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Re: Why Runouw?

PostPosted: May 14th, 2010, 7:34 pm
by Demonik
Lrmaster132 wrote:
hugemariofan wrote:
Runouw wrote:But, the character designer will be pretty decent by the time something does get done.
And right now, I am working on setting up online play to work without "friend" codes.


You should make it like this: A stage name, Players in game (PIG). Know what im saying? Also should have stage creator.

He doesn't have a problem with how to show it.
Just how to make it so people connect without friend codes :/
It should be like a lobby, with bunches of games, and you pick one.


Yeah, that's exactly how it used to be with his old server. It worked very well. Hopefully he does it again. :D

Re: Why Runouw?

PostPosted: May 15th, 2010, 4:21 am
by Blablob
Runouw wrote:But, the character designer will be pretty decent by the time something does get done.

Then I take it the designer is user-friendly? : D

Re: Why Runouw?

PostPosted: May 20th, 2010, 2:51 pm
by General Guy 101
Runouw wrote:But, the character designer will be pretty decent by the time something does get done.
And right now, I am working on setting up online play to work without "friend" codes.

I cant wait to see them

Re: Why Runouw?

PostPosted: May 20th, 2010, 11:33 pm
by YoshiKid54
That would be a good idea, removing the Friend Code idea.

Re: Why Runouw?

PostPosted: May 24th, 2010, 2:53 pm
by General Guy 101
:| I like the friend code idea why don't you

Re: Why Runouw?

PostPosted: May 25th, 2010, 4:29 am
by YoshiKid54
Nintendogeek64 wrote::| I like the friend code idea why don't you

Because it's probably nothing using FC, the wasted time when you exchange them.
Runouw looks forward to a "free-for-all idea" Where you can battle everyone without the wasted time of exchanging Friend Codes.

Re: Why Runouw?

PostPosted: May 25th, 2010, 4:34 am
by Demonik
Yeah, and you know what'd be awesome? This whole friend code got this in my head, but meh:

Friend List! :D

Lame idea, yeah, but basically you can add people you recently battled (Or give people your friend code), and you can then view when they're online, thus allowing you to challenge them as you see fit. Just a nifty way to find people you like battling.

Re: Why Runouw?

PostPosted: May 25th, 2010, 1:58 pm
by spookyghost
Yah, like random opponent, then people you like can be your friend, and they appear in a special list. Then you can click for easy referance. :awe:

Re: Why Runouw?

PostPosted: May 25th, 2010, 2:03 pm
by Buff_
As I've said before (somewhere o_O), you may need an account (this site, hopefully :awe: . This would be in case your cookiez get deleted, or you are on a different computer; then you can still play!

Re: Why Runouw?

PostPosted: September 18th, 2010, 9:40 pm
by AlucardX60
Fireheart wrote:Also should have stage creator.


Actually, that would be cool, and i don't know anything about making flash-games but i think it would be easy, pick a background, and some general structures. Also for the size, you can pick from three preset sizes (like brawl).

And when I say structures, I don't mean blocks like Brawl, I mean entire buildings. That would make it very simple, and I don't think it would take it up much space.