Play here!Shooter Game (probably not the final name) is exactly what it sounds like - a shooter. Yes, I am once again revisiting the vertical shooter genre in the hopes that I can actually design something of reasonable quality. The code for this game is much more clean and organized than anything I've done before. Even though I'm still in the early stages of development, I've made it relatively simple to improve any aspect of the game without causing issues in other areas - something that my other games were pretty guilty of. Ultimately I want this game to become some kind of Borderlands-Epic Upgrade hybrid, where the player can access multiple areas and fight enemies even if they're much stronger than the player.
Just some notes about the demo. Right now the game will spit out enemies endlessly, with their health scaling according to the player's current level - I did this specifically for the demo. Game graphics and sound effects are unfinished, and there is currently no background music. Also, right now the player can't die.
Here's a basic rundown of features intended for the full-game:- A skill tree for the player.
- A variety of enemy and boss types.
- Multiple weapons for the player.
- Ability to visit past areas.
- Ability to visit high-level areas.
I also want to do something akin to Borderlands' Vault Hunter Mode, where the game would reset but the level limit would increase, meaning the player could access more upgrades from the skill tree, and enemies would be tougher but also give more XP.
As usual, I'll visit every once in a while with a new game update.