Super Mario: Revenge of the Nameless

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Re: Super Mario: Revenge of the Nameless

Postby Kimonio » June 15th, 2010, 6:48 am

Sweet. :D




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Re: Super Mario: Revenge of the Nameless

Postby xpo20 » June 15th, 2010, 11:26 am

Kim hired me as programmer. Im not very good at it. So dont expect a SuPeR aWeSoMe GaMe ok.
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Re: Super Mario: Revenge of the Nameless

Postby Kimonio » June 15th, 2010, 6:24 pm

Hey, if anyone is good with Flash, they have all rights to make a Flash version of this game idea. We can have two versions: Flash and GM
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Re: Super Mario: Revenge of the Nameless

Postby Silver Sonic_106 » June 16th, 2010, 3:19 am

Kimonio wrote:Hey, if anyone is good with Flash, they have all rights to make a Flash version of this game idea. We can have two versions: Flash and GM


The only people on the forums i know with Game maker are
Zed with GM 8 pro
agentms11 with GM 8 pro as well
Re4p3r 666 with GM 6.1.
And Suyo,i think.Don't know witch version,but maybe it was GM 8 again. ~SuyoEDIT: GM 6.1 and 7 - both pro, 6.1 is preferred.
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Re: Super Mario: Revenge of the Nameless

Postby MICrophone » June 16th, 2010, 5:11 am

marioiscool254 wrote:This looks interesting…I don't have the expertise to really help in anyway, but I eagerly await progress.
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Re: Super Mario: Revenge of the Nameless

Postby Canine » June 16th, 2010, 2:59 pm

Just for heads up, I'm making level designs for the game's levels. On Super Mario 63, of course!
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Re: Super Mario: Revenge of the Nameless

Postby Yoshi Boo 118 » June 16th, 2010, 3:01 pm

*ahem* We've got a teeny tiny problem. The MIDI formatted music I tried isn't working. The converters suck. So Kim, are you POSITIVE that we need them in MIDI format? :?:
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Re: Super Mario: Revenge of the Nameless

Postby General Guy 101 » June 16th, 2010, 3:18 pm

aleksgospodinov wrote:
Kimonio wrote:Hey, if anyone is good with Flash, they have all rights to make a Flash version of this game idea. We can have two versions: Flash and GM


The only people on the forums i know with Game maker are
Zed with GM 8 pro
agentms11 with GM 8 pro as well
Re4p3r 666 with GM 6.1.
And Suyo,i think.Don't know witch version,but maybe it was GM 8 again. ~SuyoEDIT: GM 6.1 and 7 - both pro, 6.1 is preferred.

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Re: Super Mario: Revenge of the Nameless

Postby Silver Sonic_106 » June 16th, 2010, 7:41 pm

Nintendogeek64 wrote:You forgot about me :x anyways I could help


I had no idea you had GM.
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Re: Super Mario: Revenge of the Nameless

Postby Kimonio » June 29th, 2010, 12:03 pm

......................
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...........................Okay, we really need to get this project started.


Who's going to be the programmer? Are one of you going to do it or should I try with the trial version of Gamemaker?
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