PIXEL^3 official topic

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Re: PIXEL^3 official topic

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Postby Jellonator » December 10th, 2012, 5:08 pm

What Ace said. I'm also attempting at making a C++ engine I like to call "JoGLe," which uses OpenGL, GLUT, GLU and GLEW, which are pretty much OpenGL standards as far as I'm concerned.
Also Ludum Dare 25.
bepis lmao
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Re: PIXEL^3 official topic

Postby AlucardX60 » December 20th, 2012, 2:39 pm

Well I just realized a glaring issue that could've easily been fixed.

As I said before the site was removed, but you can still play our games on Jello's Deviant Art page. The Link is in his signature and here. Alternatively I've archive them in a favorites folder. http://alucardx60.deviantart.com/favourites/49983995
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