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Re: Suyo's Totally Terrific Trigger Tutorial

PostPosted: March 31st, 2011, 11:30 am
by sm63rox456
Thanks, Suyo, this tutorial really helped. One question though, would it be possible to make it so that when you hit a switch, a block moves up, moves back down to where it was, and then stops moving until you hit the switch again?

Re: Suyo's Totally Terrific Trigger Tutorial

PostPosted: March 31st, 2011, 1:07 pm
by fourinone
sm63rox456 wrote:Thanks, Suyo, this tutorial really helped. One question though, would it be possible to make it so that when you hit a switch, a block moves up, moves back down to where it was, and then stops moving until you hit the switch again?

Yes, this is possible! First, go to the second tab of the block item and set the movement of the block so that it moves up and down indefinitely. Then, set the block to "switch activated". Create a switch with a program that looks something like Activate block, Wait x, Turn Off block, Turn On this. You may have to experiment with the Wait length to get it right.

Here's an example:
Code: Select all
150x50~0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*2J*49*2K2J*49*2K0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*~1,112,1432,0,0,r|3:block,256,1504,2,2,101.101.101.101,2,64,16,0,0,0,0,-,1,5,64,64,0,0,0,u,0.2,999,c,1,1,0.2|5,152,1471,activate:block:wait:0;128;this:turnoff:block:turnon:this,1,1~0*7500*~~My%20Level~1~1,1~0~

Re: Suyo's Totally Terrific Trigger Tutorial

PostPosted: April 8th, 2011, 9:21 am
by entertainment.net
Sort of a follow up to what Four said, you can use the Turnon, Wait, Turnoff to make cool opening doors like this:
Code: Select all
150x50~0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*42*5d0*4*2K*3*0*27*5d*23*0*27*5d*23*0*27*5d*23*0*27*5d*23*0*27*5d*23*0*27*5d*23*0*27*5d*23*0*27*5d*23*0*27*5d*23*0*27*5d*23*0*27*5d*23*0*27*5d*23*0*27*5d*5*0*5*5d*7*0*5*5d0*27*5d*5*0*5*5d*7*0*5*5d0*27*5d*5*0*5*5d*7*0*5*5d0*27*5d*5*0*5*5d*7*0*5*5d0*27*5d*5*0*5*5d*7*0*5*5d0*27*5d*5*0*5*5d*7*0*5*5d0*27*5d*5*0*5*5d*7*0*5*5d0*27*5d*5*5g0*3*5f5d*7*5g0*3*5f5d0*27*5d*6*5g05f5d*9*5g05f5d*2*0*27*5d*7*05d*11*05d*3*0*27*5d*6*5h05e5d*9*5h05e5d*2*0*27*5d*5*5h0*3*5e5d*7*5h0*3*5e5d0*27*5d*5*0*5*5d*7*0*5*5d0*27*5d*5*0*5*5d*7*0*5*5d0*27*5d*5*0*5*5d*7*0*5*5d0*27*5d*5*0*5*5d*7*0*5*5d0*27*5d*23*0*27*5d*23*0*27*5d*23*0*27*5d*23*0*27*5d*23*0*27*5d*23*0*27*5d*23*0*27*5d*23*0*39*5d0*7*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*~1,1106,1417,0,0,Right|6:s7,1168,1390,turnon:w13:wait:0;32;:turnoff:w13:turnon:s6,0,1,48,128|6:s6,1248,1390,turnon:w13:wait:0;32;:turnoff:w13:turnon:s7,0,1,48,128|3:w13,1232,1443,1,1,351,2,-1,0,0,0,0,0,-,1,1,16,32,0,0,0,u,0.2,0.2,c,1,1,0.2|3:w13,1232,1466,1,1,351,2,-1,0,0,0,0,0,-,1,1,16,32,0,0,0,d,0.2,0.2,c,1,1,0.2|15,1056,0,1;1,1|11,1424,1536,1,0,1423.5,1054.5,,0|11,944,1440,1,0,944,1440,,0|3:w13,1232,1059,1,1,351,2,-1,0,0,0,0,0,-,1,1,16,32,0,0,0,u,0.2,0.2,c,1,1,0.2|3:w13,1232,1082,1,1,351,2,-1,0,0,0,0,0,-,1,1,16,32,0,0,0,d,0.2,0.2,c,1,1,0.2|6:s7,1168,1006,turnon:w13:wait:0;32;:turnoff:w13:turnon:s6,0,1,48,128|6:s6,1248,1006,turnon:w13:wait:0;32;:turnoff:w13:turnon:s7,0,1,48,128|11,1424,1056,1,0,1424,1152,,0|11,944,1152,1,0,943,1437,,0|16,1216,1184~0*1481*6K*7*0*5*6K*7*0*31*6K*7*0*5*6K*7*0*31*6K*7*0*5*6K*7*0*31*6K*7*0*5*6K*7*0*31*6K*7*0*5*6K*7*0*31*6K*7*0*5*6K*7*0*31*6K*7*0*5*6K*7*0*31*6K*7*0*5*6K*7*0*31*6K*7*0*5*6K*7*0*31*6K*7*0*5*6K*7*0*31*6K*7*0*5*6K*7*0*31*6K*7*0*5*6K*7*0*31*6K*7*0*5*6K*7*0*31*6K*7*0*5*6K*7*0*31*6K*7*0*5*6K*7*0*31*6K*7*0*5*6K*7*0*31*6K*7*0*5*6K*7*0*31*6K*7*0*5*6K*7*0*31*6K*2*0*5117*~~My%20Level~1~1,1~0~

Re: Suyo's Totally Terrific Trigger Tutorial

PostPosted: April 17th, 2011, 3:55 pm
by Killswitch
Teleportation Trick

Code: Select all
16x11~3e*36*0*5*3e*6*0*5*3e*6*0*5*3e*6*0*5*3e*28*0*5*3e*6*0*5*3e*6*0*5*3e*6*0*5*3e*36*0*47*2K*3*~1,129,130,0,0,r|5:J1,130,225,time:0:turnoff:J1:activate:D1:turnon:J2:time:100,1,1|5:J2,319,226,time:0:turnoff:J2:activate:D2:turnon:J1:time:100,3,1|4,-32,-32,16,11,0,100,0,100,0,0,0,100,0,0,0,0|11:D1,224,225,1,0,320,128,,0|11:D2,225,158,1,0,129,128,,0~4K*176*0*50*~4,32,32,6,7,0,0,0,100,0,0,0,100,0,0,0,0|4,224,32,6,7,0,100,0,0,0,0,0,100,0,0,0,0~Teleport%21~3~4,0~0~

Re: Suyo's Totally Terrific Trigger Tutorial

PostPosted: June 3rd, 2011, 12:17 am
by Neon Boy
Who problems have with changetile read this. if you got a code like : 2.105.105 change only the 105.105 in 100.000 hope its works.

Re: Suyo's Totally Terrific Trigger Tutorial

PostPosted: July 23rd, 2011, 5:22 pm
by creativecreator221
Thank you very much for makng this thread, I was getting a bit confused on how to use switches correctly. It seems so simple now, I can't believe that was so confusing for me. :facepalm: :mrgreen:

Re: Suyo's Totally Terrific Trigger Tutorial

PostPosted: July 24th, 2011, 12:46 pm
by Master1.0
RUNOUW Y U NO MAKE TRIGGERS EASIER?!

Re: Suyo's Totally Terrific Trigger Tutorial

PostPosted: July 24th, 2011, 1:27 pm
by Blablob
They're not that hard. :3

Re: Suyo's Totally Terrific Trigger Tutorial

PostPosted: July 24th, 2011, 1:36 pm
by Master1.0
@Blab: It's amazing how I can do coding on 63 easily yet have no idea how to work the triggers on Last Legacy.

Re: Suyo's Totally Terrific Trigger Tutorial

PostPosted: July 24th, 2011, 1:47 pm
by Blablob
Hm...maybe I'll try to write up my own tutorial some time and post it here.

Edit: Nevermind about that ^.^