Gameinsky's levels

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Re: Gameinsky's levels

Postby Worst_master » August 8th, 2010, 6:48 am

Okay....Everone blame on me........ But I still need to says read propoblably.

(First level)
Good! The levle is good becuase the tile fit with the theme, the Music and BG fit with the level and there were not many cut-off, not many floating things and not many bad things.... The red tile slope is great with Lava!And the enemy put not very badly, not bad! The bullet bill have a good set and the cheep cheep is funny in the lava! Good!
(89/100)
[edit]
you wrote:I think I will make a level, I was afraid everyone was like worsmaster, I'm happy it isn't true.
If only I had a good theme, I'd make a level.
I don't really hate it that many bad points are summed, but on the way they are made (he didn't even took time to chose nice words)
But ok, I step out of this conversation hopefully, and when I have a theme, will make the level to it.
[edit]
I think I have
I played a level that explained me major glitches, now I know them I will make "neutral bad guys" that infor you instead of some unliving signs.

Oaky, I'll not, becuase my past style is only say: All thing is nice expert the things below.... SO you will think I am talknig about all the abd things, well, sorry, oaky? Now....
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Re: Gameinsky's levels

Postby gameinsky » August 8th, 2010, 10:16 am

Worst_master wrote:Okay....Everone blame on me........ But I still need to says read propoblably.

(First level)
Good! The levle is good becuase the tile fit with the theme, the Music and BG fit with the level and there were not many cut-off, not many floating things and not many bad things.... The red tile slope is great with Lava!And the enemy put not very badly, not bad! The bullet bill have a good set and the cheep cheep is funny in the lava! Good!
(89/100)
[edit]
you wrote:I think I will make a level, I was afraid everyone was like worsmaster, I'm happy it isn't true.
If only I had a good theme, I'd make a level.
I don't really hate it that many bad points are summed, but on the way they are made (he didn't even took time to chose nice words)
But ok, I step out of this conversation hopefully, and when I have a theme, will make the level to it.
[edit]
I think I have
I played a level that explained me major glitches, now I know them I will make "neutral bad guys" that infor you instead of some unliving signs.

Oaky, I'll not, becuase my past style is only say: All thing is nice expert the things below.... SO you will think I am talknig about all the abd things, well, sorry, oaky? Now....



Thanks for being friendly, I do will follow your advice and put more decorations in my level.
Interested in my levels ?
Image
Λ
|
|
I made it myelf, do YOU like it ? ;)
Image mario's kart slips over a banana, lol !
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gameinsky
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Re: Gameinsky's levels

Postby Canine » August 8th, 2010, 1:57 pm

It was much easier that way. All you could have done W_M was give your review in a nice way. >_>





(BTW, nice levels! ^_^)
Hi, it's me again. I'm back for good now. No more leaving. Hopefully. :) Anyways, see you around.. :P

Follow me on Facebook for updates on my life, if you care.
https://www.facebook.com/troy.thompson123
No hate. ._. No one gives a ♥♥♥♥ anyways.

Gee. I hope I post this and hope it doesn't count as advertising. >.<

Face it. I don't care most of the time..

K bye.
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Re: Gameinsky's levels

Postby Epic » August 8th, 2010, 3:00 pm

gameinsky wrote:And how can I evil add graphical stuff in a castle?
It's just bricks!


Use more then different types of bricks inside the castle to make it look neat. And since it's an evil castle, disable the Dead Goonys, which makes then just about background items, and put the bodies around the rooms in the castle to make it look like alot of people died the castle or something evil like that, xD.
(To disable an item, to put a 0 in front of the item you want to turn off in your level code.)
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Re: Gameinsky's levels

Postby Worst_master » August 8th, 2010, 7:51 pm

Epic wrote:
gameinsky wrote:And how can I evil add graphical stuff in a castle?
It's just bricks!


Use more then different types of bricks inside the castle to make it look neat. And since it's an evil castle, disable the Dead Goonys, which makes then just about background items, and put the bodies around the rooms in the castle to make it look like alot of people died the castle or something evil like that, xD.
(To disable an item, to put a 0 in front of the item you want to turn off in your level code.)

I've said this, but he thniks I am unfriendly, okay, sorry, now we're helping you not insluting you.....We're jsut suggesting.
And , if you don't understand what is "(To disable an item, to put a 0 in front of the item you want to turn off in your level code.)"
So, okay, copy your level in cod in a word pad, then you'll find your items at the very end, then make a 0beofer it (like: |06,x,y|) then it will disabled.

Well, if you want to make them running but they can't hurt you, so, you can trap some dead goonies in the tiles, but leave a space to let him run.

Anotehr, you can use Goomba pipe (A funny glitch) to make it mroe fun, but SUYO! I HAVEN"T SAY NO GLITCH=NO FUN/A LEVEL MUST HAVE GLITCH!!!
And, try to imrpovement your level than make mroe levels.
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Re: Gameinsky's levels

Postby gameinsky » August 9th, 2010, 4:17 am

I didn't knew about the freeze "hack" yet, but now i know, and will use it for my future levels.
Interested in my levels ?
Image
Λ
|
|
I made it myelf, do YOU like it ? ;)
Image mario's kart slips over a banana, lol !
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gameinsky
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Re: Gameinsky's levels

Postby gameinsky » August 10th, 2010, 12:31 am

I finished the level, it's not that "awesome" but I think it fits the norms.
Interested in my levels ?
Image
Λ
|
|
I made it myelf, do YOU like it ? ;)
Image mario's kart slips over a banana, lol !
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gameinsky
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Posts: 24
Joined: July 16th, 2010, 7:55 am

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Re: Gameinsky's levels

Postby Worst_master » August 10th, 2010, 2:35 am

Do you need me for helping to IMPROVE your level?
Well, no double post...
But, you can psot when you've a new level, so you can psot!

(Reviewing Mushroom gorge)

Well, you haven't make it a name...A name is improtant! Although you jsut sya it as "Mushroom gorge".

Well, the level is good, but there were no enemy! No enmey is no fun, don't disable all of them! You may test first!
And then, well there were nemey now, but they're floating, next tiem sue "CTRL" to set them better....

The celling things is good, not very hard! Third, do not put the shine to near the bound, guess what you will get if you do it.
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Worst_master
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Re: Gameinsky's levels

Postby gameinsky » August 10th, 2010, 6:37 am

I thought I already made the title...
Fixed.
Moar enemies.
Shines a little more inside the gameplay now, should be good.
Interested in my levels ?
Image
Λ
|
|
I made it myelf, do YOU like it ? ;)
Image mario's kart slips over a banana, lol !
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gameinsky
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Re: Gameinsky's levels

Postby Kimonio » September 4th, 2010, 5:29 pm

Dark Lord wrote:Apocalypse

FUN: 5/10

The level was boring.

GRAPHICS: 2/5

The level looks awful.

OTHER THINGS: 3/5

Nothing extra.

TOTAL POINTS: 10/20

Your level has half score! :D


And this, kids, is how NOT to judge a level. >_>

*deletes post*
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