Crush the bugs.

Talk about the level designer. Read about tips and tricks and share ideas.

Moderator: Level Moderator

Re: Crush the bugs.

Postby KABOOM » August 25th, 2013, 3:41 am

I accidentally moved an item to a place where I didn't want it, so I clicked Undo to undo it, and it undid everything I did to the level up to the last time I deleted an item. I am never touching the Undo button again.
User avatar
KABOOM
Prophet of Shadowsquid

 
Posts: 1144
Joined: October 16th, 2009, 11:31 am
Location: Just a little further.

A Good Start

Thumbs Up given: 44 times
Thumbs Up received: 121 times

Re: Crush the bugs.

Postby -BY » August 25th, 2013, 5:44 am

Undo works fine for me, though. Also am not sure what could have caused that.
Image

Big thank you to FrozenFire who created this masterpiece. : )
User avatar
-BY
Honorary Member

 
Posts: 900
Joined: May 23rd, 2012, 11:43 pm
Location: 298

Razzian Fighter

Thumbs Up given: 72 times
Thumbs Up received: 100 times

Re: Crush the bugs.

Postby Raz » August 25th, 2013, 9:48 am

I think this happened to me once but I have bad memory so maybe not.
I just remember pressing undo when making pixel art and it working fine.
Karyete, Master of Civil Conversation
Disclaimer: none of these messages have been edited, context can be provided if needed (thanks discord!) but absolutely does not change anything about these messages and that he's too overly defensive and cocky to make situations better

Karyete: I don't have anything to say to you, I've been deliberately trying to not offend you for years, actually, but apparently everything I say to you is wrong. You come across as so aggressive that you successfully intimidated me into not wanting to talk to you
Karyete: Seriously, what is your problem? And not only that, you fail to even acknowledge you might be in some wrong here.
Karyete: Oooh it's you? Hello. Feel free to drop this right now. You're going to make yourself look like an idiot.
Karyete: We don't want to hear your opinion at this stage.
Karyete: You're not getting any apology, especially after now.
Karyete: You can stay up on your high horse, continue to twist the truth and act like an absolute child all you want. I refuse to give respect to a man who right now is picking up a dropped argument because he simply cannot fathom the idea that he might be in the wrong.
Karyete: How pathetic
User avatar
Raz
"quite easily the most manly man of all" --Raz

Error contacting Twitter
 
Posts: 4432
Joined: July 12th, 2010, 5:48 pm
Location: :-)

Razzian Fighter

Thumbs Up given: 40 times
Thumbs Up received: 367 times

Re: Crush the bugs.

Postby CedarBranch » August 31st, 2013, 2:43 pm

KABOOM wrote:I accidentally moved an item to a place where I didn't want it, so I clicked Undo to undo it, and it undid everything I did to the level up to the last time I deleted an item. I am never touching the Undo button again.

Oh, god. It just happened to me too.
Triple J here!
Image
Credit goes to FrozenFire/l.m
Other Stuff: show
AC:NL Info

Dream Address: 4400-3141-4504
Mayor: Triple J
Town Name: Quattom



My Super Mario Maker levels: viewtopic.php?f=77&t=46621&p=344256#p344256

My Youtube channel, if you could possibly bother: https://www.youtube.com/channel/UCuP5V8 ... subscriber

Brand-new Bomberman 64: The Second Attack Gameshark Codes!
Now on Dropbox! Active and updated irregularly.
User avatar
CedarBranch
Impulsive & ambitious

 
Posts: 1242
Joined: June 15th, 2012, 1:10 pm
Location: Reclusive. (At least I want to.)

Runouw Votes Winner
Voted "Best Level" with Essence of Time in Runouw Votes New Year 2014/15

Thumbs Up given: 384 times
Thumbs Up received: 108 times

Re: Crush the bugs.

Postby KABOOM » September 1st, 2013, 5:21 am

There seems to be a very small limit to how tall images in sign text can be.
User avatar
KABOOM
Prophet of Shadowsquid

 
Posts: 1144
Joined: October 16th, 2009, 11:31 am
Location: Just a little further.

A Good Start

Thumbs Up given: 44 times
Thumbs Up received: 121 times

Re: Crush the bugs.

Postby CedarBranch » September 1st, 2013, 8:59 am

TheZunar123 wrote:Tiles that are one tile above or below a vertical splitter are not loaded while playing the level until you cross the splitter, allowing you to go through walls, which can cause problems. In case you don't understand, here's a short basic level that shows it off.
Code: Select all
44x50~.1120aa3.41aa3.41aa3.41aa3.41aa3.41aa3.41aa3.41aa3.41aa3.41aa3.41aa3.41aa3.33abaa17ac.24abaa19ac.22abaa20ac2.20ab2aa21ac2.18ab2aa23ac2.16ab2aa25ac2.14ab2aa27ac2.12abaa30ac2.10ab2aa31ac2.8ab2aa33ac2.4aa132~~~30;560;1184;1;1;0;;text,1,Jump%20as%20high%20as%20you%20can%20against%20this%20wall.%20You%27ll%20climb%20up%2C%20and%20you%20can%20walk%20through%20it.|30;816;1184;1;1;0;;text,1,Now%2C%20look%20at%20the%20level%20using%20the%20designer.%20You%27ll%20notice%20that%20you%20went%20through%20a%20wall.~0;80;1504;1;0;0~15;704;1536;-1;-1;0;0;;|16;384;1056~Tile%20Transition%20Bug~TheZunar123~1~1;0;0~0~1;0~0;0;3~1365366510~0.3


It's really getting on my nerves for a level I'm making now.

Of course I am veeeery late, but a workaround is by filling the space with "wall & ground" Basic Platforms. ...And this bug hasn't been fixed yet despite. I guess it hasn't gotten enough attention. *gathers various sticks and spells "here" in big letters*



I'm not sure if this is a bug, but Delta Negate Zones don't affect Rolling Delta Orbs.
Triple J here!
Image
Credit goes to FrozenFire/l.m
Other Stuff: show
AC:NL Info

Dream Address: 4400-3141-4504
Mayor: Triple J
Town Name: Quattom



My Super Mario Maker levels: viewtopic.php?f=77&t=46621&p=344256#p344256

My Youtube channel, if you could possibly bother: https://www.youtube.com/channel/UCuP5V8 ... subscriber

Brand-new Bomberman 64: The Second Attack Gameshark Codes!
Now on Dropbox! Active and updated irregularly.
User avatar
CedarBranch
Impulsive & ambitious

 
Posts: 1242
Joined: June 15th, 2012, 1:10 pm
Location: Reclusive. (At least I want to.)

Runouw Votes Winner
Voted "Best Level" with Essence of Time in Runouw Votes New Year 2014/15

Thumbs Up given: 384 times
Thumbs Up received: 108 times

Re: Crush the bugs.

Postby KABOOM » September 1st, 2013, 9:27 am

Triple J wrote:I'm not sure if this is a bug, but Delta Negate Zones don't affect Rolling Delta Orbs.

Actually, as far as I can tell Delta Negate Zones don't affect anything.
User avatar
KABOOM
Prophet of Shadowsquid

 
Posts: 1144
Joined: October 16th, 2009, 11:31 am
Location: Just a little further.

A Good Start

Thumbs Up given: 44 times
Thumbs Up received: 121 times

Re: Crush the bugs.

Postby CedarBranch » September 1st, 2013, 12:44 pm

I also noticed, apparently, that they cannot be re-sized either.



EDIT1: SOMETIMES if I attempt to press Ctrl+F (for Full Screen Mode) while the "enter level code" thing is up before playing a level, I might get this:
Error: show
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at com.runouw.ll.engine.modes::LevelDesignerEngine$/resized()
at com.runouw.ll.engine::GameEngine$/resized()
at com.runouw.ll::Main$/resize()



And one of the times I tried loading my level, Warm Up Level 1 (not to advertise, but for a bug report. :3), through the "Play level" tab, I got this:
Error: show
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at com.runouw.ll.engine.modes::GameplayEngine$/resized()
at com.runouw.ll.engine::GameEngine$/resized()
at com.runouw.ll::Main$/resize()
at flash.display::Stage/set quality()
at com.runouw.ll.engine.backgrounds::CloseBGGeneral()
at com.runouw.ll.engine.backgrounds::BGFactory$/createCloseBG()
at com.runouw.ll.engine::GameEngine$/runEngine()
at MethodInfo-349()
at MethodInfo-496()
at MethodInfo-2701()
at MethodInfo-2700()
at com.runouw.ll.engine.levelData.slices::LevelDataSlice/prepare()
at MethodInfo-496()
at MethodInfo-2701()
at MethodInfo-2700()
at com.runouw.ll.engine.levelData.slices::LevelDataSlice/prepare()
at MethodInfo-496()
at MethodInfo-2701()
at MethodInfo-2700()
at com.runouw.ll.engine.levelData.slices::LevelDataSlice/prepare()
at MethodInfo-496()
at MethodInfo-2701()
at MethodInfo-2700()
at com.runouw.ll.engine.levelData.slices::LevelDataSlice/prepare()
at MethodInfo-496()
at MethodInfo-2701()
at MethodInfo-2700()
at com.runouw.ll.engine.levelData.slices::LevelDataSlice/prepare()
at MethodInfo-496()
at MethodInfo-2701()
at MethodInfo-2700()
at com.runouw.ll.engine.levelData.slices::LevelDataSlice/prepare()
at MethodInfo-496()
at MethodInfo-2701()

:?:
Triple J here!
Image
Credit goes to FrozenFire/l.m
Other Stuff: show
AC:NL Info

Dream Address: 4400-3141-4504
Mayor: Triple J
Town Name: Quattom



My Super Mario Maker levels: viewtopic.php?f=77&t=46621&p=344256#p344256

My Youtube channel, if you could possibly bother: https://www.youtube.com/channel/UCuP5V8 ... subscriber

Brand-new Bomberman 64: The Second Attack Gameshark Codes!
Now on Dropbox! Active and updated irregularly.
User avatar
CedarBranch
Impulsive & ambitious

 
Posts: 1242
Joined: June 15th, 2012, 1:10 pm
Location: Reclusive. (At least I want to.)

Runouw Votes Winner
Voted "Best Level" with Essence of Time in Runouw Votes New Year 2014/15

Thumbs Up given: 384 times
Thumbs Up received: 108 times

Re: Crush the bugs.

Postby JSlayerXero » September 5th, 2013, 6:20 pm

You can edit the size of negate zones. However, there is no GUI. The only way to do so is to copy the item out and modify the text that way, which does admittedly make it a little inconvenient.
Image
I hang out with Jesus.
Even though I prefer to go by Xero, nobody calls me that it seems.
User avatar
JSlayerXero
The Legacy

 
Posts: 572
Joined: July 27th, 2010, 7:44 am
Location: The Edge of Insanity

Stars Everywhere

Thumbs Up given: 23 times
Thumbs Up received: 37 times

Re: Crush the bugs.

Postby CedarBranch » September 14th, 2013, 8:54 am

Toggling Full Screen mode is very buggy.

I've gotten so many different errors at different times that I cannot give a specific error as an example.
I think this should be looked at.
Triple J here!
Image
Credit goes to FrozenFire/l.m
Other Stuff: show
AC:NL Info

Dream Address: 4400-3141-4504
Mayor: Triple J
Town Name: Quattom



My Super Mario Maker levels: viewtopic.php?f=77&t=46621&p=344256#p344256

My Youtube channel, if you could possibly bother: https://www.youtube.com/channel/UCuP5V8 ... subscriber

Brand-new Bomberman 64: The Second Attack Gameshark Codes!
Now on Dropbox! Active and updated irregularly.
User avatar
CedarBranch
Impulsive & ambitious

 
Posts: 1242
Joined: June 15th, 2012, 1:10 pm
Location: Reclusive. (At least I want to.)

Runouw Votes Winner
Voted "Best Level" with Essence of Time in Runouw Votes New Year 2014/15

Thumbs Up given: 384 times
Thumbs Up received: 108 times

PreviousNext

Return to Last Legacy Level Designer