Super Mario Galaxy: A Blue Star Adventure

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Re: Super Mario Galaxy: A Blue Star Adventure

Postby MICrophone » June 27th, 2010, 4:37 am

That looks very good Suyo…pity that it's only PC downloadable (right, that's what we said earlier?).
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Re: Super Mario Galaxy: A Blue Star Adventure

Postby Megar » June 27th, 2010, 5:01 am

Another Bug
Sometimes, when you fall, and press R, Mario doesn't appear, two availible Pull Stars, and if you click anything, it goes extrememly laggy.
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Re: Super Mario Galaxy: A Blue Star Adventure

Postby Suyo » August 13th, 2010, 6:24 am

Worked a bit on it again and fixed some bugs. Here's a Engine Test.

Download: http://www.mediafire.com/?zu26czw0wnq2vc0
Play it online. Might work on Mac... maybe. http://www.g-java.com/gmbed/2.0/getgame ... 3embed.exe

Controls:
Arrow Keys - Move, Jump, Duck (To Do: WASD)
Mouse - Move Luma, collect star bits
Left Click - Make Luma spin (does not serve a purpose yet), (de-)activate blue stars
Right Click - Spawn meteors (debug function. Will obviously be removed)
R - Reset Mario to start position (Hint: If he falls off-screen, he will reappear at the start)
M - (De-)Activate auto metor spawning (rate is too high, will be lower in final game)

I started working on the round planets, but these are not accessible here.

C+C please.
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Re: Super Mario Galaxy: A Blue Star Adventure

Postby Blablob » August 13th, 2010, 6:26 am

Since I obviously can't download and play it, would you mind posting some screenies? :)
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Re: Super Mario Galaxy: A Blue Star Adventure

Postby Suyo » August 13th, 2010, 6:28 am

Blablob wrote:Since I obviously can't download and play it, would you mind posting some screenies? :)

Try the online version ;) nothing changed with graphics, just playing bugs and that
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Re: Super Mario Galaxy: A Blue Star Adventure

Postby Blablob » August 13th, 2010, 6:30 am

Apparently it still says I have to download it. Well, either way it wasn't really working.
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Re: Super Mario Galaxy: A Blue Star Adventure

Postby Suyo » August 13th, 2010, 7:34 am

Blablob wrote:Apparently it still says I have to download it. Well, either way it wasn't really working.


It should ask you if you want to play, then write yes. It will be downloaded to the server and then can be played.
Maybe it wants you to get the newest version of Java.
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Re: Super Mario Galaxy: A Blue Star Adventure

Postby Blablob » August 13th, 2010, 7:40 am

Okay, I managed to get it working, and I really like, actually.

One particular glitch I found is that if you spawn a meteor in a planet, the star bit will get stuck and you won't be able to collect it.
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Re: Super Mario Galaxy: A Blue Star Adventure

Postby Suyo » August 16th, 2010, 8:15 am

Fear my leet programming skills. If you want.



Round planets in Super Mario Galaxy: A Blue Star Adventure.
You can see that the starbits behave a bit odd (hovering right in front of Mario). That has already been fixed. Also, the graphic is obviously not final...

Also, somewhere in the video there's a hint on a gamemode. Can you find it? ;)
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Re: Super Mario Galaxy: A Blue Star Adventure

Postby General Guy 101 » August 16th, 2010, 8:55 am

Your programmings are leet ;)
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