you crank out the winning entrant in less than two hours
just right :hand: :joy: :ok_hand:
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Re: ~The √25th 25quared Contest~

Postby ~MP3 Amplifier~ » March 8th, 2016, 3:56 pm

I was about to freak out badly because I realised I was late to this and then noticed it had only been up a day and I have pretty much a month to make a level. Brill <3 I really have no excuse this time lol. I will start the brainstorminggg
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Re: ~The √25th 25quared Contest~

Postby Charcoal » March 8th, 2016, 6:13 pm

Oranjui wrote:hopefully I can find time to ♥♥♥♥ fill up 625 tiles in a flash game, but no promises yet. count me in like 60%

Wait...Do I HAVE to fill in all of the 625 spaces?
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Re: ~The √25th 25quared Contest~

Postby Venexis » March 8th, 2016, 7:43 pm

No of course not lol. That'd just be a giant lump of tiles. Whatever you make has to fit within a 25x25 region, though, an area of 625 tiles.

If you really wanted, you could only use half that space... or even less. But 25x25 is already a heck of a challenge, so I wouldn't recommend it. :p

Basically, as long as your level dimensions are 25 by 25, you can put as much or as little in it as you want.
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Re: ~The √25th 25quared Contest~

Postby Charcoal » March 9th, 2016, 3:44 am

Okay, cool. I didn't want to completely cover my level with twisted wire. That would get messy.
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Re: ~The √25th 25quared Contest~

Postby Doram » March 9th, 2016, 6:14 am

Although, if you WERE to cover all unused space with twisted wire, and had a story excuse for it, 25quared WOULD be the best format for that (not bogging down the engine with anything larger).
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Re: ~The √25th 25quared Contest~

Postby Supershroom » March 9th, 2016, 8:48 am

Fun fact: Boolord's Mini-Quest did indeed fill all space, even though a significant part of it was background tiles
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Re: ~The √25th 25quared Contest~

Postby Charcoal » March 9th, 2016, 4:14 pm

I think I might be done. All I needed to do was reduce the lag and get rid of unnecessary objects once I finished the layout. 20 frames seems okay. WAY better than 7.
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Re: ~The √25th 25quared Contest~

Postby Jumbo101 » March 12th, 2016, 10:14 pm

Honestly I'm not planning to do this right now, in the meantime I'll be coming up with a SM63 level soon. But I'm not going to really touch this contest.
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