Get Out of the Room

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Re: Get Out of the Room

Postby Venexis » October 20th, 2016, 8:52 am

lmfao this game. Because paper airplanes are totally a viable anti-aircraft weapon.

So Doram's plan is very reasonable. I hadn't planned to say anything, but it almost seems like the sort of thing that could resolve the situation effectively... and quietly. Therefore, if for some reason we aren't engaged in wacky hijinks after Doram's action, inquire whether the helicopter was also made of paper in the most arrogant, condescending, holier-than-thou voice you can muster. Stubbornly insist that it was shoddy workmanship on the helicopter and that although you did toss the airplanes at it, you are in no way responsible for the tragic loss of life and technology.
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10/10, thanks FrozenFire :3

Or add me, at Venexis#9902.
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Re: Get Out of the Room

Postby Oranjui » October 20th, 2016, 6:26 pm

In any case, she's obviously pretty into you, so after all the conversation is done, ask if she wants to hang out some time. You know you're miles out of her league, but you'll allow her this pity-date if she wants, just for fun.
Last edited by Oranjui on October 24th, 2016, 3:09 pm, edited 1 time in total.
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Re: Get Out of the Room

Postby TheMMMification » October 21st, 2016, 11:16 am

OOC

Doram wrote:
OOC: By the way, this game might actually benefit from being put in the regular forum games section. It is a LOT of fun. Say the word and I will move it over.


rOJce Bracket wrote:
OOC: I dunno Doram, I wouldn't want this to end up like a Neverending Story type of thing again where it just gets clogged with unfunny non-sequiturs and Totally Wacky And Random videogame references. There's a certain level of maturity and engagement expected from FOA members that, despite this being generally a subforum for funposting, works out a lot better keeping it here than opening things to the general public. I mean, we still could and I doubt there would be any major issues and it would just be more fun for more people, but we won't be ensured the Highest Caliber Of Quality that way.


Hm... ♥♥♥♥ it, let's move this topic into forum games and see what happens.


Doram wrote:I squint into the darkness but otherwise do not move. I keep my hands raised as I begin to speak as quickly and clearly as I can.

"Listen, there's some really weird stuff going on here, and I have no desire to be any part of it. I don't know anything about what is going on, and I don't want to know.

I had no idea the paper airplanes would take down your helicopter, but I will be honest, that was me. I was desperate to get out of that room and I was trying anything I could think of. I just wanted to get the attention of the copter to get some help. I'm sorry if I hurt your people.

All I want to do is go home. Please believe me. If you want me to never mention that I saw you or any of this for the rest of my life, I will do it. I just want to go home. Please."


Thx for doing the writing for me Doram

You follow the voice's command completely. Once you're done speaking, an awkward silence ensues. You stare at the woman, the woman stares at you, and neither of you can really tell what the other's expression is.

Venexis wrote:So Doram's plan is very reasonable. I hadn't planned to say anything, but it almost seems like the sort of thing that could resolve the situation effectively... and quietly. Therefore, if for some reason we aren't engaged in wacky hijinks after Doram's action, inquire whether the helicopter was also made of paper in the most arrogant, condescending, holier-than-thou voice you can muster. Stubbornly insist that it was shoddy workmanship on the helicopter and that although you did toss the airplanes at it, you are in no way responsible for the tragic loss of life and technology.


The thought that it was their fault for having such a crappy helicopter suddenly enters your mind, and you suddenly blurt out, "Of course, it's kinda your fault for using such a crappy helicopter. I mean, have you ever heard of a helicopter crashing because a bunch of paper got stuck in its-"

BLAM

You wake up, back inside the office. From the floor below, you can hear the two women arguing. "No, your finger did not slip! You weren't even pointing your gun at him before you shot him!" says the one that had been shining a flashlight in your face.
   The other woman says something that you can't hear.
   "Not important?! Beth, he could've known more about the office than we do. What if there's a trap behind, say, this door, and that guy knew all about it? We could be in danger and not even know it!"
   The other woman starts speaking again. In an effort to hear her, you go towards the wall opposite of the damaged wall and put your ear on the floor. You hear her say, "-you're being ridiculous. This building is filled with strange technology, but this is the worker's area. They wouldn't use something as easily triggered as a door trap, otherwise their workers would be dying all the time. Look, I'm going to bash this door down, and nothing is going to-"
   You hear another loud bang that nearly blows apart your eardrums. You feel the building shake for a few seconds. Your hearing returns, but you cannot hear the women speaking. This office building is much more dangerous than you previously thought.
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Re: Get Out of the Room

Postby GrandPiano » October 21st, 2016, 5:29 pm

Shout "Hello!" as loud as you can and see if anyone answers.
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Re: Get Out of the Room

Postby Venexis » October 21st, 2016, 7:49 pm

If there's no response, continue down your clothes rope through the window again and investigate the boom.
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10/10, thanks FrozenFire :3

Or add me, at Venexis#9902.
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Re: Get Out of the Room

Postby Doram » October 22nd, 2016, 4:27 am

Wait. We're back in the original office? That means we died. Bloody hell. This shouting will REALLY confuse them, then.

...

Shout that we're inside the room and we want to help them.

Mental note: Be careful around Beth...


OOC: I did it. I moved the thread.
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The foundation of such a method is love.
More words from a wise man on activism, terrorism, violence, and peace
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Re: Get Out of the Room

Postby TheMMMification » October 24th, 2016, 2:59 pm

OOC
Doram wrote:I did it. I moved the thread.


Thanks man.


SpookyPipeOrgan wrote:Shout "Hello!" as loud as you can and see if anyone answers.

Doram wrote:Wait. We're back in the original office? That means we died. Bloody hell. This shouting will REALLY confuse them, then.
...
Shout that we're you're inside the room and we you want to help them.


As you continue lying down in the corner of the room, you consider calling out to your former captors to see if they're okay. Sure, one of them did murder you in cold blood, but the other one was pretty reasonable... though, you're pretty sure that she'd find it totally unreasonable for someone who just died to suddenly call out to her and her partner. In fact, they'd find it totally spooky. You think a little more, and realize that if you call out to them, one of two things will happen: they will run away thinking that you're haunting them in ghost-form; or they will realize that it's impossible to kill you, and they'll just have to deal with you no matter what. Either option will have positive effects, so you shout, "Er, um, hello?! I'm still alive! It's, uh.... a long story... or maybe it's a short story! I have no clue to be honest! But, uh, I'm in a room on the next floor! I'm willing to help! Uh, if you need to!" You then put your ear against the floor and listen.








You don't hear a response from them. This sudden quiet is really starting to creep you out. Okay, it's not completely quiet. You can hear the faint sounds of cars moving, police sirens blaring, and people screaming, but those sounds aren't as appealing as the sound of someone speaking. You start muttering the lyrics to the song "My Brother in Law" to keep yourself calm.


Venexis wrote:If there's no response, continue down your clothes rope through the window again and investigate the boom.


Well, they're probably dead, so you might as well continue making progress on your escape from the overly tall building. After climbing down your shirt rope (this time you only had to hyperventilate in the corner for 30 minutes to prepare yourself) and entering the lounge, you stick your head into the hallway. Just ahead, you can see the woman's gun flashlight attachment near one of the hallway walls. Its light is still on, and it's pointed at the corner where this forward hallway and the right hallway intersect. Thanks to the light from this flashlight, you can see someone's gloved hand, which is mostly obscured because it is right around the corner.
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Re: Get Out of the Room

Postby Venexis » October 24th, 2016, 4:55 pm

Take the flashlight attachment and wield it like a club in case the glove attacks you.
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10/10, thanks FrozenFire :3

Or add me, at Venexis#9902.
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Re: Get Out of the Room

Postby TheMMMification » October 26th, 2016, 9:02 am

Venexis wrote:Take the flashlight attachment and wield it like a club in case the glove attacks you.


The idea that the gloved hand might attack you crosses your mind, and you find the idea to be quite silly. But then, you start thinking. They did say that there's strange technology in this building. What if this gloved hand is not the hand of one of your former captors; what if it's some kind of powerful security drone? You stand fearfully for a few seconds, wanting to grab the flashlight so you can protect yourself, but also not wanting to be close to that hand.

You then realize how silly all this is. You casually walk over to the flashlight, pick it up, and shine it down the hallway. Near the end of the hallway, you see three bodies lying down on the ground: Beth, the other woman, and yourself. This sight disturbs you, so you quickly look at the hand on the ground. It isn't attached to anybody, but it also isn't bleeding. Also, for some reason it's now balled up into a fist, and it's pointed at your face. A second after you see this, a loud whine starts coming from the glove..
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Re: Get Out of the Room

Postby Oranjui » October 26th, 2016, 1:03 pm

Kick the glove as hard as you can into the wall before it can do anything, and try to pick it up and check if there's any sort of switch, or antenna, or batteries.
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