Super Mario Galaxy: A Blue Star Adventure

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Re: Super Mario Galaxy: A Blue Star Adventure

Postby agentms11 » February 20th, 2010, 3:41 pm

MessengerOfYahweh wrote:Anyway, can't play teh game because of computer screwup. Yayz.
Same as mine?

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Re: Super Mario Galaxy: A Blue Star Adventure

Postby Blablob » March 8th, 2010, 5:34 am

Sorry for the slight bump, but it was going to be bumped sometime with a new update, right?

It's pretty incredible this whole game is being made in game-maker. Not that I'm surprised, it just makes me want to get Game-maker even more!
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Re: Super Mario Galaxy: A Blue Star Adventure

Postby Megar » March 9th, 2010, 11:16 pm

O_o AMAZING. When's the next update?
P.S I made #24th place on Goomboss Time Trial in the 11:70s. I beat Buff. :mrgreen:
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Re: Super Mario Galaxy: A Blue Star Adventure

Postby Buff_ » March 10th, 2010, 9:11 am

I was one of the first few to play it, I kinda beta tested it. So after a while, my score was going to be beaten. ;)
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Re: Super Mario Galaxy: A Blue Star Adventure

Postby Megar » March 10th, 2010, 11:32 pm

Oh. Well, I still did beat you. (By Less than a second, lol)
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Re: Super Mario Galaxy: A Blue Star Adventure

Postby Yoshi Boo 118 » March 16th, 2010, 4:47 pm

I LOVE this game, Suyo! Funny, I found this in MFGG, while it was in the early stages...can't wait for the entire thing! :mrgreen:
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Re: Super Mario Galaxy: A Blue Star Adventure

Postby Kirby859 » April 3rd, 2010, 6:26 am

Is this a bump? Eh, oh well.
This game was awesome. I can't wait 'till the next version comes!

I beat your OLD score by 0.10. :/ Your OLD score, on the Boss.
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Re: Super Mario Galaxy: A Blue Star Adventure

Postby Megar » June 27th, 2010, 1:30 am

A list of Idea's and Bugs.
Ideas
  • Go through pipes
  • Make less Pull Stars availiable at one point.
  • Abilty to Run.
  • Extra Life at 100 Star Bits
  • Rid of Ability to spawn meteors
  • Make Mario Auto-Restart on death.

Bugs
  • Mario goes through walls on Pull Star
  • No real Pull. Mario goes straight to it.
  • Star Bit Counter doesn't travel with the camera.
  • Camera doesn't travel with Mario
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Re: Super Mario Galaxy: A Blue Star Adventure

Postby Suyo » June 27th, 2010, 1:51 am

SuperSpongerific wrote:A list of Idea's and Bugs.
Ideas
  • Go through pipes You can go through some in the final game
  • Make less Pull Stars availiable at one point. This is just a Demo, y'know
  • Abilty to Run. Okay
  • Extra Life at 100 Star Bits Obviously I'll do that... but we have no lives yet >_>
  • Rid of Ability to spawn meteors Just a debug fuction. lrn2read whole PMs
  • Make Mario Auto-Restart on death. That willl obviously be in the final version.

Bugs
  • Mario goes through walls on Pull Star lrn2read whole PMs
  • No real Pull. Mario goes straight to it. It's like that in SMG
  • Star Bit Counter doesn't travel with the camera. Easy to fix, I'll do it with the finished HUD
  • Camera doesn't travel with Mario Intended


BTW, this is not a bump, I sent him a Engine Demonstration today. So yeah.

EDIT:
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Re: Super Mario Galaxy: A Blue Star Adventure

Postby Zed98 » June 27th, 2010, 4:13 am

Sweet Suyo! I can't wait for the Full Verson... Right?
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