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Re: TOSSTNE

PostPosted: April 30th, 2011, 8:03 am
by sirknightingfail
Lolz triple posting.

Good game, but controls are still not fast enough. please make them faster or at least add a difficulty option.

Re: TOSSTNE

PostPosted: May 3rd, 2011, 3:25 am
by entertainment.net
sirknightingfail wrote:but controls are still not fast enough

Could you please elaborate?
Did you mean the speed, or what?

Re: TOSSTNE

PostPosted: May 3rd, 2011, 2:54 pm
by sirknightingfail
You just trololol failed.

I meant that you dont move fast enough. it is way too hard.

Re: TOSSTNE

PostPosted: May 31st, 2011, 4:54 pm
by entertainment.net
sirknightingfail wrote:You just trololol failed.

I meant that you dont move fast enough. it is way too hard.


You go faster as you level up.

Also, 0.1.9!!

Have fun. And no, I did not forget about this game. Dur!


narfnin

Re: TOSSTNE

PostPosted: June 5th, 2011, 8:01 am
by Megar
LOL WTF Secret Enemy 2 is awesomeness.

Re: TOSSTNE

PostPosted: June 6th, 2011, 3:43 pm
by Master1.0
I spy a kitty at 5 'o' clock. :awe:

Re: TOSSTNE

PostPosted: July 26th, 2011, 4:51 pm
by entertainment.net
V.0.1.9.1 is here!!!
I'm not going on to 0.1.10 until I know the late-game lag is fixed.

TEST PLEASE!
ADVENTURE AS WELL

Note: Adventure Guy Demo is just a platform engine, NOT a game in progress.

Re: TOSSTNE

PostPosted: July 27th, 2011, 7:49 am
by Master1.0
Time Up
37625 points
613 enemies killed.

U MAD?!

Re: TOSSTNE

PostPosted: July 27th, 2011, 5:44 pm
by entertainment.net
Master1.0 wrote:Time Up
37625 points
613 enemies killed.

U MAD?!

So that's a "Yes" on the lag being fixed? :awe:

Re: TOSSTNE

PostPosted: July 27th, 2011, 6:39 pm
by Master1.0
entertainment.net wrote:
Master1.0 wrote:Time Up
37625 points
613 enemies killed.

U MAD?!

So that's a "Yes" on the lag being fixed? :awe:


It still lags quite a bit once the enemys spam the screen, but at least you got rid of quite a bit of that lag problem.