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Re: [CHAR] Blablob

PostPosted: June 16th, 2010, 9:58 am
by Blablob
Yeah, I decided to use your sprites after all :) (mostly because I couldn't seem to find what I was looking for :? )

Re: [CHAR] Blablob

PostPosted: July 6th, 2010, 8:44 pm
by xpo20
Bored, so i tried to make level plans, have a look: Near Death had a loss of E, the hospital couldn't do anything. The health bar and stuff, just ignore it, I put it there for no reason, just to show the boss' health.

Re: [CHAR] Blablob

PostPosted: July 10th, 2010, 7:58 am
by Blablob
Eh, the room kind of looks small. I was thinking the battle could take place outside, too.