Super Smash Bros. Runouw Edition

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Re: Super Smash Bros. Runouw Edition

Postby NanTheDark » May 27th, 2015, 9:13 am

-_- I don't even know what to do with this anymore.
Some day I'll fix my sig.

Old Sig Stuff: show
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Universal Dueling ArenaInto The ShadowsMy SM63 Levels

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Made by FrozenFire/lemontea/whatever. Thanks, FF!

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Re: Super Smash Bros. Runouw Edition

Postby Harmless » May 27th, 2015, 10:03 am

Duh, we just keep coming up with more stuff.

I kinda want to make more stages.
Expect something cool here soon!

~ Tesla Bromonovich
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Re: Super Smash Bros. Runouw Edition

Postby Karyete » May 27th, 2015, 12:36 pm

It's basically our version of SSB, hence "Runouw Edition". If we just came up with Runouw stuff it would consist of LL, users and possibly SM63, and that's boring.
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Major credit goes to l.m for this!

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Re: Super Smash Bros. Runouw Edition

Postby Zunar » May 27th, 2015, 2:40 pm

^ If I could thumb up that post, I would.
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Re: Super Smash Bros. Runouw Edition

Postby Zunar » December 22nd, 2015, 1:58 pm

Bump, but I had an idea today. Perhaps this might re-spark interest in this.
SMT represent: show
Name: Minato Arisato
Appearance: http://www.cosplayhouse.com/images/D/Pe ... -image.jpg
Pallete Swaps/Alt Costumes: Various clothes he wears in the game, also Minako (female protagonist from Portable) as a female alt.

Entrance: Rides in on Mitsuru's bike maybe?
Icon: The pin on his jacket? (You can see it better in this shot.)

Victory Music: https://youtu.be/c-sHCvgvzNg
Victory Pose 1: Puts his hands in his pockets with a victorious smirk.
Victory Pose 2: Yukari runs in from off-screen and they high-five.
Victory Pose 3: Summons Orpheus, who hovers behind him and strums his harp.

Description: Minato is small and a bit faster than average, however he lacks a bit in physical strength and is somewhat lightweight. His main weapon is a shortsword, but he switches to a variety of different weapons for different attacks (just like how he can change weapons in Persona 3 FES). His special attacks involve him summoning Personas so they have a bit of starting lag but are powerful.

Neutral Attack: Slash combo.
Dash Attack: Dashing thrust. Based off his out-of-battle attack animation in P3.
Side Tilt: Quick vertical slash.
Up Tilt: Quick skyward stab.
Down Tilt: Quick low stab with a spear.
Side Smash: Strong side slash using a two-handed sword.
Up Smash: Swings a club above him.
Down Smash: Thrusts his spear into the ground and spins around it, kicking nearby opponents. Based off one of Ken's attack animations.

Neutral Air: Quick vertical slice.
Forward Air: Stabs forward.
Back Air: Somersaults and slashes behind him.
Up Air: Swings a club above him. A bit slow but high launching power.
Down Air: Downward spear stab.

Grab: Standard one-handed grab.
Pummel: Punches opponent.
Forward Throw: Slashes opponent away.
Back Throw: Spins around and throws enemy away halfway through.
Up Throw: Throws enemy up and shoots them with an arrow.
Down Throw: Throws enemy down and impales them with a spear.

Get-up Attack: Slashes above him as he gets up.
Edge Attack: Stabs above the ledge and climbs up.

Neutral Special: Bash - summons Orpheus, who slams his harp into the ground, creating a shockwave.
Side Special: Agi - summons Orpheus, who shoots a fireball not affected by gravity. The fireball increases in size and power depending on how long Minato has gone without using it, similar to Wario Waft.
Up Special: Panta Rhei - summons Norn, who conjures a cyclone around Minato. The cyclone carries him skyward and damages nearby opponents.
Down Special: Thunder Reign - summons Odin, who calls down a lightning bolt in front of Minato. Similar to Pikachu's Thunder except it targets slightly in front of Minato instead of above him.

Final Smash: All-Out Attack - similar in function to Shulk's Chain Attack. Junpei, Akihiko, and Mitsuru appear and all four go crazy on the enemy.

Taunt 1: Twirls his Evoker nonchalantly.
Taunt 2: Listens to music on his headphones.
Taunt 3: Brushes his hair out of his face.
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Re: Super Smash Bros. Runouw Edition

Postby Zunar » September 9th, 2016, 12:54 pm

Because we need more girls and she's awesome, plus staff users are cool

From my favorite game...: show
Name: Estelle Bright
Appearance: http://vignette4.wikia.nocookie.net/leg ... 1123081854
Pallete Swaps/Alt Costumes: FC/SC look, also palette swaps based on color scheme of other characters

Entrance: Jumps out of an airliner that flies across the background.
Icon: Bracer emblem

Victory Music: Battle victory theme. Obvious.
Victory Pose 1: Spins her staff and throws up a peace sign, just like her actual victory pose in-game.
Victory Pose 2: Joshua comes in from off-screen and they pose together.
Victory Pose 3: Brushes her hair back with a smirk and says "Nighty-night, kitty cats." Sorry, I had to. Olivier OP

Description: Estelle is a lightweight whose weapon gives her a long range, though her normal attacks are a bit weak.

Neutral Attack: Slash combo.
Dash Attack: Twirls around quickly and slams her staff forward, like her attack animation in game.
Side Tilt: Quick vertical slash.
Up Tilt: Quick skyward swing.
Down Tilt: Fast low kick.
Side Smash: Strong vertical slash.
Up Smash: Strong skyward swing.
Down Smash: Thrusts her staff into the ground and spins around it, kicking surrounding opponents.

Neutral Air: Horizontal staff swing.
Forward Air: Vertical staff swing.
Back Air: Kicks behind her.
Up Air: Swings her staff skyward.
Down Air: Thrusts downward with her staff.

Grab: Standard one-handed grab.
Pummel: Punches opponent.
Forward Throw: Knocks opponent away with her staff.
Back Throw: Kicks enemy behind her.
Up Throw: Launches foe skyward with her staff.
Down Throw: Slams enemy down and impales them with her staff.

Get-up Attack: Flips up, somersaulting with her staff.
Edge Attack: Flips up onto the ledge, kicking.

Neutral Special: Comet - launches a projectile forward.
Side Special: Flicker - dashes sideways through enemies, similar to Fox Illusion.
Up Special: Hurricane - functionally similar to Link's Spin Attack.
Down Special: Morale - functionally similar to Deep Breathing, increases attack power if used correctly.

Final Smash: Barrage - leaps forward, upon contact with an enemy pummels them with a string of moves, ultimately ending in a powerful vertical swing that sends them flying.

Taunt 1: Spins her staff similar to her victory pose.
Taunt 2: Beckons with her finger and yells "Come on!".
Taunt 3: Pulls out a harmonica and plays it.
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