Master1.0 wrote:entertainment.net wrote:Master1.0 wrote:Time Up
37625 points
613 enemies killed.
U MAD?!
So that's a "Yes" on the lag being fixed?
It still lags quite a bit once the enemys spam the screen, but at least you got rid of quite a bit of that lag problem.
I was planning on revising the spawn logic soon anyways, so YAY LAG FIX'D!









