Re: Mario Party - Runouw Edition
(okay hold up, I somehow got Shaderaider's coin count COMPLETELY wrong several times in several updates... I'm fixing it right now. Before the minigame, he should've had 15. He then got +5 from compensation after the minigame, then 10 were stolen. Yet somehow, he ended up at 7 coins...
Fixed it all. Hopefully.)
Turn 7!
ShadeRaider's Turn!
ShadeRaider rolls a 6! He makes it to the star...
Harmless: "Aw, bad luck man. You're short on coins. Come back when you reach 20!"
Continuing with his roll, he stops by the Item Shop.
Harmful: "Oh, good afternoon... or something like that. Want to buy somethin'?"
(Four spaces are left in your roll. You will reach the intersection when you resume your roll.)
edit: crap forgot to put up the list of items
- Warp Point (Swap places with a random player.) Costs 4 Coins
- Glue Bomb (Force you or another player to roll a 1-3 on their next roll.) Costs 5 Coins
- Reverse Thruster (Force you or another player to go backwards on their next roll.) Costs 5 Coins
- Harmless's Marshmallow (During your next roll, you steal 20 Coins from all players you pass.) Costs 12 Coins
- Silver Magnet (Attracts every single player on the board to your position. The # of spaces they move towards you is randomly determined [1-8].) Costs 12 Coins
- Gold Magnet (Steal Coins from a player when activated. The # of Coins you steal is randomly determined [6-25]. Alternatively you may pay 50 Coins to steal a Star.) Costs 15 Coins
Fixed it all. Hopefully.)
Turn 7!
ShadeRaider's Turn!
ShadeRaider rolls a 6! He makes it to the star...
Harmless: "Aw, bad luck man. You're short on coins. Come back when you reach 20!"
Continuing with his roll, he stops by the Item Shop.
Harmful: "Oh, good afternoon... or something like that. Want to buy somethin'?"
(Four spaces are left in your roll. You will reach the intersection when you resume your roll.)
edit: crap forgot to put up the list of items
- Warp Point (Swap places with a random player.) Costs 4 Coins
- Glue Bomb (Force you or another player to roll a 1-3 on their next roll.) Costs 5 Coins
- Reverse Thruster (Force you or another player to go backwards on their next roll.) Costs 5 Coins
- Harmless's Marshmallow (During your next roll, you steal 20 Coins from all players you pass.) Costs 12 Coins
- Silver Magnet (Attracts every single player on the board to your position. The # of spaces they move towards you is randomly determined [1-8].) Costs 12 Coins
- Gold Magnet (Steal Coins from a player when activated. The # of Coins you steal is randomly determined [6-25]. Alternatively you may pay 50 Coins to steal a Star.) Costs 15 Coins
Map: show
Player Standings: show


