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Re: Empire Business (Demo)

PostPosted: December 5th, 2013, 12:22 am
by Killswitch
Dude, the game looks pretty polished with those animations and with those simplified cash box mechanics. ;)
Suggestion: $1000000 for a golden background (it means that you "beat" the game but you can still play around with coins, cash boxes, etc.)

I have a question: what's your target programming language and platform when you do become a professional game developer? Just curious.

Re: Empire Business (Demo)

PostPosted: December 5th, 2013, 2:48 am
by Blablob
Thanks for the compliments, KS!

I don't have a target language right now because I'd don't know near enough about professional programming to make that decision. I have heard good things about C++, however.

Re: Empire Business (Released)

PostPosted: December 9th, 2013, 2:32 pm
by Blablob
FINAL UPDATE (before public release).

This update includes:
  • One final upgrade (bringing the total upgrade count to 40).
  • Music
  • Medals
  • A save feature

I'm waiting for the Newgrounds Staff to approve ads before I finally release the game, but aside from that, everything is finished.

Edit: The game has been released!

Re: Empire Business (Released)

PostPosted: December 10th, 2013, 5:44 am
by Killswitch
Great overall game, man. Really enjoyed beating it. >:)

Spoiler: show
Image

Re: Empire Business (Released)

PostPosted: December 11th, 2013, 3:00 am
by Blablob


Frontpaged AND over 7,500 views! I can't believe it!

Re: Empire Business (Released)

PostPosted: December 11th, 2013, 3:07 pm
by ChaosYoshi
This is really addicting. All of the upgrades seem satisfying whenever you get one, but there's also that drive to continue to upgrade as it makes everything much more convenient. If there's one thing I would pick out against this game is the fact that the magnet does not work if your cursor is hovering over one of those dollar bills. I'm not sure whether or not that was intentional or not, but it just seemed to get in my way a few times.

Re: Empire Business (Released)

PostPosted: December 12th, 2013, 8:49 am
by *Emelia K. Fletcher
The Cookie Clicker effect strikes again

Re: Empire Business (Released)

PostPosted: December 12th, 2013, 6:21 pm
by KABOOM
It was really fun until I got to Freeplay Mode, but then it became boring and I stopped.

Re: Empire Business (Released)

PostPosted: September 24th, 2014, 8:42 am
by Killswitch
Relevant:

C'mon people, let's push this game and its sequel by giving it a like. :awe: