Your questions, our answers

Talk about the level designer. Read about tips and tricks and share ideas.

Moderator: Level Moderator

How can I change the colour of tiles

Postby Manjunath11 » May 13th, 2012, 8:21 am

:?: How can I change the colour of the tiles. Please tell me how I don't know how to do it!
Manjunath11
Guardian to Glitch Castle

 
Posts: 4
Joined: May 13th, 2012, 3:10 am

Thumbs Up given: 0 times
Thumbs Up received: 0 times

Re: Your questions, our answers

Postby Master1.0 » May 13th, 2012, 3:43 pm

<font color="#HEX HERE">TEXT HERE</font>

The hex is the color's number code, and keep the quotes.

EDIT: Thought you said titless, whoops :P
Last edited by Master1.0 on May 14th, 2012, 6:10 pm, edited 1 time in total.
Image
Image
~Excuse the mess~
User avatar
Master1.0
Minister of Oerhaos

 
Posts: 1991
Joined: October 23rd, 2010, 1:51 pm
Location: Sips Co. 3rd Floor

Cookie
MessengerOfDreams: "THERE! HERE'S YOUR F****** COOKIE! NOW WILL YOU STFU AND GET SOME FIREWOOD?! *is shot*"

Thumbs Up given: 52 times
Thumbs Up received: 61 times

Re: Your questions, our answers

Postby nin10mode » May 13th, 2012, 4:13 pm

Master1.0 wrote:<font color="#HEX HERE">TEXT HERE</font>

The hex is the color's number code, and keep the quotes.

Last Legacy, not SM63. And tiles, not words.

Use the color item(it should appear as a blue box in the item tab), place it down somewhere, then click the arrow on the bottomleft tab. After that, play around and you should be able to figure it out.
Image
Art: show
Anime: show
Imagei use mal now but this sigbar is pretty
Videos: show
ImageImage
im@s: show
Image
User avatar
nin10mode
Immune to Death

Error contacting Twitter
Error contacting last.fm
 
Posts: 3087
Joined: October 3rd, 2009, 6:11 am
Location: Not here

Credit To Team

Thumbs Up given: 102 times
Thumbs Up received: 221 times

Re: Your questions, our answers

Postby Manjunath11 » May 13th, 2012, 7:04 pm

Thanks guys! :)
Manjunath11
Guardian to Glitch Castle

 
Posts: 4
Joined: May 13th, 2012, 3:10 am

Thumbs Up given: 0 times
Thumbs Up received: 0 times

Re: Your questions, our answers

Postby PH 007 » May 26th, 2012, 12:56 pm

Hi there!
And have a nice Eurovision Festival! :music: :awe:

Now my question:
In Last Legacy... how can I change the color, the size, place bold/italics/whatever, ect... in the signs?
I tried out the only trick I know (without the *'s... they're just there to prevent that from turning invisible and making some stuff in bold... I just want you to see that) [*b] text [*/b] and... nothing...
Could anyone help please?
Thanks! :mrgreen:

P.S.:
I really want to know how to do that so I can change in my levels this:

You: Hi.
Friend: Hi.

...to this:

Hi
Hi

Thanks!

EDIT: Wow epic fail for me :facepalm: It was <COMMAND> TEXT </COMMAND> ... "< >" instead of "[ ]"...
Being lazy since... zzz

My Last Legacy Levels ! YAY!
User avatar
PH 007
Post FLUDDer

 
Posts: 55
Joined: September 2nd, 2011, 7:52 am
Location: Barcelona, Spain... and in your computer hacking your levels so they don't work...

Thumbs Up given: 1 time
Thumbs Up received: 0 times

Re: Your questions, our answers

Postby zebtrestalala » October 9th, 2012, 3:21 pm

Hey guys.

So I was messing around with moving item angles (I wanted to get a swaying effect going) and every time I tried to put an Absolute Angle, my item dissapeared. I double checked, I did not have the item location set to Absolutely Move it to 0,0 either. Anyone else have this problem?

For reference, this is with the Move Item command in the Switch menu.
Signatures are silly little things.

With that in mind, check out my clever, well-thought, and generally amazing level series!
Zebtrestalala's Possibly a Series Levels -http://runouw.com/forums/viewtopic.php?f=24&t=157&start=20
Or My Second Series! This one's cool too! -http://runouw.com/forums/viewtopic.php?f=24&t=2122&p=16280#p16280
Or if Last Legacy is more your thing, check out this one! -http://runouw.com/forums/viewtopic.php?f=81&t=39328&sid=c9a97fe200ffcb08c2ce64ebf877591a
User avatar
zebtrestalala
Code: Awesome

 
Posts: 317
Joined: August 10th, 2009, 7:27 pm
Location: I'd tell you, but I'd have to kill you...

Thumbs Up given: 0 times
Thumbs Up received: 5 times

Re: Your questions, our answers

Postby Buff_ » October 11th, 2012, 8:54 am

Just checked, but I don't get the problem. My item changes angle perfectly. Could you post the code?
User avatar
Buff_
A rather stellar gentleman

Error contacting Twitter
 
Posts: 2827
Joined: August 7th, 2009, 6:48 am
Location: Under the sink

The Start of Something Big

Thumbs Up given: 10 times
Thumbs Up received: 104 times

Re: Your questions, our answers

Postby PH 007 » October 12th, 2012, 3:34 am

zebtrestalala wrote:Hey guys.

So I was messing around with moving item angles (I wanted to get a swaying effect going) and every time I tried to put an Absolute Angle, my item dissapeared. I double checked, I did not have the item location set to Absolutely Move it to 0,0 either. Anyone else have this problem?

For reference, this is with the Move Item command in the Switch menu.


Oh! I know what you mean!
Some items dont work w/ angles... and they just disappear (at least with platforms (the ones that you can jump through not the moving blocks)...).
I was trying to make a controllable (did I spell that well?) platform... and then I was like "Oh c'mon, it's lame. It needs something more realistic... Oh! I know!". Then I tried that and the platform just disappeared when receiving the angle thing :o_O:
I guess it's just lack of core code... but it's just a guess... c'mon, I don't know anything about coding... :awe:

P.S:
That's something that really could get fixed in the next update...
Being lazy since... zzz

My Last Legacy Levels ! YAY!
User avatar
PH 007
Post FLUDDer

 
Posts: 55
Joined: September 2nd, 2011, 7:52 am
Location: Barcelona, Spain... and in your computer hacking your levels so they don't work...

Thumbs Up given: 1 time
Thumbs Up received: 0 times

Re: Your questions, our answers

Postby JSlayerXero » November 7th, 2012, 7:55 pm

zebtrestalala wrote:Hey guys.

So I was messing around with moving item angles (I wanted to get a swaying effect going) and every time I tried to put an Absolute Angle, my item dissapeared. I double checked, I did not have the item location set to Absolutely Move it to 0,0 either. Anyone else have this problem?

For reference, this is with the Move Item command in the Switch menu.


Angle and Scaling are linked to the same "Absolute/Relative" option. Ergo if you set it to Absolute without setting the "scaleX" and "scaleY" options the item disappears as it no longer has visible height or visible length. If one is set to a number that isn't 0 and the other one is you get a line. If both are set to 0 the object is invisible. By default this is on relative with all angle and both scales set to 0 thus it does nothing. If you want an absolute angle without scaling you need to set the scaleX and scaleY options to 100 or whatever size you want. Where you move it to is irrelevant to its size and angle as far as the code is concerned.
Image
I hang out with Jesus.
Even though I prefer to go by Xero, nobody calls me that it seems.
User avatar
JSlayerXero
The Legacy

 
Posts: 572
Joined: July 27th, 2010, 7:44 am
Location: The Edge of Insanity

Stars Everywhere

Thumbs Up given: 23 times
Thumbs Up received: 37 times

Re: Your questions, our answers

Postby Yoshi42 » January 21st, 2013, 3:38 pm

Ah, I don't think you can help me, but do you know how to get a normal delta negative orb? It's just when I click on it, all that appears is one that rolls! If it's a glitch,
try to let Runow know about it!
Yoshi42
Mage's Apprentice

 
Posts: 17
Joined: June 22nd, 2011, 4:52 am

A Good Start

Thumbs Up given: 1 time
Thumbs Up received: 0 times

PreviousNext

Return to Last Legacy Level Designer