Trap Dungeon

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Trap Dungeon

Postby Awesomeguy 99 » March 8th, 2016, 3:50 pm

Welcome to the Dungeon...

To play this game, you are given choices out of a 5 person group. There are 10 traps to reach the treasure, and the more people that reach the end calculate their final score. Each life remaining is worth 1 point, with a maximum of 10 points. This then creates the question, will you travel in a group and try to achieve the maximum score, or split up and just try to reach the treasure?
There are 2 paths at each trap, one safe and one not. Each person has 2 lives, so choose your path wisely...


TOP SCORES
1.
2.
3.

CURRENT CHALLENGERS
1.
2.
3.
4.
5.
Might be ready in a bit.

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Re: Trap Dungeon

Postby Harmless » March 8th, 2016, 9:10 pm

wot
Expect something cool here soon!

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Re: Trap Dungeon

Postby Awesomeguy 99 » March 9th, 2016, 4:20 pm

Harmless wrote:wot

I knew I'd get that.
It's basically just guess one path, you either have something good happens or something bad happens, you get one life taken from you, and you have 2 lives.
You are in a team of 5, and you get a point per life remaining.
EXAMPLE:
person 1 finishes with 2 lives, person 2 dies, person 3 finishes with 1 life, person 4 finishes with 2 lives, person 5 dies. That gets you 5 points in the end.
Might be ready in a bit.

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Re: Trap Dungeon

Postby Harmless » March 9th, 2016, 5:39 pm

what kind of traps are we talking about? How do we start? How do we proceed? Is there any way to gauge the risk of each path?

Needs more explanation.
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Re: Trap Dungeon

Postby npromin1 » March 9th, 2016, 5:56 pm

Harmless wrote:what kind of traps are we talking about? How do we start? How do we proceed? Is there any way to gauge the risk of each path?

Needs more explanation.

I agree completely. This sounds interesting,but if it's just like this,then it is boring:
There is a path in front of you. Do you go right or left?

If it's like this,then it would be somewhat interesting:
Do you go into the engine room of the ship,or the to the deck of the ship?

If it has a story,and is like this,it would be very,very interesting:
Which item do you choose,Item A or Item B.

Maybe adding more choices to this?

Explain your idea a little bit more.
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Re: Trap Dungeon

Postby Awesomeguy 99 » March 9th, 2016, 6:08 pm

OK, for an example of a trap, think of it like this:
"You're going to be crossing a bridge, do you take the old bridge made of old wood, or the stone one built an hour ago?"

You just start by entering the dungeon and getting through the first trap. You have to guess with your group which path is the safe path, and which one could kill you.
Might be ready in a bit.

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That up there was made by *Emelia K. Fletcher

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