Mapping Wars [Episode 1] [Wait this thing is dead]

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Mapping Wars [Episode 1] [Wait this thing is dead]

Postby npromin1 » December 5th, 2016, 6:18 pm

You find yourself on an unnamed planet that looks particularly similar to Earth. There are deserts, mountains, plains, oceans, jungles, tundras, caves, lakes, forests, and etc. There are also animals, similar to those on earth, and...humans as well. Mankind has seemed to flourish here. Just where is this place? Where are you if you aren't on Earth. Wait. You know where this is. OH GOD! HOW COULD THIS HAVE HAPPENED? HOW COULD YOU HAVE ENDED UP HERE? YOU- YOU'RE..... YOU'RE IN-


A MAPPING WARS GAME!






Joining Requirements:

Country Name: (Make it up, be creative. Do not pick the name of a real country.)
Government Type: (Anything from a direct democracy to an absolute totalitarian dictatorship. Philosophy, human rights, and physical safety is your playground!)
Flavor: (Anything else goes here, and I'll be sure to factor it in. Notes about the leader/country's personality will be particularly helpful. Things like religion, language, or culture within the country would be helpful as well.)
Points: (SEND THEM TO ME IN A PM)


You begin the first turn with 30 points.
Base 5 points are gained per turn. The more land you own, the more points you gain per turn.

Economy
Strategic Resources [Extra points for your military and technology next turn]
Luxury Resources [Extra points for diplomacy and internal politics next turn]
Sabotage [Destroy points owned by another country]
Bribery [Convince another country to take an action by giving them an amount of points of your choosing. Whether or not they accept depends on their political stability.]
Taxes [Decreases political stability, but increases the amount of points earned per turn.]

Military
Army [Increases land invasion strength]
Navy [Increases naval invasion and defense strength]
Air-Force [Increases land defense strength]
Espionage [Find out about the military, stability, and economy of the target country.]
Rebellion [Secretly sponsor a rebellion within another country. The number of points this requires depends on the ethnic and political stability of the target country. The strength of the rebellion depends on the number of points spent and the stability of the target country.]

Diplomacy
Peace Negotiations [Increases land taken or protected from a war and the chance peace will be accepted with a computer player.]
Alliance Acceptance Rate [Increases the chance a computer player will allow you into an alliance.]
Computer Player Relations [Decreases the amount of past conflicts which your country has been involved in and allows you to form new relations with computer players.]

Internal Politics
Ethnic Stability [Prevents revolutions caused by different ethnic groups, especially helpful in annexed or occupied territories, satellite states, and non-core provinces.]
Political Stability [Prevents coup attempts, spontaneous change in the type of government, and rebellions.]

Technology
Communication And Transportation [Increases the amount of land you start with, but decreases political stability. Note that as you conquer land your stability decreases.]
Atomic Power [Put 10 points here over time to develop a nuke. This can be launched anywhere on any turn.]
Luck [Decreases chances of natural disasters occurring and increases the chances of random good events happening and military victories in the case of having a weaker military.]
Health-Care [Decreases the severity of natural disasters.]

[Note: When distributing points, Espionage, Rebellion, Sabotage, and Bribery are in game actions. Do not start off by placing points there.]
Last edited by npromin1 on June 8th, 2017, 2:59 pm, edited 4 times in total.
npromin1
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Re: Mapping Wars [Sign-Ups]

Postby 1018peter » December 7th, 2016, 3:53 am

OH MAN YOU HAVE NO IDEA HOW MUCH I WANT THIS



Country Name - Empire of Ordos
Government Type - Democratic Dictatorship
Flavor -
Religion: Solism. The Ordosians believe that leading their country to a greater future is a noble goal. Past presidents are honored as Solaris, gods of the sun. Together, they symbolize national unity and progress.
Language: For convenience, English.
Names: The last names of Ordosians are picked from minerals and star signs. Parents pick first names for their children, but the children are required to pick their own first name after they become adults - 20 by the Ordosian Code.
Administrative Divisions: 3 Provinces (Equal in population size) > Counties > Towns
Presidency: Presidents are elected through a series of voting phases, starting from the beginning of the last year of the current President. The phases are: Town Primary, County Primary, Provincial Primary and National Race. The Primaries consists of candidates from each town competing in their home regions. The final National Race will be a race between the three candidates from each province. Every voting phase takes three months. The winner takes on the role of the President of the Empire of Ordos (Abbreviated PEO) for ten years, and must forgo all of their properties and wealth. By the end of the tenth year, they will pass on the torch to the next president and jump into the tallest volcano of Ordos - Mt. Sunstone.
Invasion Policy: Prefers tribunal states over colonial states.
President: The 76th PEO, Rim Quartz, is a passionate woman like the presidents before her. At the young age of 28, she managed to beat all competitions, male and female alike. She is currently in the third year of her presidency.
Points - [HIDDEN]


P.S. Can I choose what kind of place I want the country to be in?
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Re: Mapping Wars [Sign-Ups]

Postby npromin1 » December 7th, 2016, 3:40 pm

1018peter wrote:

P.S. Can I choose what kind of place I want the country to be in?


Not really.

It just depends on your flavor, and your communication and transportation resources.
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Re: Mapping Wars [Sign-Ups]

Postby npromin1 » December 10th, 2016, 6:07 pm

This is dying.

We need more people.

It's not fun if the video's one person VS a bunch of computers.
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Re: Mapping Wars [Sign-Ups]

Postby ~Yuri » December 11th, 2016, 2:02 pm

Reservation post for later- Gonna post all the details once I have the time.
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Re: Mapping Wars [Sign-Ups]

Postby npromin1 » December 15th, 2016, 2:17 pm

Right, so....


Time to make a ton of com. players.
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Re: Mapping Wars [Episode 1]

Postby MudkipTheGodly » January 1st, 2017, 5:14 pm

HOLD UP! I wanna do this! Also I can't figure out how to arrange my PM halp.

Country Name: The Democratic Aristocracy of the Runacian Islands
Government Type: Aristocracy in which each island has the five most influential aristocrats, which are generally benevolent, represent their island at a monthly summit held in the capital of Runacia, the main island, Runacia City. Everything is rather democratically decided there, and single island affairs are handled by the island's Party
Islands: Runacia, Enato, Nahuato, Toratte, and Boranute
Current Government: The 4th set of groups:
The Runacian People's Party - Marxist Communism
The Democratic Party of Enato - Limited Democracy
The Nahuatoan Party of Liberation - Libertarian
The Juche Party of Toratte - North Korean Juche
The National Socialist Party of Boranute - Nazism
Policy of Invasion: Dominions (see: 19th century Canada)
Religion: Each island has it's own religion, each also one in real life, because of history parallels:
Runacia - Islam
Enato - Shintoism
Nahuato - Buddhism
Toratte - Christianity
Boranute - Hinduism
History: The Runacian Islands have had many government reforms in the past few decades, from Communism to National Socialism to a Democracy, and all came with rebellion, except for an Aristocracy. The fact that rich people control everything kickstarted the economy and made it on par with a country like South Korea. It used to be very aggressive, but it stopped after a string of failures. Currently, it's been showing aggressive behaviour.
Climate: Very desert-like.
Culture: It's culture is similar to Pre-Muhammad Arabia, with very conservative religion factored in.
Points: nope not showing
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