8th Level Designer Contest

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Re: 8th Level Designer Contest

Postby Canine » August 18th, 2010, 9:41 am

I guess since this is all over, it can be locked? :awe:
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Re: 8th Level Designer Contest

Postby Blablob » August 18th, 2010, 12:58 pm

We still need other judges to post their results. Once they do that, this can be locked.
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Re: 8th Level Designer Contest

Postby Buff_ » August 18th, 2010, 1:07 pm

Doram's Gardens - Doram
Rating: 14/20
Fun: 5/10
This level just wasn't very fun. There really wasn't much to do besides looking around.
Graphics: 5/5
This is where the level shines. It is full of trees and plants that liven up the level.
Other: 4/5
+1 for zoo.

There wasn't much to do in the level, it was just exploring, and there wasn't much of that either. It looked nice, and had an interesting place to go, but that was it.


The Garden Galaxy - YoshiKid69
Rating: 10/20
Fun:5/10
Lag, enemy spam and item spam were used in this level.
Graphics: 3/5
Cut-off in places, random enemies and disjointed items. The rest was really good.
Other:2/10
-1 glitches are just annoying

I found this level extremely boring. It was not very fun as it had quite a bit of lag in a certain place and just wasn't very inventive.


Dark Garden - worst_master
Rating: 15/20
Fun: 7/10
It was quite fun, but there was lag and it dragged on.
Graphics:5/5
Awesome. Loads of plants, and different environments.
Other: 3/5

Different environments, and some classic gameplay make these great levels, but the lag brings it down quite a bit.

Secret of the Garden - MegaMario1996
Rating: 15/20
Fun: 8/10
Short and sweet. It had aspects of a great level, but it did not last very long. :(
Graphics: 4/5
It had plants, and hills and other stuff. Varying landscape would have been more appreciated.
Other: 3/5
Nothing extra

As I said in fun, it was short and sweet. I really like this level, but different landscapes would have been nice.


Garden in the Clouds - Cryokenetic
Rating: 16/20
Fun: 9/10
This level was really fun. It had quite a bit to do, and incorporated lots of different items well.
Graphics: 4/5
There is an odd moment when cave and grass tiles clash, and there are lots of flat landscapes.
Other: 3/5
Nothing extra

I liked this level. It had used the theme well, and had a significant amount of enemies to kill and coins to collect.


Retake the Garden - Nero The DemonSlayer
Rating: 8/20
Fun: 5/10
Some platforming, but really nothing inventive. Also, there was enemy spam.
Graphics: 2/5
Things looked ok, but many places looked out of place. There was random tile placement, not many decorations, and flat landscapes.
Other: 1/5
-1 Enemy spam
-1 not clear where to go, and so forced death

This did not seem very well thought out. It had some good platforming aspects, but they did not fit with the level.


Peach's Garden - Aleksgospodinov
Rating: 12/20
Fun: 6/10
Contained some platforming, but nothing else.
Graphics: 3/5
Decorations, but flat landscapes.
Other: 3/5
Nothing extra

Very short. It had some platforming, but that was very limited and quickly over.

Garden:Xpo20 - Xpo20
Rating: 9/10
Fun: 4/10
Nothing to it. Go right, up and left. That's it.
Graphics: 1/5
Cut-off, flat land and hardly any scenery.
Other: 4/5
+1 OMG AWESOMEFACE!!!!!

Hardly anything to it. It was just a level of basically nothing.

Floating Gardens Galaxy - MessengerOfYahweh
Rating: 11/20
Fun: 6/10
Levels just weren't fun. They had little Mario-ness to them, and were just left to right.
Graphics: 3/5
Hardly anything to it. Good first and last part, but they were exactly the same. Other parts had very little detail.
Other: 2/5
+1 cut scene
-1 short, and pointless cutscene
-1 reused level

Pointless cutscene was pointless, and the reused level was a little disappointing to see. It had some platforming, but it was not used well.


Garden in the sky - Star-Fawful
Rating: 13/20
Fun: 7/10
Quite a but of platforming, but confusing. It was not fun in the maze, but it did have some good jumping parts. :D
Graphics: 3/5
Flat landscapes, and the constant changing of tilesets brought this down.
Other: 3/5
Nothing extra.

It was short, but had some good platforming. There was a part that was a little frustrating, but was easily confronted.

Star Sling Gardens - triforceguy1
Rating:14/20
Fun: 8/10
Interesting concept, it was fun just soaring really far on the sling stars. The little lag, and that fact you have to find 100 silver stars brought this down.
Graphics: 3/5
Pretty average. Everything was smoothed off, but it was bland and not very varying landscapes.
Other: 3/5
Noting extra

I found this level really fun, but it was a little frustrating finding the last few silver stars since there were 100 of them.


Peach's Garden Revisited - marioiscool254
Rating: 15/20
Fun: 8/10
I like this level. It had some good platforming, and some extra aspects that you can only do in SM63. Well done!
Graphics: 4/5
Really good. Loses 1 mark for the transition between snow and grass.
Other: 3/5
Nothing extra.

Twas a really good level thar. It had a lot to do, and contained variety.


The Grassy Fields - hugemariofan (and Sammer Guy??)
Rating: 14/20
Fun: 6/10
Maze thing was a little 'eh', and there was a little enemy spam in certain areas.. this left other areas bare.
Graphics: 5/5
Nice! All I gotta say. : D
Other: 3/5
Nothing extra

I enjoyed this level, but it was brought down a few marks for some bad level design.


Zerke Gardens - Salmo
Rating:
Fun: 6/10
Forced backtracking if wrong, and overall not that fun.
Graphics: 3/5
Pretty average, had some good things at the start, then went downhill.
Other: 3/5
Nothing extra

It started off well, but gradually decreased in "funness" as time went on.


Lrmarster's Beautiful Garden
Rating: 13/20
Fun: 6/10
There wasn't anything to do, it just didn't have much to it.
Graphics: 4/5
The grass in the bulk of the tiles looked ugly, and the random transitions between tiles and items didn't help this either.
Other: 3/5
Nothing extra

There was hardly anything to do in the level; hardly any platforming and was very basic.

Haunted Garden - mushroomario
Rating: 14/20
Fun: 7/10
Experienced lag, but otherwise a solid experience.
Graphics: 4/5
Clouds didn't really go, but everything else goes fine.
Other: 3/5
Nothing extra

Twas a good, solid level that I enjoyed. It wasn't brilliant, but it wasn't bad. 14/20 does it nicely.


Garden of Life - Volcove
Rating: 16/20
Fun: 7/10
It was quite fun, but not as fun as it could be. Due to the fact that I'm not the biggest fan of backtracking in SM63, the fun goes down a few marks.
Graphics: 5/5
No problems here, and it all goes smoothly with the scenery.
Other: 4/5
+1 Slidey rock thing, and "dancing" plants

It was a nice level, collecting the stars. It wasn't too easy, nor too hard and contained some things which I hadn't seen before. Well done.



and Kim's...

Rating: 8/20
Fun: 4/10
EPIC LAG in some parts, and not very interesting level design
Graphics: 2/5
Some cut off, and not much scenery.
Other: 2/5
-1 Design was horrible

Rating: 10/20
Fun: 5/10
… annoying as hell, and just not fun.
Graphics: 3/5
Meh, nothing extra.
Other: 2/5
-1 Design was horrible

Rating: 11/20
Fun: 6/10
At least I did something this time.
Graphics: 2/5
Meh, odd transitions say hi.
Other: 2/5
-1 Very short
+1 man made of… rock and stuff
-1 Design was horrible


Rating: 8/20
Fun: 5/10
It had some rock thing coming towards you, but that was the level…. not to mention forced death and can be hard.
Graphics: 2/5
Transition says hi… and no scenery
Other: 1/5
-1 Design was horrible
-1 forced death

Rating: 5/20
Fun: 3/10
No enemies, horrible design, needs work.
Graphics: 2/5
Transitions don't work
Other: 0/5
-1 not clear where to go
-1 you have to wait to get past a certain area.. and prone to get the invincible star again
-1 horrible design i.e cannons in bad places

Rating: 11/20
Fun: 6/10
Considered a level this time, but was still very boring and was not very inventive.
Graphics: 2/5
WTH's with the ice? All the other stuff is cool.
Other: 3/5
+1 rock images
-1 horrible design



Overall: 9/20

Design was horrible and unimaginative for all levels. Small rocks make it harder, but more frustrating… so a worse level. They all need work… and 6 parts is way too much. It is clear that you wanted to work a lot on these, but I think more effort needs to go into the design of the level. Graphics wise, I think you're fine, maybe add a little more scenery.

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Re: 8th Level Designer Contest

Postby Blablob » August 22nd, 2010, 4:45 am

Alright, I don't think those are the last of the judgings, but whatever. This is being unsticked and locked. RIP 8th LDC.

(and for those who haven't posted your results, if you get around to doing it, just PM me)
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