Mario & Luigi Legend of the Two Thieves

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Mario & Luigi Legend of the Two Thieves

Postby AlucardX60 » October 19th, 2010, 7:09 pm

So the Nintendo Fan-Game Convention comes the end of next month and I was hoping to have a game for it, so this is it.

Features

  • I am trying to get this as close to the origianal Mario RPG series so I have installed a side view battle system, however it won't let you get extra hit points for sucsessful button hits :( If anyone finds one such battle system feel free to help out.
  • It will also feature the classic enemy placement for battles, and classic enemies.

Screenies

Battle example
Spoiler: show
Image


Over world example.
Spoiler: show
Image


Demos

Basic demo.

Videos
This is where I will post videos of the demos I make, you know, for those of you that are scared of downloads or just lazy altogether.
Basic demo Vid. form: show


Jobs

Right now I need all the help Ican get if this is going to be done by the end of next month (I think that's when NFGC ends :? ) so if you want to be in the cridets then you can PM me what you want to help out with, remeber to put M&L:LotTT in the subject box.
Last edited by AlucardX60 on November 14th, 2010, 1:35 pm, edited 1 time in total.
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AlucardX60
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Re: Mario & Luigi Legend of the Two Thieves

Postby Suyo » October 20th, 2010, 3:18 am

AlucardX60 wrote:So the Nintendo Fan-Game Convention comes the end of next month and I was hoping to have a game for it, so this is it.


Hint: It's sunday this week
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Re: Mario & Luigi Legend of the Two Thieves

Postby Megar » October 20th, 2010, 6:17 am

The battle looks a bit dodgy, but im afraid I know no such battle system.
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Re: Mario & Luigi Legend of the Two Thieves

Postby AlucardX60 » October 20th, 2010, 2:43 pm

Superyoshi wrote:
AlucardX60 wrote:So the Nintendo Fan-Game Convention comes the end of next month and I was hoping to have a game for it, so this is it.


Hint: It's sunday this week

...



































Image
Megaboy wrote:The battle looks a bit dodgy, but im afraid I know no such battle system.


Yeah, after I tested it a bit more i found that after you kill someone they still attack until the battle it over so I am going to have to find another battle system. But this one will work for now.
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Re: Mario & Luigi Legend of the Two Thieves

Postby TheMMMification » October 20th, 2010, 6:43 pm

Errrrrrrr, I noticed in your first pic that there are two marios and two luigis. Kinda awkward.
My Youtube Channel

oh btw I have a discord. My tag is #3250.
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Re: Mario & Luigi Legend of the Two Thieves

Postby AlucardX60 » October 21st, 2010, 9:58 am

TheMMM wrote:Errrrrrrr, I noticed in your first pic that there are two marios and two luigis. Kinda awkward.

I put in a scripts that removes the weird battle background so what you see is the map with the battle layered over it.

I will use this till I can get a proper battle BG.
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Re: Mario & Luigi Legend of the Two Thieves

Postby AlucardX60 » November 14th, 2010, 1:38 pm

Sorry for double post, but I posted a video of the demo for those of you who are to lazy to actually play the demo.
I am working on a video for Revo (the on I am actually working on. :awe:) but I need to make some minor adjustments first. (and if anyone can tell me how to get Camstudio to record from the speaker it would be much appreciated)
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