Crush the bugs.

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Re: Crush the bugs.

Postby AwesomeJRFD » July 10th, 2014, 12:26 pm

Oranjuice wrote:Items can be rotated, but not mirrored in the level designer.

scaleX = -1
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Re: Crush the bugs.

Postby Oranjui » July 12th, 2014, 4:51 am

...oh hurr. Sorry, I'm not used to customization on the level that's in LL lawl.
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Re: Crush the bugs.

Postby Karyete » July 21st, 2014, 1:08 pm

Dunno if it's cropped up, but lava hurts you regardless of whether you turn 'hurts character' on or off.
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Re: Crush the bugs.

Postby ReSult » July 28th, 2014, 9:19 am

Bug found in LL1!

Code: Select all
150x50~.6467abaa8.140abaa.147abaa2.146abaa3.132aa450~~~~0;144;1464;1;0;0~16;416;1504|270;143;1508;1;1;0;;0|2;782;1379~My%20Level~~1~1;0;0~1~0;0~0;0;3~1406567666~0.4

please notice this is a level, and glitch is easy.

EDIT: Your invincible.
Last edited by ReSult on July 30th, 2014, 10:20 am, edited 1 time in total.
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Re: Crush the bugs.

Postby Raiyuuni » July 28th, 2014, 9:34 am

not sure if you've noticed but this version is a little outdated


thanks for the support anyway
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Re: Crush the bugs.

Postby Numbah90 » July 30th, 2014, 5:43 am

Editing the "Starting HP" value on enemies does nothing.
sorry if this has been said before
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Re: Crush the bugs.

Postby ReSult » July 30th, 2014, 10:15 am

Raiyuuni wrote:not sure if you've noticed but this version is a little outdated


thanks for the support anyway


Wrong
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Re: Crush the bugs.

Postby Harmless » August 7th, 2014, 5:12 pm

ReSult wrote:
Raiyuuni wrote:not sure if you've noticed but this version is a little outdated


thanks for the support anyway


Wrong

Not sure why you think he's wrong, LL1 IS the outdated version of the game. Null Space is the most recent version.
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Re: Crush the bugs.

Postby BarbarIAN » August 13th, 2014, 11:09 am

AwesomeJFRD said:
Moving blocks/Planets don't work without acceleration.

I think thats intentional. Without acceleration things don't move. This doesn't really have a purpose that I can think of…
idk…

Also, if you're in delta mode when you fall off a cliff, the "respawn" screen takes like 20 seconds to load.

EDIT: If you set an invisible trigger to loop until player is no longer touching and set an enemy to move to a spot with that trigger, it will make a weird noise and a square will appear in the air that makes endless copies in random directions, and if you kill the enemy it will respawn in a second or two.
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Re: Crush the bugs.

Postby ReSult » November 21st, 2014, 10:26 am

Harmless wrote:
ReSult wrote:
Raiyuuni wrote:not sure if you've noticed but this version is a little outdated


thanks for the support anyway


Wrong

Not sure why you think he's wrong, LL1 IS the outdated version of the game. Null Space is the most recent version.


OH,i get it now. :facepalm:
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