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Re: Mario Party - Runouw Edition

Posted:
October 4th, 2016, 10:08 am
by Zunar
Harmless wrote:Players can opt to increase the number by 0 (or essentially pass on increasing the number). If they pass when the number is at 9, the player who went before them is out!
Harmless wrote:Zunar raises it by 2!
ChaosYoshi raises it by 0!
[No Peter action, if he passed doesn't that mean CY lost?]
Re: Mario Party - Runouw Edition

Posted:
October 4th, 2016, 5:42 pm
by Harmless
oh, ♥♥♥♥
I wasn't actually clear on this but when someone is knocked out, it immediately jumps to a new round
So Peter wouldn't have done anything if someone was knocked out before he went.
Re: Mario Party - Runouw Edition

Posted:
October 6th, 2016, 5:12 am
by 1018peter
Erm...
1018peter wrote:Harmless wrote:Pro Tips: If a round ends with the whirlpool exactly at 9, it will reset back to 0. If the number resets back to 0 with only two players remaining, those two players both win the minigame!
Erm...does that mean CY and I won?
Still need an answer here...
Re: Mario Party - Runouw Edition

Posted:
October 6th, 2016, 10:55 am
by Harmless
nope, you two are still fighting
Re: Mario Party - Runouw Edition

Posted:
March 23rd, 2017, 11:09 pm
by Positron
so is this still a thing
Re: Mario Party - Runouw Edition

Posted:
March 25th, 2017, 11:06 am
by Harmless
sadly it kinda died out .-.
I mean maybe if over the summer I can bring it up again and keep the momentum going this time (or find a way to make the turns/minigames go by a bit quicker). I might start hosting these on discord.
Re: Mario Party - Runouw Edition

Posted:
March 31st, 2017, 10:05 pm
by Positron
Harmless wrote:sadly it kinda died out .-.
I mean maybe if over the summer I can bring it up again and keep the momentum going this time (or find a way to make the turns/minigames go by a bit quicker). I might start hosting these on discord.
ooo that's
good idea
Re: Mario Party - Runouw Edition

Posted:
April 22nd, 2017, 4:02 am
by Joshio01
I'm all for discord hosting.
(Plus it'd give NN TV some action)
Also have you considered a board that functions similarly to Mario Party 5 (as in all items are free and the player can choose to place them on the board or to pay and use them)?
Re: Mario Party - Runouw Edition

Posted:
April 22nd, 2017, 1:06 pm
by Harmless
I honestly don't like Mario Party 5's item mechanics. I've considered trap items but it would be kind of awkward to use given the current setup we have.