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Re: Atom Grid

PostPosted: May 31st, 2012, 6:39 am
by Kirby859
Here you go:


Microsoft Windows [Version 6.1.7600] (edit: that's Windows 7)
Copyright (c) 2009 Microsoft Corporation. All rights reserved.
[...]
C:\Users\Kirby859\Downloads>java -jar 3.jar
--- Atom Grid
--- inDev Build 3
by Christian Spangler, Jacob Szkaradzinski and Michael Schwendner
[...]
DBGI|264363389|1699460535|60550614|865250075|65947|469869654|2552676|72832450
[...]
C:\Users\Kirby859\Downloads>java -version
java version "1.7.0_04"
Java(TM) SE Runtime Environment (build 1.7.0_04-b22)
Java HotSpot(TM) 64-Bit Server VM (build 23.0-b21, mixed mode)

C:\Users\Kirby859\Downloads>

Re: Atom Grid

PostPosted: June 15th, 2012, 7:20 pm
by TVChris
Hey Suyo,

The game launched just fine for me. I have to admit, I didn't pay close enough attention to the "How to Play" the first time so I was completely lost. I figured it out after a second time through though, and it's pretty fun. I guess all I could say is that the Endless mode seems a bit too quick for me. Especially playing on a trackpad the stream of new atoms was a little overwhelming, but maybe that's a good thing. Anyway, here are my stats as requested:

DBGI|210471000|4199626000|17212000|1348606000|36000|195104000|1210000|101509000
Mac OS 10.6.8
Java version 1.6.0_29

There are also three LineUnavailableExceptions. Looks like some audio files are too big for a MixerClip. I know the Clip interface throws a similar exception when you load audio bigger than 2 MB, so I suspect it might be the same with MixerClip. Or you may be using newer Java features than my JRE. I'd post the stack trace, but the forum thinks there are outside URLs in it and I guess I can't do that yet.

The exception is:
javax.sound.sampled.LineUnavailableException: Failed to allocate clip data: Requested buffer too large.
and it seems to be originating from lines 145-147.

That's about all I got. Keep up the good work!

Re: Atom Grid

PostPosted: June 15th, 2012, 11:42 pm
by Suyo
TVChris wrote:There are also three LineUnavailableExceptions. Looks like some audio files are too big for a MixerClip. I know the Clip interface throws a similar exception when you load audio bigger than 2 MB, so I suspect it might be the same with MixerClip. Or you may be using newer Java features than my JRE. I'd post the stack trace, but the forum thinks there are outside URLs in it and I guess I can't do that yet.

Which JDK are you using, Sun or OpenJDK - and have you tried 1.7?
I've been looking for a different way to plya back sounds anyways - there are a lot of wierd bugs, like sounds stopping to play after the first few times in OpenJDK, or the Volume FloatControl which seems to be missing in SunJDK...

EDIT: inDev Build #4!
What's new? Dunno, so much stuff I don't remember! Some new levels, loading bar being relative to the time needed for the various steps, resetting scores, changes for weak machines, local Endless Mode highscores and more!
If you have problems starting, try deleting the .sav files in the AtomGrid folder to reset everything!

Download: http://greencouchgames.net/games/atomgrid/indev/4.jar

Re: Atom Grid

PostPosted: June 20th, 2012, 7:30 am
by Suyo