Doram wrote:Oi. take the flashlight, and see if you can bash the doorknob off of the door, preferably without breaking the flashlight.
After tossing the broken plastic knife over your shoulder, you pull out the flashlight and repeatedly strike the doorknob with it. After several tries, you hear an audible crack as the doorknob falls off. You kneel down and look at where the doorknob was attached to in order to see the other side's doorknob, but you only see a hole in the door. This means that both knobs on the door had been broken off, which means... you push on the door, and it opens as the rest of the open/close mechanism falls out. Yes, you are free! Ahead of you is a dark hallway, which you immediately run down because you don't want to be in that damn office any longer. After going around a left corner and turning on your flashlight, you find an intersection with three different ways to go. There are several doors down each hallway. Also, there is a painting of an eel on the wall. What do you do? You can still hear the flames, but they're no longer directly below you.
CURRENT STATUSLives Left: 0
Clothing: Garbage bag toga, professional shoes, socks, boxers
Injuries: None
Bag Toga
Plastic trash bag #1: 5 plastic sporks, 4 plastic knives, 5 plastic cups, Flashlight
Plastic trash Bag #2: 2 half-full Bottles of warmish soda, Small bag of slightly soft broccoli
Plastic trash bag #3: Tinfoil box, foosball, box of plastic trash bags