Super Mario 126

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Re: Super Mario 126

Postby HyperSonic » October 10th, 2009, 10:49 pm

WOW!!!!THAT IS SO COOOOL!!!!!All the tiles are so beautiful and the level is excelent designed!Your grade it10/10!!!!!!!
Grats megamario!! :mrgreen:
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Re: Super Mario 126

Postby Ayrayen » October 11th, 2009, 12:41 am

Hmmm well. You could tell that you didn't have to go in the house.

The level were ok designed. The water place were very very repetive. You did just swim and swim...

And at some places there were only a bounch of enemies.

Also no platforming.


It was detailed.

tiles were good!

Story was kinda erm well i dont really se luigi in that way but well its your story. It was intresting too. ;)

No lagggg! (Wich is good ofc)

So overall 9/10 Good job ;) Just remember dont use a bounch of enemies,or boring and repetive places!

KEEP UP DA GOOD WORK!
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Re: Super Mario 126

Postby megamario126 » October 11th, 2009, 1:15 pm

Thanks, Ayray for the fair score. It's not perfect, some things are a little gltichy, but it's a very good level. Thanks again for the reply. I'll try not to make parts of my level repetitive. ;)
See my levels! http://www.runouw.com/forums/viewtopic. ... 5037#p5037<--i may make a comeback to level-making
See my level series! (In progress!) http://www.runouw.com/forums/viewtopic.php?f=24&t=1011<--i still have the work doc for the world names, lvl names, all that
See my YouTube channel! My levels will be posted on there soon! https://www.youtube.com/user/VidGmr1996/videos<-- i lied
See my chatbox! http://www.xat.com/chat/room/76422579/ <--uhh..that's dead
UPDATE (Since March 31th, 2013): Coming on here may be rare. Yeah.<--'tis true
I'm that guy over there who seems to be the 12th Memeber of the Legendary 12.<--who cares anymore, i wasnt even a nice guy at the time (i was 13 at the time)
Y'know, I have infinite lives. (Using UltraGameSharkGenieActionReplayHax!) So, there's no reason to kill me. ;)<--...wha??????
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Re: Super Mario 126

Postby zebtrestalala » October 11th, 2009, 1:46 pm

Incredibly solid level. I didn't find much wrong with it at all. You kept it simple, but interesting.

Looking forward to more!

PS I accidentally jumped out at that gap in the water under the logs, but it wasn't bad. i went back and did it again for fun.
Signatures are silly little things.

With that in mind, check out my clever, well-thought, and generally amazing level series!
Zebtrestalala's Possibly a Series Levels -http://runouw.com/forums/viewtopic.php?f=24&t=157&start=20
Or My Second Series! This one's cool too! -http://runouw.com/forums/viewtopic.php?f=24&t=2122&p=16280#p16280
Or if Last Legacy is more your thing, check out this one! -http://runouw.com/forums/viewtopic.php?f=81&t=39328&sid=c9a97fe200ffcb08c2ce64ebf877591a
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Re: Super Mario 126

Postby megamario126 » October 11th, 2009, 2:06 pm

Thanks zeb for the reply to my level.
See my levels! http://www.runouw.com/forums/viewtopic. ... 5037#p5037<--i may make a comeback to level-making
See my level series! (In progress!) http://www.runouw.com/forums/viewtopic.php?f=24&t=1011<--i still have the work doc for the world names, lvl names, all that
See my YouTube channel! My levels will be posted on there soon! https://www.youtube.com/user/VidGmr1996/videos<-- i lied
See my chatbox! http://www.xat.com/chat/room/76422579/ <--uhh..that's dead
UPDATE (Since March 31th, 2013): Coming on here may be rare. Yeah.<--'tis true
I'm that guy over there who seems to be the 12th Memeber of the Legendary 12.<--who cares anymore, i wasnt even a nice guy at the time (i was 13 at the time)
Y'know, I have infinite lives. (Using UltraGameSharkGenieActionReplayHax!) So, there's no reason to kill me. ;)<--...wha??????
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Re: Super Mario 126

Postby brandoprojectm » October 12th, 2009, 6:33 am

Length: 4/10
Difficulty: 2/10
Fun: 6/10

It's a nice concept, and a very well laid out level, but the water section pretty much ruins everything. It drags ON and ON and I was bored before I even came in contact with the first Cheep-Cheep. You can do better. : P

FINAL SCORE: 7
Just remember this, when you see her on the street.

I'm the cruelest girl you'll ever meet.
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Re: Super Mario 126

Postby megamario126 » October 16th, 2009, 4:00 pm

Yesh! It is World 1-2 of the series! :D I made a water part in the level & it's 50x better than the first level's, & it's shorter & less repetitive. I had a bit of a problem with the level transitions, sometimes when you zoom out, part of the level will get cut off. I fixed the problem. And, in the level the designer, if you see the level design, there will be a little hole & a level transition is in it. Don't worry, you'll still walk. I had to do that to make the cut-off glitch stop. :) Anyways.......After the Mario Bros. sweep away the enemies in the Mushroom Kingdom, they went out & still finding & collecting all of the scattered Shine Sprites.

Mario: Here's the end of the Mushroom Kingdom.
Luigi: YOU MEAN THE END OF THE MUSHROO-
Mario: No! I meant were getting out of the kingdom. :|
Luigi: Oh. :?
Mario: Its okay. Let's continue to get these baddies!
Luigi: Okey-Dokie! And Mario, we're still getting the pizza, right?
Mario: Yes.
Luigi: O-key! :D

NOTE: The enemies might somehow, 'stick' & stay onto the ground & stop moving. I'll fix the problem later, when I take them out of the ground.....

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See my levels! http://www.runouw.com/forums/viewtopic. ... 5037#p5037<--i may make a comeback to level-making
See my level series! (In progress!) http://www.runouw.com/forums/viewtopic.php?f=24&t=1011<--i still have the work doc for the world names, lvl names, all that
See my YouTube channel! My levels will be posted on there soon! https://www.youtube.com/user/VidGmr1996/videos<-- i lied
See my chatbox! http://www.xat.com/chat/room/76422579/ <--uhh..that's dead
UPDATE (Since March 31th, 2013): Coming on here may be rare. Yeah.<--'tis true
I'm that guy over there who seems to be the 12th Memeber of the Legendary 12.<--who cares anymore, i wasnt even a nice guy at the time (i was 13 at the time)
Y'know, I have infinite lives. (Using UltraGameSharkGenieActionReplayHax!) So, there's no reason to kill me. ;)<--...wha??????
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megamario126
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Review: Super Mario 126; Levels 1 and 2

Postby 24murph » October 16th, 2009, 5:05 pm

O.K. Time too start!

World 1-1: Mushroom Field
First off, the castle's exterior was way too simple; there were no windows. The interior castle was extremely point-less to go in, laggy, and all the rooms and the hall ways were cheaply made. For example, the kitchen and was just two random checked tiles and that's it. You really needed to put more though into making the caste. You could have added some curves the underwater parts around the whole level. By curves I mean by:
Image
The beginning of the level was laggy, you need to cut down on the water and enemies. Plus you need to think of better places for the enemies, like the two shy-guys were placed way to close together, near a level transition. All the coins were placed in a skilled and neat manor. The level format is a great for a first level in a series.

5.3/10
Overall, a great first level to a series, with alot of work needed.


World 1-2: Outside Fields
Hey, your were right, this level is 50x (more like 100x) betters then your last level! The only laggy part was right before the ending, which you should cut down on enemies and water, again too. This level has the right amount of graphics, not too many, just right! It also needs more curves (see image above, again) on the walls and the water parts. The koopa part was jump able without jumping on anyone of the six koopas. Other then those few problems, the level looked great!

7.5/10
Overall, a nicely formatted level with minor problems!
24murph
As Ninja As Myst

 
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Re: Review: Super Mario 126; Levels 1 and 2

Postby megamario126 » November 8th, 2009, 7:01 am

24murph wrote:O.K. Time too start!

World 1-1: Mushroom Field
First off, the castle's exterior was way too simple; there were no windows. The interior castle was extremely point-less to go in, laggy, and all the rooms and the hall ways were cheaply made. For example, the kitchen and was just two random checked tiles and that's it. You really needed to put more though into making the caste. You could have added some curves the underwater parts around the whole level. By curves I mean by:
Image
The beginning of the level was laggy, you need to cut down on the water and enemies. Plus you need to think of better places for the enemies, like the two shy-guys were placed way to close together, near a level transition. All the coins were placed in a skilled and neat manor. The level format is a great for a first level in a series.

5.3/10
Overall, a great first level to a series, with alot of work needed.


World 1-2: Outside Fields
Hey, your were right, this level is 50x (more like 100x) betters then your last level! The only laggy part was right before the ending, which you should cut down on enemies and water, again too. This level has the right amount of graphics, not too many, just right! It also needs more curves (see image above, again) on the walls and the water parts. The koopa part was jump able without jumping on anyone of the six koopas. Other then those few problems, the level looked great!

7.5/10
Overall, a nicely formatted level with minor problems!



Thanks for the fair score, 24murph. Anyways, new level! :mrgreen: The Mario Bros. soon went up high, & I mean high in da sky!
Mario: Whoa! Really steep-a here, Ga-I mean, eh Luigi?
Luigi: *Whimpering* :cry:
Mario: Luigi, don't be scared, I'm on your side. :)
Luigi: B-B-Bu...But.......It'S SO HIGH IN THE SKY! WNEEEEEAAAAA!
Mario: *Sighs* Y'know what? Go ahead. See ya later! Getting that pizza by mah-self! :mrgreen:
Luigi: ALRIGHT! ALRIGHT! ALLRIIIIIIGHT! I'LL, COME WITH YOU, M'KAY!?! :x
Mario: Okay. *Thinks: lolz* :lol:

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Last edited by megamario126 on December 31st, 2009, 5:43 pm, edited 2 times in total.
See my levels! http://www.runouw.com/forums/viewtopic. ... 5037#p5037<--i may make a comeback to level-making
See my level series! (In progress!) http://www.runouw.com/forums/viewtopic.php?f=24&t=1011<--i still have the work doc for the world names, lvl names, all that
See my YouTube channel! My levels will be posted on there soon! https://www.youtube.com/user/VidGmr1996/videos<-- i lied
See my chatbox! http://www.xat.com/chat/room/76422579/ <--uhh..that's dead
UPDATE (Since March 31th, 2013): Coming on here may be rare. Yeah.<--'tis true
I'm that guy over there who seems to be the 12th Memeber of the Legendary 12.<--who cares anymore, i wasnt even a nice guy at the time (i was 13 at the time)
Y'know, I have infinite lives. (Using UltraGameSharkGenieActionReplayHax!) So, there's no reason to kill me. ;)<--...wha??????
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megamario126
The Legacy

 
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Re: Super Mario 126

Postby Tomahawk345 » November 8th, 2009, 7:25 am

Too many repeated items.

8.5/10
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Tomahawk345
Guardian to Glitch Castle

 
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