Things We DON'T Need in the Level Designer

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Things We DON'T Need in the Level Designer

Postby brandoprojectm » February 9th, 2011, 3:17 pm

Self-explanatory. I start.

Giant flying Goombas which shoot nukes at you on sight
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Re: Things We DON'T Need in the Level Designer

Postby Raz » February 9th, 2011, 3:21 pm

Your mom. Yells at you and destroys your computer on sight.
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Re: Things We DON'T Need in the Level Designer

Postby brandoprojectm » February 9th, 2011, 3:24 pm

Pokemon. Make the game 30% less fun.
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Re: Things We DON'T Need in the Level Designer

Postby UsuarioTHf » February 9th, 2011, 3:25 pm

Perfect Dark Gaia.



Possibly too big to fit the level...And would OHKO Mario easily without Mario being able to hit it.
And same would happen in the Last Legacy LL.
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Re: Things We DON'T Need in the Level Designer

Postby Ridder » February 9th, 2011, 5:19 pm

Dr. Fetus.
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To say that Everything is Permitted is to understand that we are the architects of our actions, and that we must live with the consequences, whether glorious...or tragic."
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Re: Things We DON'T Need in the Level Designer

Postby destroyer1 » February 9th, 2011, 5:20 pm

The butterfly's.



Like, what, Mario is mean't to be dancing over a sunflowered hill with butterflys? :awe:
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Re: Things We DON'T Need in the Level Designer

Postby brandoprojectm » February 10th, 2011, 1:43 am

Geno.

Seriously he's extremely overrated.
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Re: Things We DON'T Need in the Level Designer

Postby Killswitch » February 10th, 2011, 2:21 am

Things that we don't need on the LD?

Well, the useless lag and the useless bugs. :awe:
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Re: Things We DON'T Need in the Level Designer

Postby SonehFlash » February 10th, 2011, 3:46 am

Fast-moving Hammer Bros.

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Re: Things We DON'T Need in the Level Designer

Postby YoshiMario96 » February 16th, 2011, 12:26 pm

Those fuzzies from SMW2.
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